Waveform Studio Workbench


Table of Contents

nGene Media Player

Development Consultation

  1. Media Format and Codec Overview
  2. Meta Information Extraction (Audio and Video)
  3. Design and UX Improvements for Desktop

Script

Editing Videos

Trimming Videos with FFmpeg or Graphical Editors on Windows and macOS, and Resolving Homebrew PATH Issues

➥ ★Trimming Videos on macOS with FFmpeg


Meta Information

Python Script for BPM & Tempo Extraction from Multiple M4A Files (Written May 18, 2025)

Python Script for BPM & Tempo Extraction from Multiple Media Files (Written June 21, 2025)


Mathematical Modes

Summing Audio Tracks in Logic Pro (Written May 31, 2025)

Digital waveform amplitude & bidirectional dynamics (Written May 31, 2025)

Perceptual loudness normalization for multitrack mixing (Written June 7, 2025)

Bit depth and sample rate in digital audio (Written June 7, 2025)

Logarithmic perception of pitch and loudness in human hearing (Written June 7, 2025)

The mathematical foundations of musical harmony (Written June 8, 2025)


Choir and Hymn Projects

MIDI urls: Catholic Christian MIDI, Midi Hymns and Songs


Automating SATB track separation in Logic Pro 11 (Written June 3, 2025)

Choir rehearsal resources: SATB part practice (Appended June 6, 2025)

Sheet Music to MIDI File

Take My Life and Let It Be (Written June 8, 2025)

Guide to macOS Optical Music Recognition and Sheet-Music-to-MIDI (2025) (Written June 18, 2025)


Devices

Synthesizers vs Digital Pianos vs MIDI Master Keyboards2

Comparison of MIDI Controllers and Audio Devices (Written May 14, 2025)


Logic Pro & AI

AI-Powered Music Production in Logic Pro 11 (Written June 18, 2025)


Logic Pro Study Note

  1. 2025-05-10 Study Note #1
  2. 2025-05-17 Study Note #2
  3. 2025-05-24 Study Note #3
  4. 2025-05-31 Study Note #4
  5. 2025-06-07 Study Note #5


Guide to nGene Media Player v 2.4

TopicDetails
Purpose Self-contained, resizable HTML5 player for audio (MP3/M4A) and video (MP4/MOV/WEBM). Pure vanilla JS—no frameworks required.
New since v 1.8: tempo-aware track-list showing BPM (integer-rounded), auto-loading from tempo_meta.json; initial volume defaults to 17 % at page-load.
File locations Place nmp.html anywhere.
Media files live in a sibling /media/ folder.
Ensure readable permissions with chmod 644 *.
Playlist Optional /media/playlist.json—an array of paths (order preserved). If absent, the player simply waits for user uploads.
Tempo metadata Run extract_meta_from_media.py v 2.4 to generate tempo_meta.json (single integer-rounded bpm). Player displays it beside each track and in the title-bar as “### BPM”.
Uploads Upload button and drag-&-drop. Files become blob-URLs, so nothing is written to disk.
First-30-second attention cue Uploader border, hint-text and container gently pulse, glow and scale every 2 s for the first 30 s after page-load.
A-B Looping Seek-bar sports two cerulean “brackets”:
A handle “[” — left edge marks loop-start.
B handle “]” — right edge marks loop-end.
Drag to set; ultramarine bar fills the loop range. ✖ Clear button instantly resets the loop.
Click-to-toggle video Click anywhere on the visible video to play/pause; the ⏸︎/▶︎ button stays synchronised.
Autoplay The first track auto-starts; subsequent behaviour follows Repeat Mode.
Repeat Mode Begins at 🔂 One (loop current). Button cycles: 🔂 One → 🔁 All → 🔁 Off.
Controls ⏮︎ Prev • ⏸︎/▶︎ Toggle • ⏭︎ Next • Repeat — plus ✖ Loop-Clear beside the seek-bar.
Seek & Time Sleek seek-bar with live “elapsed / total” timer, integrated A-B loop handles and ultramarine fill.
Volume Smooth 0–100 % slider with live percentage label; initial default 17 % (0.17).
Speed 0.70× – 2.00× slider with − / + step buttons and 1× reset. Applies to audio & video.
Resizable wrapper Outer .wrapper uses resize:both; default width governed by --w (360 px). Track-list is vertically resizable.
Accent colour Edit --accent (default #1e90ff) to rebrand buttons, slider thumbs, active-track row and uploader pulse.
Source-code reveal Built-in “Full Source Code” accordion shows the entire page, syntax-highlighted via Highlight.js.
Namespace All logic wrapped in an IIFE; CSS uses local class names—safe to embed anywhere.

Guide to nGene Media Player v 1.8 (c)

TopicDetails
Purpose Self‑contained, resizable HTML5 player for audio (MP3/M4A) and video (MP4/MOV/WEBM). Pure vanilla JS—no frameworks.
New since v 1.6 (c): draggable cerulean‑blue “bracket” handles for precise A‑B looping, ultramarine loop‑fill, and click‑to‑toggle playback directly on the video surface.
File locations Place nmp.html anywhere.
Media files live in a sibling /media/ folder.
Ensure readable permissions with chmod 644 *.
Playlist Optional /media/playlist.json—an array of paths (order preserved). If absent, the player simply waits for user uploads.
Uploads ➕ Upload button and drag‑&‑drop. Files become blob‑URLs, so nothing is written to disk.
First‑30‑second attention cue Uploader border, hint‑text and container gently pulse, glow and scale every 2 s for the first 30 s after page‑load.
A‑B Looping (1.8 series) Seek‑bar sports two cerulean “brackets”:
A handle “[” — left edge marks loop‑start.
B handle “]” — right edge marks loop‑end.
Drag to set; ultramarine bar fills the loop range. ✖ Clear button instantly resets the loop.
Click‑to‑toggle video Click anywhere on the visible video to play/pause; the ⏸︎/▶︎ button stays synchronised.
Autoplay The first track auto‑starts; subsequent behaviour follows Repeat Mode.
Repeat Mode (default) Begins at 🔂 One (loop current). Button cycles: 🔂 One → 🔁 All → 🔁 Off.
Controls ⏮︎ Prev • ⏸︎/▶︎ Toggle • ⏭︎ Next • Repeat — plus ✖ Loop‑Clear beside the seek‑bar.
Seek & Time Sleek seek‑bar with live “elapsed / total” timer. Integrates A‑B loop handles and ultramarine fill described above.
Volume Smooth 0–100 % slider with live percentage label.
Resizable wrapper Outer .wrapper uses resize:both; default width governed by --w (360 px). Track‑list is vertically resizable.
Accent colour Edit --accent (default #1e90ff) to rebrand buttons, slider thumbs, active‑track row and uploader pulse.
Source‑code reveal Built‑in “Full Source Code” accordion shows the entire page, syntax‑highlighted via Highlight.js.
Namespace All logic wrapped in an IIFE; CSS uses local class names—safe to embed anywhere.

Media Format and Codec Overview

Modern media players should support a variety of audio and video file formats. Below is an overview of commonly used formats, including their typical use cases, compatibility considerations, licensing issues, technical notes, and recommendations for use. Emphasis is placed on desktop and HTML5/JavaScript environments.

Common Audio Formats

MP3 (MPEG Audio Layer III)

AAC / M4A (Advanced Audio Coding)

Ogg Vorbis (and Opus)

FLAC (Free Lossless Audio Codec)

WAV (Waveform Audio File Format / PCM)

Common Video Formats

MP4 (H.264 Video in MP4 Container)

WebM (VP8/VP9 Video in WebM Container)

AV1 (Next-Generation Open Video Codec)

MKV (Matroska Video Container)

AVI (Audio Video Interleave)

MOV (QuickTime File Format)

Recommended Default Formats: Considering the above, for broadest compatibility and ease of use in a web-based desktop player, the recommended default formats are MP3 for audio and MP4 (H.264/AAC) for video. These two cover nearly all browsers and platforms with no special setup. In practice, this means the player should primarily handle MP3 for music and MP4 for video. However, to make nGene Media Player more robust and appealing, it should also support the common alternatives: including AAC (M4A) ensures high-quality audio support, Ogg Vorbis/Opus provides open-format options, and FLAC allows for lossless audio playback. On the video side, adding support for WebM (VP8/VP9) is advisable for modern browsers, and being mindful of AV1 will keep the player up-to-date with emerging standards. Less common or legacy formats like MKV, AVI, and MOV can be acknowledged, but the strategy should be to handle them via conversion or not at all, rather than as primary supported formats. By focusing on MP3 and MP4 as the core, and supplementing with the next tier of formats, the player will cater to most use cases while maintaining reliability.

Written on March 9, 2025


Meta Information Extraction (Audio and Video)

A media player like nGene Media Player not only plays audio and video but often also presents information about the media to the user. This includes basic details (duration, title) and possibly more advanced metadata (like album name, video resolution, etc.). Below, we outline what metadata can be obtained from media files and discuss methods to extract this information using web technologies (JavaScript in the browser) and Python (which could be used server-side or via PyScript in-browser). We also provide guidance on when to use client-side vs. server-side (or local) analysis based on the depth of metadata required.

Types of Media Metadata

Most of the above metadata can be accessed or computed with the right tools. The next sections describe how to retrieve these details using JavaScript in the browser and using Python, respectively.

Client-Side JavaScript Methods

In a purely browser-based environment (vanilla JavaScript), one can extract a subset of the above information. The HTML5 media elements and additional libraries are the primary means to do so:

Using the above methods, a web-based media player can gather a wealth of information without leaving the browser. For instance, on loading a file, the player could immediately display the duration via the duration property, show the title/artist by parsing tags with music-metadata, show the resolution via videoWidth/Height , and perhaps generate a waveform preview using Web Audio – all done client-side. The main constraints are performance (very large files or very detailed analysis can be slow) and the necessity to include libraries or WASM modules (increasing app size). When extremely detailed info or heavy computation is needed, one might then consider Python or server-side tools, as described next.

Python and PyScript Approaches

Python has a rich ecosystem for media processing, and it can be used in two ways: on a backend server (or a local machine, outside the browser) to preprocess or analyze media, or via PyScript/WebAssembly to run Python code in the browser. Here we outline how Python libraries can extract metadata and do deeper analysis, and how that might fit into the architecture of the media player.

Architectural Considerations

When implementing metadata extraction in nGene Media Player, it’s important to choose the right tool for the job to provide a good user experience without unnecessary overhead. Here are some guidelines on when to use client-side JS vs. Python/back-end solutions:

In conclusion, the strategy for metadata should match the needs of the user base and the resources available. For a relatively small-scale or personal project, sticking to client-side solutions keeps things simple and respects user privacy. For a larger-scale application with many users and files, investing in backend services for richer metadata could greatly enhance the user experience. nGene Media Player can start by extracting what’s easy (duration, basic tags via JS) and progressively incorporate more advanced metadata features using Python tools as needed, ensuring that the architecture remains flexible for such upgrades.

Written on March 9, 2025


Design and UX Improvements for Desktop

With the functionality in place, attention turns to improving the user interface and experience of nGene Media Player. A desktop-focused web media player should leverage the larger screen and input options (mouse, keyboard) to provide an engaging and efficient experience. Below are suggestions for design and UX enhancements, organized into layout/visual improvements, interaction improvements, and the use of modern libraries to add polish. The tone of these suggestions is to enhance usability and aesthetics in a professional, subtle way without overwhelming the user.

Enhanced Layout and Visualizations

Improved User Interaction

Modern UI Libraries and Frameworks

By implementing these design and UX improvements, nGene Media Player will not only be functionally robust but also user-friendly and visually appealing. It will feel like a modern desktop application, with responsive controls, rich visuals like waveforms, and thoughtful details (like shortcuts and drag-drop) that desktop users appreciate. The use of web technologies and libraries means the player can achieve a high level of polish comparable to native apps, while remaining customizable and lightweight. As always, incremental enhancement is wise: features can be added step by step, gathering user feedback to refine the UX. Over time, these improvements can significantly elevate the user’s enjoyment and efficiency when using the media player, fulfilling the goal of a comprehensive and professional media playback experience.

Written on May 9, 2025


Script


Editing Videos


Trimming Videos with FFmpeg or Graphical Editors on Windows and macOS, and Resolving Homebrew PATH Issues

This guide provides a structured approach to trimming a specific section from a video using either FFmpeg or a graphical editor on Windows and macOS. It explains how to install and use FFmpeg, explores alternative editing methods, and offers troubleshooting steps to resolve PATH issues when installing FFmpeg via Homebrew on macOS. Every step and consideration is presented to ensure a smooth and professional workflow.

Trimming Videos with FFmpeg

  1. Installing FFmpeg

    FFmpeg is a free, open-source tool that supports a wide range of audio and video operations. It is available on both Windows and macOS.

    Platform Installation Steps
    Windows
    1. Download the latest release from ffmpeg.org.
    2. Extract or install the package.
    3. (Optional) Add the FFmpeg bin folder to the system’s PATH for easier command-line usage.
    macOS
    1. Use Homebrew if installed, by running:
      brew install ffmpeg
    2. Or manually download from ffmpeg.org.
    3. Ensure that the FFmpeg directory is included in the system’s PATH.

    Note: If Homebrew is used on Apple Silicon (M1/M2) Macs, binaries often reside in /opt/homebrew/bin. On Intel Macs, they often reside in /usr/local/bin.

  2. Basic Command to Trim a Video

    Once FFmpeg is installed, the following command trims a segment from abc.mp4—starting at 00:00:49 and ending at 00:04:41—and saves the trimmed content into abc_edited.mp4:

    ffmpeg -i abc.mp4 -ss 00:00:49 -to 00:04:41 -c copy abc_edited.mp4
    • -i abc.mp4: Specifies the input file.
    • -ss 00:00:49: Sets the start time at 49 seconds.
    • -to 00:04:41: Sets the end time at 4 minutes, 41 seconds.
    • -c copy: Performs a “stream copy,” preserving the original quality without re-encoding.
    • abc_edited.mp4: Specifies the output filename.
  3. Additional FFmpeg Usage Notes

    Feature Stream Copy Re-encoding
    Quality Original (No quality loss) May degrade slightly depending on settings
    Speed Very fast (no compression needed) Slower (requires processing and compression)
    Editing Limited to cutting/trimming Flexible (supports format conversion, resizing, etc.)
    Command Example -c copy -c:v libx264 -c:a aac (or other codecs)
    • Re-encoding:
      • Removing -c copy and specifying codecs (e.g., -c:v libx264 -c:a aac) will force FFmpeg to re-encode:
        ffmpeg -i abc.mp4 -ss 00:00:49 -to 00:04:41 -c:v libx264 -c:a aac abc_edited.mp4
      • Re-encoding may reduce quality and increase processing time, but it allows changing codecs or formats.
    • Keyframe Alignment:
      • Using -ss before -i can cause FFmpeg to seek to the nearest keyframe, which occasionally introduces slight timing differences. If necessary, experiment with placing -ss either before or after -i:
        ffmpeg -ss 00:00:49 -i abc.mp4 -to 00:04:41 -c copy abc_edited.mp4
      • In most scenarios, -ss after -i is sufficient with -c copy.

Trimming Videos Using Graphical Editors

Although FFmpeg is command-line based, some may prefer graphical methods. These editors typically re-encode video, which can take longer and potentially reduce quality, but they offer an intuitive visual interface.

  1. Windows (Built-In Photos/Video Editor on Windows 10/11)

    1. Right-click abc.mp4 and select Open with → Photos (or Video Editor).
    2. Choose the Trim option (in Photos) or create a New video project (in Video Editor).
    3. Drag the slider handles to select content from 00:49 to 04:41.
    4. Save the trimmed section by choosing Save a copy (in Photos) or Finish video (in Video Editor).
    5. Export the result as abc_edited.mp4.
  2. macOS (Using iMovie)

    1. Launch iMovie and import abc.mp4 into a new or existing project timeline.
    2. Position the playhead at 00:49 and use Command + B (or the Split Clip command) to split the clip.
    3. Repeat at 00:04:41 to isolate the desired segment.
    4. Delete content before 00:49 and after 04:41.
    5. Go to File → Share → File to export the trimmed result as abc_edited.mp4.

Troubleshooting FFmpeg PATH Issues on macOS with Homebrew

Occasionally, macOS users who install FFmpeg via Homebrew experience “command not found” errors. This typically indicates that the shell cannot locate the installed FFmpeg binary, often due to PATH misconfiguration.

  1. Verifying FFmpeg Installation

    brew list ffmpeg

    or

    brew info ffmpeg

    These commands display details about the FFmpeg package. If no information appears, consider reinstalling:

    brew reinstall ffmpeg
  2. Locating the FFmpeg Binary

    Homebrew generally installs software in one of the following directories:

    • Apple Silicon (M1/M2): /opt/homebrew/bin
    • Intel Macs: /usr/local/bin

    To confirm the exact location of FFmpeg, run:

    find "$(brew --prefix)" -name ffmpeg -type f

    This command returns the full path to the installed ffmpeg binary (for example, /opt/homebrew/bin/ffmpeg).

  3. Checking the PATH Environment Variable

    To see if the correct installation directory is in the PATH, run:

    echo $PATH

    If /opt/homebrew/bin (Apple Silicon) or /usr/local/bin (Intel) is absent, the shell will not be able to locate FFmpeg.

  4. Updating the PATH

    Apple Silicon (M1/M2) Macs
    If /opt/homebrew/bin is missing, add the following line to the shell configuration file (e.g., ~/.zshrc), then reload:

    export PATH="/opt/homebrew/bin:$PATH"
    source ~/.zshrc

    Intel Macs
    If /usr/local/bin is missing (uncommon, but possible), add the following line to the shell configuration file (e.g., ~/.zshrc or ~/.bash_profile):

    export PATH="/usr/local/bin:$PATH"
    source ~/.zshrc   # or source ~/.bash_profile if using bash

    Running ffmpeg -version afterward verifies a successful configuration.

Written on February 12, 2025


Trimming Videos on macOS with FFmpeg

FFmpeg is a powerful, open‐source multimedia framework capable of handling a wide range of video and audio operations. On macOS, it provides an efficient way to trim, concatenate, and re‐encode video clips via command‐line instructions. This guide focuses on installing and configuring FFmpeg on macOS, trimming videos (both single and multiple segments), and verifying the tool’s installation path.

Installing and Configuring FFmpeg on macOS

  1. Homebrew Installation (Recommended)

    1. Install Homebrew if it is not already present. Instructions are available at https://brew.sh/.
    2. Install FFmpeg using Homebrew:
      brew install ffmpeg
    3. Default Homebrew Paths
      • Apple Silicon (M1/M2): /opt/homebrew/bin
      • Intel-based Macs: /usr/local/bin
  2. Manual Download (Alternative)

    1. Download a macOS build of FFmpeg from https://ffmpeg.org/download.html.
    2. Unzip or install the downloaded package according to the official instructions.
    3. Optionally, move the ffmpeg binary to a convenient directory, such as ~/ffmpeg.
  3. Adding FFmpeg to the PATH

    1. Edit the relevant shell configuration file (e.g., ~/.zshrc or ~/.bash_profile).
    2. Append one of the following lines, depending on system architecture:
      • Apple Silicon (M1/M2):
        echo 'export PATH="/opt/homebrew/bin:$PATH"' >> ~/.zshrc
        source ~/.zshrc
      • Intel Macs:
        echo 'export PATH="/usr/local/bin:$PATH"' >> ~/.bash_profile
        source ~/.bash_profile
    3. Confirm the installation and path configuration:
      ffmpeg -version
      A successful output indicates FFmpeg is correctly installed and accessible.
  4. Locating the FFmpeg Installation

    In some cases, it may be necessary to confirm the exact path where FFmpeg has been installed (for example, when configuring external tools or diagnosing “command not found” errors). The following command uses Homebrew’s prefix to locate the ffmpeg binary:

    find "$(brew --prefix)" -name ffmpeg -type f
    • brew --prefix returns the base directory where Homebrew is installed. On Apple Silicon systems, this is commonly /opt/homebrew; on Intel-based Macs, /usr/local.
    • Substitution with $(...) instructs the shell to execute brew --prefix and insert that output into the find command.
    • find "$(brew --prefix)" -name ffmpeg -type f searches all subdirectories under Homebrew’s prefix for any file named ffmpeg, restricting results to regular files (-type f).
    • Outcome: Provides the precise file path to the FFmpeg binary, enabling verification or troubleshooting of installation and PATH issues.

Trimming a Single Segment with FFmpeg

Trimming one continuous portion of a video is simple using -ss (start time), -to (end time), and -c copy (stream copy). Stream copy avoids re-encoding, preserving original quality and saving time.

ffmpeg -i abc.mp4 -ss 00:00:49 -to 00:04:41 -c copy abc_edited.mp4

Trimming Multiple Segments from One File

When multiple non-contiguous sections of a video need to be combined into a single output, there are two primary approaches:

  1. Approach A: Concat Demuxer (Two-Step Process)

    Step A: Extract Each Desired Segment

    Assume three segments are required from abc.mp4:

    • 2:03 to 3:12
    • 3:40 to 4:03
    • 5:02 to 5:55
    # Segment 1: 2:03–3:12
    ffmpeg -i abc.mp4 -ss 00:02:03 -to 00:03:12 -c copy part1.mp4
    
    # Segment 2: 3:40–4:03
    ffmpeg -i abc.mp4 -ss 00:03:40 -to 00:04:03 -c copy part2.mp4
    
    # Segment 3: 5:02–5:55
    ffmpeg -i abc.mp4 -ss 00:05:02 -to 00:05:55 -c copy part3.mp4
    Step B: Concatenate the Segments
    1. Create a text file (e.g., mylist.txt) with each extracted segment in order:
      file 'part1.mp4'
      file 'part2.mp4'
      file 'part3.mp4'
    2. Run FFmpeg with the concat demuxer:
      ffmpeg -f concat -safe 0 -i mylist.txt -c copy abc_edited.mp4
      • -f concat: Uses the concat demuxer.
      • -safe 0: Allows absolute or relative paths in mylist.txt.
      • -c copy: Maintains source quality by copying streams without re-encoding.

    Note: This two-step method is fast and lossless but requires creating multiple intermediate files.

  2. Approach B: Filter Complex (Single Command)

    For a one-step method or when advanced processing (like overlays, resizing, or format changes) is needed, FFmpeg’s filter_complex can be used. This process involves re-encoding:

    ffmpeg -i abc.mp4 \
      -filter_complex "
        [0:v]trim=start=123:end=192,setpts=PTS-STARTPTS[v0];
        [0:a]atrim=start=123:end=192,asetpts=PTS-STARTPTS[a0];
        [0:v]trim=start=220:end=243,setpts=PTS-STARTPTS[v1];
        [0:a]atrim=start=220:end=243,asetpts=PTS-STARTPTS[a1];
        [0:v]trim=start=302:end=355,setpts=PTS-STARTPTS[v2];
        [0:a]atrim=start=302:end=355,asetpts=PTS-STARTPTS[a2];
        [v0][a0][v1][a1][v2][a2]concat=n=3:v=1:a=1[v][a]
      " \
      -map "[v]" -map "[a]" \
      -c:v libx264 -c:a aac -crf 18 -preset veryfast abc_edited.mp4
    • trim / atrim: Select specified time ranges for video/audio.
    • setpts / asetpts: Reset timestamps for seamless concatenation.
    • concat=n=3: Concatenates three segments.
    • -c:v libx264 -c:a aac: Encodes video with H.264 and audio with AAC.
    • -crf 18 -preset veryfast: Manages output quality and encoding speed.

    Note: Re-encoding can reduce quality unless CRF or bitrate settings are high, and it generally takes longer than stream copy.

  3. Comparison of the Two Methods

    Criteria Concat Demuxer Filter Complex
    Workflow Two-step (extract → concatenate) Single command
    Re-encoding No (lossless) Yes (may affect quality unless configured carefully)
    Speed Faster (stream copy only) Slower (due to re-encoding)
    Flexibility Limited to trimming and joining Supports resizing, overlays, format changes, etc.

Additional FFmpeg Notes

Written on February 21, 2025


Meta Information


Python Script for BPM & Tempo Extraction from Multiple M4A Files (Written May 18, 2025)

This document describes extract_meta_from_media.py (v1.1), an enhanced Python script that computes the global BPM of every .m4a file in ~/Desktop/m4a and—new in this release—extracts tempo metadata and an instantaneous tempo curve for deeper musical analysis.

1. Objective

The script will:

  1. Locate all .m4a files in the m4a folder on your Desktop.
  2. For each file:
    • Estimate its global BPM with librosa.
    • Read any embedded BPM tag (iTunes “tmpo” atom).
    • Generate a frame-level tempo curve to reveal fluctuations over time.
  3. Print a clean report to the console for every track.

2. Prerequisites

  1. Python 3.8 + (macOS ships with an older Python—install a recent one via Homebrew if needed).
  2. Virtual-environment setup (recommended)
    Execute these commands from ~/Desktop:
    python3 -m venv venv
    source venv/bin/activate
    pip install --upgrade pip
  3. Libraries
    Install the three required packages inside the venv:
    pip install librosa mutagen numpy
    Optional but wise: librosa benefits from FFmpeg for broad codec support:
    brew install ffmpeg
  4. Folder structure
    Ensure your Desktop looks like:
    Desktop/
    ├── extract_meta_from_media.py
    └── m4a/
        ├── song1.m4a
        ├── song2.m4a
        └── …

3. Implementation

The complete v1.1 source code is reproduced below.

#!/usr/bin/env python3
"""
Filename  : extract_meta_from_media.py
Version   : 1.1
Author    : Hyunsuk Frank Roh

Description
-----------
Walk through ~/Desktop/m4a, estimate the *global* BPM of every .m4a file,
**and** (new in v1.1) extract extra tempo information:

•  Embedded tempo/BPM tag from the file’s metadata (iTunes ‘tmpo’ atom).  
•  An instantaneous tempo curve so you can see how BPM fluctuates over time.

Dependencies
------------
    pip install librosa mutagen numpy

Usage
-----
    python extract_meta_from_media.py
"""
import warnings
warnings.filterwarnings("ignore", category=UserWarning)
warnings.filterwarnings("ignore", category=FutureWarning)

import os
from typing import List, Tuple, Optional

import numpy as np
import librosa
from mutagen.mp4 import MP4


# --------------------------------------------------------------------------- #
#                               Core routines                                 #
# --------------------------------------------------------------------------- #
def compute_tempo(
    audio_file_path: str,
    sr_target: int | None = None
) -> Tuple[float, List[float]]:
    """
    Return (global_bpm, tempo_curve).

    Parameters
    ----------
    audio_file_path : str
        Path to an audio file (.m4a).
    sr_target : int | None
        Target sample-rate for librosa.load (None = original file rate).

    Returns
    -------
    global_bpm : float
        Single BPM estimate from librosa’s beat tracker.
    tempo_curve : list[float]
        Frame-level BPMs returned by librosa.beat.tempo(..., aggregate=None).
    """
    y, sr = librosa.load(audio_file_path, sr=sr_target)

    # Global BPM via beat tracking
    global_bpm, _ = librosa.beat.beat_track(y=y, sr=sr)

    # Instantaneous tempo curve
    tempo_curve = librosa.beat.tempo(y=y, sr=sr, aggregate=None)

    return float(global_bpm), tempo_curve.tolist()


def read_tagged_tempo(audio_file_path: str) -> Optional[float]:
    """
    Fetch embedded tempo/BPM tag (iTunes ‘tmpo’ atom) if present.
    Returns None when no tag is found or the file type is unsupported.
    """
    try:
        audio = MP4(audio_file_path)
        if "tmpo" in audio.tags:          # ‘tmpo’ is usually a single int
            return float(audio.tags["tmpo"][0])
    except Exception:
        pass                              # Unsupported container or no tag
    return None


# --------------------------------------------------------------------------- #
#                                Main driver                                  #
# --------------------------------------------------------------------------- #
def main() -> None:
    desktop_path = os.path.join(os.path.expanduser("~"), "Desktop")
    m4a_folder   = os.path.join(desktop_path, "m4a")

    if not os.path.isdir(m4a_folder):
        print(f"Folder not found: {m4a_folder}")
        return

    m4a_files = sorted(
        f for f in os.listdir(m4a_folder) if f.lower().endswith(".m4a")
    )
    if not m4a_files:
        print(f"No .m4a files found in {m4a_folder}")
        return

    for filename in m4a_files:
        file_path = os.path.join(m4a_folder, filename)
        print(f"\nProcessing {filename} …")
        try:
            global_bpm, tempo_curve = compute_tempo(file_path)
            tagged_tempo = read_tagged_tempo(file_path)

            print(f"Estimated global BPM    : {global_bpm:.2f}")
            if tagged_tempo is not None:
                print(f"Embedded tempo tag      : {tagged_tempo:.2f} BPM")
            else:
                print("Embedded tempo tag      : – (none)")

            if tempo_curve:
                arr = np.array(tempo_curve)
                print(
                    "Instantaneous tempo stats:"
                    f" min {arr.min():.2f}"
                    f" | mean {arr.mean():.2f}"
                    f" | max {arr.max():.2f} BPM"
                )
                # Uncomment if you want to peek at the first few entries
                # print('Tempo curve (first 10):', ', '.join(f'{v:.2f}' for v in arr[:10]))

        except Exception as exc:
            print(f"Error processing {filename}: {exc}")


if __name__ == "__main__":
    main()  

4. Explanation of Key Enhancements

Componentv1.0 Behaviourv1.1 Upgrade
read_tagged_tempo() Uses mutagen to pull the iTunes BPM tag (tmpo) if it exists.
compute_tempo() Returned a single BPM value. Also returns a frame-level tempo curve via librosa.beat.tempo(..., aggregate=None).
Console output Only global BPM printed. Adds embedded tag (if present) plus min/mean/max of the tempo curve for quick insight.
Dependencies librosa, soundfile Now librosa, mutagen, numpy (soundfile is still auto-pulled by librosa).

5. Program Flow Diagram (Updated)

┌────────────────────────────┐
│   Start Script             │
└────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│ 1. Verify ~/Desktop/m4a    │
└────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│ 2. List all .m4a files     │
└────────────────────────────┘
            │
   ┌────────┴─────────┐
   │ Any files found? │
   └────────┬─────────┘
      Yes   │   No
            │
            ▼
┌────────────────────────────────────┐
│ 3. For each file:                  │
│    • Estimate global BPM           │
│    • Read embedded BPM tag         │
│    • Compute tempo curve           │
│    • Print results                 │
└────────────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│          End               │
└────────────────────────────┘

6. Usage Instructions

  1. Activate your venv each session (from ~/Desktop):
    source venv/bin/activate
  2. Run the script:
    python extract_meta_from_media.py
  3. Inspect output—for each track you’ll see:
    Processing song1.m4a …
    Estimated global BPM    : 128.12
    Embedded tempo tag      : 128.00 BPM
    Instantaneous tempo stats: min 127.50 | mean 128.05 | max 128.60 BPM
  4. When finished, deactivate:
    deactivate

Written on May 18, 2025


Python Script for BPM & Tempo Extraction from Multiple Media Files (Written June 21, 2025)

This document presents extract_meta_from_media.py (v1.2), an upgraded Python script that scans ~/Desktop/media for audio-capable files (.m4a, .mp3, .mp4), computes each track’s global BPM, and extracts embedded tempo tags plus an instantaneous tempo curve for detailed musical analysis.

1. Objective

The script will:

  1. Locate all supported files (.m4a, .mp3, .mp4) in the media folder on your Desktop.
  2. For each file:
    • Estimate its global BPM using librosa.
    • Read any embedded BPM tag:
      – iTunes tmpo atom for .m4a/.mp4
      – ID3 TBPM frame (or EasyID3 “bpm”) for .mp3
    • Generate a frame-level tempo curve to reveal BPM fluctuations over time.
  3. Print a concise report to the console for every track.

2. Prerequisites

  1. Python 3.8+
  2. Virtual environment (recommended)
    From ~/Desktop:
    python3 -m venv venv
    source venv/bin/activate
    pip install --upgrade pip
  3. Libraries
    pip install librosa mutagen numpy
    Tip: Install FFmpeg for wider codec support:
    # macOS (Homebrew)
    brew install ffmpeg
  4. Folder structure
    Desktop/
    ├── extract_meta_from_media.py
    └── media/
        ├── song1.m4a
        ├── track2.mp3
        ├── clip3.mp4
        └── …

3. Implementation

The complete v1.2 source code is reproduced below.

#!/usr/bin/env python3
"""
Filename  : extract_meta_from_media.py
Version   : 1.2
Author    : Hyunsuk Frank Roh

Description
-----------
Walk through ~/Desktop/media, estimate the *global* BPM of every audio-capable
file (.m4a, .mp3, .mp4), **and** extract extra tempo information:

•  Embedded tempo/BPM tag from the file’s metadata  
   – iTunes 'tmpo' atom for .m4a / .mp4  
   – ID3 'TBPM' (or EasyID3 "bpm") for .mp3  
•  An instantaneous tempo curve so you can see how BPM fluctuates over time.

Dependencies
------------
    pip install librosa mutagen numpy

Usage
-----
    python extract_meta_from_media.py
"""
import warnings
warnings.filterwarnings("ignore", category=UserWarning)
warnings.filterwarnings("ignore", category=FutureWarning)

import os
from typing import List, Tuple, Optional

import numpy as np
import librosa
from mutagen.mp4 import MP4
from mutagen import File as MutagenFile


# --------------------------------------------------------------------------- #
#                               Core routines                                 #
# --------------------------------------------------------------------------- #
def compute_tempo(
    audio_file_path: str,
    sr_target: int | None = None
) -> Tuple[float, List[float]]:
    """
    Return (global_bpm, tempo_curve).
    """
    y, sr = librosa.load(audio_file_path, sr=sr_target, mono=True)

    # Global BPM via beat tracking
    global_bpm, _ = librosa.beat.beat_track(y=y, sr=sr)

    # Instantaneous tempo curve
    tempo_curve = librosa.beat.tempo(y=y, sr=sr, aggregate=None)

    return float(global_bpm), tempo_curve.tolist()


def read_tagged_tempo(audio_file_path: str) -> Optional[float]:
    """
    Return embedded BPM tag (if any) or None.
    """
    ext = os.path.splitext(audio_file_path)[1].lower()
    try:
        if ext in {".m4a", ".mp4"}:
            audio = MP4(audio_file_path)
            if "tmpo" in audio.tags:
                return float(audio.tags["tmpo"][0])
        elif ext == ".mp3":
            audio = MutagenFile(audio_file_path)
            if audio and audio.tags:
                if "bpm" in audio.tags:
                    return float(audio.tags["bpm"][0])
                if "TBPM" in audio.tags:
                    return float(audio.tags["TBPM"].text[0])
    except Exception:
        pass
    return None


# --------------------------------------------------------------------------- #
#                                Main driver                                  #
# --------------------------------------------------------------------------- #
def main() -> None:
    desktop_path = os.path.join(os.path.expanduser("~"), "Desktop")
    media_folder = os.path.join(desktop_path, "media")

    if not os.path.isdir(media_folder):
        print(f"Folder not found: {media_folder}")
        return

    audio_exts = {".m4a", ".mp3", ".mp4"}

    media_files = sorted(
        f for f in os.listdir(media_folder)
        if os.path.splitext(f)[1].lower() in audio_exts
    )
    if not media_files:
        print(f"No supported audio files found in {media_folder}")
        return

    for filename in media_files:
        file_path = os.path.join(media_folder, filename)
        print(f"\nProcessing {filename} …")
        try:
            global_bpm, tempo_curve = compute_tempo(file_path)
            tagged_tempo = read_tagged_tempo(file_path)

            print(f"Estimated global BPM    : {global_bpm:.2f}")
            if tagged_tempo is not None:
                print(f"Embedded tempo tag      : {tagged_tempo:.2f} BPM")
            else:
                print("Embedded tempo tag      : – (none)")

            if tempo_curve:
                arr = np.array(tempo_curve)
                print(
                    "Instantaneous tempo stats:"
                    f" min {arr.min():.2f}"
                    f" | mean {arr.mean():.2f}"
                    f" | max {arr.max():.2f} BPM"
                )
        except Exception as exc:
            print(f"Error processing {filename}: {exc}")


if __name__ == "__main__":
    main()

4. Key Enhancements over v1.1

Component v1.1 Behavior v1.2 Upgrade
Target folder ~/Desktop/m4a ~/Desktop/media with mixed formats
Supported extensions .m4a .m4a, .mp3, .mp4
read_tagged_tempo() iTunes tmpo only Adds ID3 TBPM / EasyID3 “bpm” for .mp3
Error handling Basic Robust across multiple formats
Console output Per-track stats for .m4a Same stats for all supported formats

5. Program Flow Diagram (Updated)

┌────────────────────────────┐
│        Start Script        │
└────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│ 1. Verify ~/Desktop/media  │
└────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│ 2. List .m4a/.mp3/.mp4     │
└────────────────────────────┘
            │
   ┌────────┴─────────┐
   │ Any files found? │
   └────────┬─────────┘
      Yes   │   No
            │
            ▼
┌──────────────────────────────────────────────┐
│ 3. For each file:                            │
│    • Estimate global BPM                     │
│    • Read embedded BPM tag (if any)          │
│    • Compute tempo curve                     │
│    • Print results                           │
└──────────────────────────────────────────────┘
            │
            ▼
┌────────────────────────────┐
│           End              │
└────────────────────────────┘

6. Usage Instructions

  1. Activate your venv (each session):
    source venv/bin/activate
  2. Run the script:
    python extract_meta_from_media.py
  3. Inspect output — example:
    Processing track2.mp3 …
    Estimated global BPM    : 124.37
    Embedded tempo tag      : 125.00 BPM
    Instantaneous tempo stats: min 123.90 | mean 124.25 | max 125.10 BPM
  4. When finished, deactivate:
    deactivate

Happy beat tracking!

Written on June 21, 2025


Mathematical Models


Summing Audio Tracks in Logic Pro (Written May 31, 2025)

Logic Pro carries out calculations in the linear domain (floating-point amplitudes) but shows levels in dBFS. Each track’s gain, pan law, and plug-in chain are applied linearly, the results are summed, and only then is the value converted back to dB for the master fader.

The Core Equation 🔬

\[ S_{\text{mix}}(t)=\sum_{i=1}^{N} g_i\,s_i(t) \] \[ \text{dBFS}=20\log_{10}\!\bigl(\lvert S_{\text{mix}}(t)\rvert\bigr) \]

Because decibels are logarithmic, dB values cannot be added directly; each track must first be converted to linear amplitude (or power) before summation.

Equal vs. Weighted Summation

  1. Equal Weighting (Default)

    • A fader at 0 dB means a linear gain of 1. Two identical, phase-aligned mono tracks at 0 dB rise by +3 dB at the stereo output (pan law accounted for).
    • Real-world material seldom aligns perfectly, so typical boosts are closer to +1 – +2 dB.
  2. Custom Weighting with Faders

    • Lowering a track to -6 dB multiplies its samples by 0.5. In the equation above the term becomes \(0.5\,s_i(t)\), effectively halving that track’s influence.
    • Dynamics processors, sends, and other inserts introduce further, track-specific weighting before the mix bus.

Pan Law Considerations 🌀

Logic Pro’s default pan law is -3 dB center. A mono track panned hard left or right keeps full amplitude on one side, whereas a centered mono signal is attenuated (0.707×) on each side to preserve perceived loudness.

Worked Example 📊

Track Fader (dB) Linear Gain (g) Peak (dBFS) Contribution
to Mix (dBFS)
Kick01.00-6-6.0
Bass-4.50.60-9-13.2
Pads (stereo)-60.50-12-18.0
Summed Peak (linear)≈ -4.0 dBFS

Practical Guidance 🎚️

  1. Maintain head-room: keep master peaks between -6 dBFS and -3 dBFS to avoid inter-sample clipping when tracks reinforce one another.
  2. If the mix bus clips, trim individual faders rather than lowering the master fader to preserve plug-in gain staging.
  3. Use VU-style meters for perceived loudness; peak meters alone cannot reveal RMS energy buildup.

Written on May 31, 2025


Digital waveform amplitude & bidirectional dynamics (Written May 31, 2025)

Acoustic events are stored as waveforms. The vertical axis shows instantaneous amplitude; the horizontal axis shows time. Greater distance from the mid-line (zero) means greater air-pressure deviation and therefore louder perceived sound.

I. Digital full-scale reference (0 dBFS)

In PCM systems every sample is a signed number between -1.0 and +1.0. Both limits equal 0 dB full scale (0 dBFS). Attempts to exceed them cause quantization overflow; data are truncated and clipping distortion occurs.

When |sample| ≥ 1.0 (0 dBFS) the waveform is clipped. Logic Pro peak meters turn red to indicate this condition.

II. Ideal sinusoid and amplitude limit

An ideal sine of frequency f and phase ϕ is \[ A(t)=A_{\max}\sin\!\bigl(2\pi f t+\phi\bigr) \]. To avoid clipping require \(A_{\max}\le 1.0\).

Chart 1 — Sine wave approaching 0 dBFS

III. Bidirectional amplitude and the mid-line

A. Physical interpretation

A loudspeaker diaphragm moves forward (compression) and backward (rarefaction). Digital audio encodes this as a signed-value stream:

Sample value Acoustic state Perceptual result
+1.0 → 0.0CompressionLoud phase
0.0EquilibriumSilence / zero crossing
0.0 → -1.0RarefactionEqually loud, opposite polarity

B. Why polarity sounds identical 🙌

C. Mid-line (0) as a diagnostic reference ✨

  1. Zero crossings reveal fundamental frequency.
  2. DC offset lifts the whole waveform, wasting headroom and inviting clipping; apply high-pass or DC-removal.
  3. Digital silence = continuous zeros; any non-zero sample creates audible output.

Chart 2 — Compression (v ≥ 0) vs rarefaction (v < 0)

IV. Practical gain-staging recommendations 🚀

  1. Record peaks at least 3 dB below 0 dBFS to preserve headroom.
  2. Insert a brick-wall limiter on the master bus if track summation risks clipping.
  3. React immediately to red peak indicators by lowering track gain.

V. Engineering takeaways

VI. Summary

Waveform height from the mid-line encodes loudness. Exceeding ±1.0 causes clipping at 0 dBFS. Because ears sense absolute pressure change, positive and negative peaks sound the same. Thoughtful gain staging—keeping ample headroom and monitoring polarity symmetry—prevents distortion and maintains audio quality.

Compiled May 31, 2025

Written on June 7, 2025


Perceptual loudness normalization for multitrack mixing (Written June 7, 2025)

Balancing track levels by perceived loudness relies on two pillars: the Equal-Loudness Contour (ISO 226) that models frequency sensitivity and the ITU-R BS.1770 algorithm that outputs integrated loudness in LUFS. A streamlined workflow:

  1. Process every stem through the BS.1770 K-weighting filter and read its integrated LUFS.
  2. Select a platform-appropriate target, for example −16 LUFS for podcasts.
  3. Apply the simple gain offset  \( \Delta G_{\text{dB}} = L_{\text{target}} - L_{\text{track}} \) via a fader or Gain plug-in.

Advanced scripts replace step 3 with a Zwicker specific-loudness or partial-loudness routine that respects critical-band masking. Logic Pro’s Loudness Meter + Gain plug-ins are sufficient, while commercial tools such as iZotope Neutron and Sonible smart:limit automate the entire process internally.

I. Frequency-dependent human hearing

II. Practical standard — ITU-R BS.1770 K-weighting / LUFS

  1. Core measurement formula

    \( L_{\text{LKFS}} = -0.691 + 10 \log_{10}\!\Bigl(\displaystyle\sum_{i} G_i \, \overline{x_{i,K}^2}\Bigr) \)

    Integrated loudness sums K-weighted mean-square energy across channels, converts the result to decibels referenced to full scale, and applies an empirically derived −0.691 dB offset so that calibrated pink noise reads 0 LU.

  2. Term-by-term breakdown

    • \( x_{i,K}(t) \): sample of channel i after the K-weighting filter (60 Hz high-pass + 4 dB high-shelf at 4 kHz).
    • \( \overline{x_{i,K}^2} \): mean-square energy inside a 400 ms analysis block.
    • \( G_i \): channel weight that compensates for surround placement (see matrix below).
    • 10 log10: converts summed power to decibels relative to digital full scale.
    • −0.691 dB: bias aligning the objective value with subjective loudness tests.
  3. Channel weight matrix \(G_i\)

    ChannelWeightRationale
    L / R / C / LFE1.00On-axis reference
    LS / RS1.41Rear speakers radiate off-axis
    Height (immersive)1.00Elevation is inherently prominent
  4. Dual-gate time integration

    Each 400 ms block first passes an absolute gate at −70 LKFS, then a relative gate 10 dB below the running average. This rejects silence and low-level ambience, focusing the metric on program-relevant loudness.

  5. LU, LKFS, and LUFS

    One Loudness Unit (LU) equals 1 dB when measured with BS.1770. LUFS (loudness units relative to full scale) is therefore numerically identical to LKFS; for example, YouTube targets about −14 LUFS.

  6. Origin of the −0.691 dB offset

    Listening tests with full-band pink noise revealed a systematic 0.691 dB gap between perceived loudness and calculated energy, prompting inclusion of the constant for perceptual alignment.

  7. Worked example

    A stereo mix measures −18.2 LUFS (L) and −18.0 LUFS (R):
    \( \displaystyle L_{\text{mix}} = -0.691 + 10 \log_{10}\!\bigl(10^{-1.82} + 10^{-1.80}\bigr) \approx -18.1 \text{ LUFS} \)
    To hit a podcast target of −16 LUFS:
    \( \Delta G = -16 - (-18.1) = +2.1 \text{ dB} \) of gain is required.

III. Per-track automatic gain equation

StepOperationPurpose
K-weightingMimic human frequency response
Short-term LUFS (400 ms)Estimate perceived level
\( \Delta G = L_{\text{target}} - L_{\text{track}} \)Compute gain offset
Apply Gain / write fader automationNormalize track loudness

Typical targets: −23 LUFS (broadcast), −16 LUFS (streaming & podcasts), −14 LUFS (mainstream music video).

IV. Spectral fine-tuning — Zwicker & partial loudness

V. Logic Pro practical workflow

  1. Insert Loudness Meter on each stem, solo, and read the integrated LUFS.
  2. Match the target by trimming Gain or the channel fader by \( \Delta G \).
  3. Use Volume Relative automation for section-specific offsets without altering the static fader position.
  4. Finish with Loudness Range checks to confirm macro-dynamics.
  5. Optional: engage an AI assistant (Neutron Mix Assistant, smart:limit) for one-click loudness alignment and masking analysis.

VI. Limitations & best practice

Key equation recap ✏️

\( \boxed{\; \Delta G_{\text{dB}} = L_{\text{target (LUFS)}} - L_{\text{track (LUFS)}} \;} \)

Running this subtraction in a loop or script updates every fader so the mix starts from a scientifically grounded loudness foundation, ready for creative processing.

Written on June 7, 2025


Bit depth and sample rate in digital audio (Written June 7, 2025)

I. Core definitions

비트 깊이는 얼마나 세밀하게 진폭을 기술하는지를, 샘플레이트는 얼마나 자주 이를 기록하는지를 결정한다. 두 요소가 결합해 기계가 저장할 수 있는 수치적 충실도와 사람이 들을 수 있는 지각적 충실도를 동시에 규정한다.

II. Mathematical consequences

III. Practical meaning for devices 🖥️

IV. Perceptual meaning for listeners 👂

V. Comparison table

Configuration Sample rate Bit depth Theoretical
dynamic range
Primary use case
CD Audio44.1 kHz16-bit≈ 98 dBConsumer music distribution
Broadcast WAV48 kHz24-bit≈ 146 dBFilm / streaming production
Hi-Res96 kHz24-bit≈ 146 dBArchival & audio restoration
DXD352.8 kHz24-bit≈ 146 dBHybrid PCM/DSD workflows

VI. Best-practice guidelines ✅

Key formulas recap ✏️

\( f_s \ge 2 f_{\max} \)  — Nyquist criterion

\( \text{SQNR} \approx 6.02 N + 1.76 \;\text{dB} \)  — dynamic range per bit depth

Bit depth determines how finely amplitude is described; sample rate determines how often those descriptions occur. Together they define both the numerical fidelity a machine can store and the perceptual fidelity a human can hear.

Written on June 7, 2025


Logarithmic perception of pitch and loudness in human hearing (Written June 7, 2025)

I. Frequency and perceived pitch

A. Octave equivalence

The auditory system interprets pitch on a base-2 logarithmic axis. An octave step is defined by (\(P = \log_{2}\! \bigl(f / f_{0}\bigr)\)), so doubling frequency raises pitch by exactly one octave. For example, 27.5 Hz (A0) → 55 Hz (A1) → 110 Hz (A2).

B. Psychoacoustic refinements

The mel scale offers finer resolution: (\(\text{mel} \approx 2595 \log_{10} (1 + f/700)\)). Low-frequency bins appear densely packed, while spacing widens toward the treble, mirroring subjective pitch growth.

II. Sound-pressure level and perceived loudness

A. Decibel definition

Sound-pressure level (SPL) employs a base-10 logarithm: (\(L_{\text{dB}} = 20 \log_{10} (p / p_{0})\)), with \(p_{0} = 20\;\mu\text{Pa}\) as the threshold-of-hearing reference. A 6 dB increase doubles pressure amplitude yet is judged only “slightly louder,” honoring the Weber–Fechner law (\(S = k \log (I / I_{0})\)).

III. Piano keyboard versus auditory limits 🎹

Key position Frequency (Hz) Perceptual notes
A027.5Lowest practical musical pitch; borderline tactile
A4440Concert-pitch reference
C8≈ 4186Highest piano key; clearly audible to most listeners
+1 octave≈ 8 kHzAudible but devoid of distinct melodic identity
+2 octaves≈ 16 kHzPerceived by youth; sensitivity declines with age

Frequencies below 20 Hz (e.g., 13.75 Hz, one octave beneath A0) exceed the cochlea’s temporal-resolution limit; vibrations are sensed as rhythmic flutter rather than tonal pitch.

IV. Rationale for sub-20 Hz filtration 🛠️

V. Age-related high-frequency decline 👂

Key formulas recap ✏️

\(P = \log_{2} (f / f_{0})\) — octave-based pitch index

\(L_{\text{dB}} = 20 \log_{10} (p / p_{0})\) — sound-pressure level

Pitch and loudness are transduced through logarithmic mappings, enabling the auditory system to condense an enormous dynamic and spectral span into a manageable perceptual range. Musical instrument design, audio metering, and mix-engineering practices therefore align with base-2 and base-10 log scales to remain compatible with human hearing.

Written on June 7, 2025


The mathematical foundations of musical harmony (Written June 8, 2025)

Musical harmony rests upon deep mathematical principles. The present overview respectfully examines the key equations and structures that underlie tonal organization, tuning, and chordal relationships, offering a concise yet comprehensive synthesis for scholarly publication.

Frequency, pitch, and the harmonic series

When a resonant body vibrates at a fundamental frequency \(f_{0}\), overtones arise at integer multiples \(n\,f_{0}\). This integer progression, termed the harmonic series, shapes consonance perception and tonal color.

Descriptive alt text
Harmonic series frequencies for the first sixteen partials \((f_{0}=100\text{ Hz})\).

Tuning systems and frequency equations

  1. Just intonation

    Just intonation defines every interval by a simple rational ratio \(p:q\). For example, the perfect fifth employs \(3:2\). Given a fundamental \(f_{0}\), any pitch in a just system is \(f = \tfrac{p}{q}\,f_{0}\).

  2. Equal temperament

    In twelve-tone equal temperament (12-TET) the octave is divided logarithmically. The frequency of a note \(n\) semitones above the reference is \(f(n) = f_{0}\,2^{\,n/12}\). This exponential equation ensures transpositional symmetry but introduces minute deviations from just ratios.

    • Octave invariance: doubling frequency every twelve steps.
    • Modular arithmetic: pitch classes operate in \( \mathbb{Z}_{12} \).
    • Circle of fifths: successive seven-semitone moves trace the multiplicative group modulo 12.
  3. Cents and logarithmic measurement

    Pitch distance is often expressed in cents, where one cent equals \(1/100\) of a semitone: \(c = 1200 \log_{2}\!\bigl(\tfrac{f_{2}}{f_{1}}\bigr).\)

    Interval Just intonation ratio Equal temperament ratio Cent difference (JI – ET)
    Unison1/11.000000+0.00
    Minor second16/151.059463+11.73
    Major second9/81.122462+3.91
    Minor third6/51.189207+15.64
    Major third5/41.259921−13.69
    Perfect fourth4/31.334840−1.96
    Tritone45/321.414214−9.78
    Perfect fifth3/21.498307+1.96
    Minor sixth8/51.587401+13.69
    Major sixth5/31.681793−15.64
    Minor seventh9/51.781797+17.60
    Major seventh15/81.887749−11.73
    Octave2/12.000000+0.00

Chord structures and vector spaces

  1. Pitch-class set theory

    Chordal identity may be encoded as ordered or unordered pitch-class sets within \(\mathbb{Z}_{12}\). Operations of transposition \(T_{n}\) and inversion \(I_{n}\) correspond to affine transformations preserving set equivalence classes.

  2. Fourier representations

    The discrete Fourier transform (DFT) of pitch-class occurrences yields phase-angle spectra, illuminating interval content and aiding similarity measures between chords or scales.

Transformational theory and group operations

  1. Neo-Riemannian PLR group

    Transformations Parallel (P), Leittonwechsel (L), and Relative (R) act on triads, forming the dihedral group \(D_{6}\). Matrix encoding facilitates algebraic navigation through triadic space, modeling smooth harmonic progressions.

Mathematical models of voice leading

  1. Geometric chord space

    Recent studies embed voice leading as geodesic motion within high-dimensional orbifolds, where distance metrics correspond to total voice displacement. This geometric framework explicates common-tone retention and parsimonious motion.

Written on June 8, 2025


Choir and Hymn Projects


Automating SATB track separation in Logic Pro 11 (Written June 3, 2025)

Download Logic Pro Project (ZIP)

Logic Pro 11.1.2 refines several MIDI-editing commands introduced in earlier versions. Most notably, the classic “Functions → MIDI → Separate by Note Pitch” path has moved to the global Edit menu , and a new Piano Roll command— Set MIDI Channel to Voice Number —offers faster voice extraction. The revised workflows below preserve the structure of the original guide while aligning each step with the current menus and shortcuts.

1 · Updated SATB pitch reference

Voice Practical range MIDI notes
Soprano C 4 – G 5 60 – 79
Alto G 3 – D 5 55 – 74
Tenor C 3 – G 4 48 – 67
Bass E 2 – C 4 40 – 60

2 · Workflow A — Separate by Note Pitch

  1. Select the MIDI region in the Tracks area .
  2. Choose Edit → Separate MIDI Events → By Note Pitch .
    Logic generates four new regions on separate tracks, each covering one of the pitch bands specified in the dialog.
  3. Rename the tracks to Soprano, Alto, Tenor, Bass and assign desired instruments.

Tip 🪄  Save a custom key command for the new “Separate MIDI Events → By Note Pitch” action to restore the one-keystroke speed enjoyed in prior versions.

3 · Workflow B — Demix by MIDI Channel

If each voice is already recorded to a distinct channel:

  1. Select the region.
  2. Use Edit → Separate MIDI Events → By Event Channel or the contextual menu ( MIDI → Separate by MIDI Channel ).
  3. Rename and instrument the resulting tracks.

4 · Workflow C — Piano Roll “Set MIDI Channel to Voice Number”

  1. Open the region in the Piano Roll Editor .
    • SATB score excerpt 01
  2. Select the full note range (⌘-A).
  3. Choose Functions → Set MIDI Channel to Voice Number . Logic tags the highest note of each chord as channel 1, the next as 2, and so on.
  4. Return to the Tracks area and invoke Edit → Separate MIDI Events → By Event Channel to explode the voices onto four new tracks.
    • SATB score excerpt 02
    • SATB score excerpt 03
    • SATB score excerpt 04

Advantages 🎯  No manual pitch-range boundaries are required; ideal for dense jazz chords or divisi strings.

5 · Fine-tuning with the Event List

  1. Open the Event List (⌘-E) .
  2. Sort by Note Number or MIDI Channel .
  3. Cut and paste selected groups onto fresh tracks for surgical control over overlaps or octave doublings.

6 · Post-split checklist

Key takeaways 📝

Written on June 3, 2025


Choir rehearsal resources: SATB part practice (Appended June 6, 2025)

When preparing Abide with Me (or any hymn) in a choir setting, hearing every section in isolation greatly accelerates note learning and blend. The following resources combine publicly available YouTube references for each voice and locally rendered .wav stems extracted from the MIDI project. Choose whichever format best fits the rehearsal context—video for full-score coordination, audio stems for sectional drills.

1 · YouTube reference performances

  1. Full choir
  2. Soprano part
  3. Alto part
  4. Tenor part
  5. Bass part

2 · Downloadable audio stems (WAV)

If lyric-synced videos are unavailable for a particular anthem, the following stems—exported after the SATB MIDI-split workflow above—offer a practical alternative. Encourage each section to rehearse with its own stem and then layer the full mix for ensemble polishing.

Written on June 6, 2025


Sheet Music to MIDI File


Take My Life and Let It Be (Written June 8, 2025)

Descriptive alt text

Written on June 8, 2025


Guide to macOS OMR and Sheet-Music-to-MIDI Solutions (2025)

Guide to macOS Optical Music Recognition and Sheet-Music-to-MIDI (2025) (Written June 18, 2025)

Optical Music Recognition (OMR) software has become an invaluable tool for musicians and educators seeking to convert printed sheet music into digital formats. This guide provides a comprehensive overview of macOS-compatible OMR and sheet-music-to-MIDI solutions as of 2025, with a focus on converting scanned SATB hymn scores for playback and part isolation in Logic Pro 11 . We will outline the workflow from scanning to a Logic Pro MIDI project, review key software options (both desktop and mobile apps), compare their features in a summary table, and highlight practical tips to maximize recognition accuracy and ease of use. The tone here is formal and instructional, aiming to assist musicians in making an informed choice and achieving the best results.

Workflow: From Scanned Hymn Sheet to Logic Pro MIDI Project

1. Scanning the Sheet Music: Start with a high-quality scan or photo of the SATB hymn score. For best results, use a resolution of at least 300 DPI if using a flatbed scanner. Ensure the page is flat, well-lit (if photographing with a smartphone), and free of marks or distortions. Each page of the hymn should be captured clearly so that notation (notes, staves, clefs, lyrics, etc.) is legible. Good image quality is critical for accurate OMR.

2. Optical Music Recognition: Open the image or PDF in your chosen OMR software. The software will analyze the musical notation and convert it into a digital score. With SATB hymns, which typically have Soprano/Alto on the treble staff and Tenor/Bass on the bass staff, the OMR program should ideally detect the two voices per staff (stems up vs stems down) and assign them correctly. After the initial recognition, review the detected music on-screen. Most advanced OMR tools display the original scan alongside the recognized notation, allowing you to spot errors.

3. Editing and Correction: Before exporting, take advantage of the software’s editing features to correct any misread notes or rhythms. Common issues to look for include incorrect pitches, rhythm errors (missing or extra beats in a measure), and mis-identified clefs or key signatures. For hymns, also verify that the software correctly handled the separate voices on each staff. If the OMR did not separate Soprano and Alto (or Tenor and Bass), you may need to manually split those voices onto separate staves within the program or adjust voice settings. Additionally, ensure the time signature and barlines align across staves – hymns must have synchronized measures between the upper and lower staff.

4. Exporting to MIDI (Type 1): Once the digital score is accurate, export it as a MIDI file. It is important to export as MIDI Type 1 , which preserves separate tracks for each staff or instrument, rather than a single merged track. In most OMR programs, multi-staff scores will automatically export to a multi-track MIDI. If your software offers options for Type 0 vs Type 1, choose Type 1 for easier part isolation. Some programs also allow MusicXML export – you might export MusicXML for archival or notation editing purposes, but MIDI is needed for direct use in Logic Pro. Ensure that during export, each vocal part (SATB) will end up on its own MIDI track or at least on separate MIDI channels.

5. Importing into Logic Pro 11: Open Logic Pro 11 and create a new project (using a template for MIDI if desired). Import the MIDI file (Logic Pro allows you to drag the MIDI in or use File > Import ). Logic will create separate tracks for each MIDI track in the file. For a four-part hymn exported as Type-1 MIDI, you should see four tracks appear, typically named after the staves or instruments (you may need to rename them to Soprano, Alto, Tenor, Bass for clarity). Each track will contain the MIDI notes for that voice line.

6. Setting up Instruments and Part Isolation: Assign appropriate software instruments or sound plugins to each track in Logic Pro. For example, you might use a choir “Ah” sound for each voice, or a piano sound if you prefer a simple playback. The goal is to be able to play back the hymn and also isolate parts. To isolate a part, you can solo the desired voice’s track or mute the others. Because each SATB part is on its own track (thanks to the Type 1 MIDI export and proper voice separation), you can practice or scrutinize one part at a time. Logic Pro 11’s track mixer allows adjusting volume and panning per part – for instance, you could pan voices apart or reduce the volume of some parts to emphasize one voice during practice.

7. Finalizing the Logic Project: Check the playback in Logic for any discrepancies. Sometimes MIDI imports may not perfectly capture notation details like ties or tuplets as musical intent, so listen to ensure rhythms are correct. You can quantize notes in Logic if needed to tighten the timing. Verify the tempo and any time signature changes; Logic might default to a generic tempo if the MIDI file didn’t contain explicit tempo meta-data. Set a reasonable tempo for the hymn as needed. At this stage, you can also use Logic’s Score Editor to view the notation – while not as full-featured as notation software, it can display the MIDI in standard notation which helps catch any glaring errors in the transcription. Once satisfied, save the Logic Pro project. You now have a fully functional MIDI project of the hymn, with each vocal part isolated on separate tracks for flexible playback and practice.

Overview of OMR Tools for macOS (2025)

There are several OMR software solutions and music scanning apps compatible with macOS. Below, we review key tools available as of 2025, highlighting their features, benefits, and considerations for scanning SATB hymns and exporting to MIDI for Logic Pro. The options include dedicated desktop programs as well as mobile apps that can be incorporated into a Mac-based workflow. We will also mention any new developments or improvements up to 2025 for each tool.

PhotoScore & NotateMe Ultimate

PhotoScore & NotateMe Ultimate is a professional-grade music scanning software, long regarded as one of the most accurate OMR solutions. It runs on macOS (and Windows) and is known for recognizing virtually all notation details with very high accuracy (often cited around 99% on clean printed music). PhotoScore can read printed scores and even has the ability to interpret handwritten music to some extent (via the integrated NotateMe technology), though results with true handwriting vary. For printed hymn scores, PhotoScore excels at capturing notes, multiple voices, slurs, dynamics, lyrics, and other markings. It uses the robust OmniScore 2 dual-engine recognition system to increase accuracy, and it can even handle low-resolution scans (down to 72 DPI) if needed. In practice, providing a higher resolution image is still recommended to reduce errors.

Using PhotoScore on a typical SATB hymn, the software will detect the two staves and typically identify the two independent voices on each staff (e.g. Soprano vs Alto) thanks to sophisticated voice allocation algorithms. It allows the user to play back the recognized music with basic MIDI sounds (helpful for verifying the parts) and offers an editing interface to correct mistakes. You can directly edit notes, rhythms, key signatures, lyrics, and more within the program before exporting. This editing-before-export feature is crucial for complex scores; it ensures the exported MIDI/MusicXML is as accurate as possible. PhotoScore’s interface shows a split view: original scan on one side and the interpreted music on the other, making it straightforward to spot where the software may have misread something (for example, misidentifying a lyric text as a notehead or confusing a tightly-packed chord). Users can then fix those errors in PhotoScore Ultimate itself.

Logic Pro compatibility: PhotoScore & NotateMe Ultimate exports to many formats including MIDI (Type 1) and MusicXML. For Logic, you would export a MIDI file. PhotoScore’s MIDI export will preserve separate tracks for each staff by default. However, if a single staff contains two voices (as with SATB), by default those two voices may still end up merged on one MIDI track representing that staff. In such cases, you have two choices: you can either export as-is and then separate the voices in a notation program, or a better method is to use PhotoScore’s ability to extract parts or create separate instruments. PhotoScore allows you to specify instruments for each staff. If you want four separate MIDI tracks for S, A, T, B, one workaround is to input a split in PhotoScore: for example, after recognition, one can copy Alto notes to a new staff (assign it as a separate part) and remove them from the Soprano staff, effectively creating independent S and A parts. This is a bit manual, but ensures completely isolated parts. In many cases, though, keeping S and A together on one track may be acceptable if you plan to isolate by muting voices – but true isolation is easier with separate tracks. Overall, PhotoScore is a top choice for accuracy and detail. Its main drawbacks are the cost (it is a premium product, often around a few hundred dollars for the Ultimate edition) and a somewhat dated user interface. Additionally, while PhotoScore is maintained, its last major release was a couple of years ago (the 2020 version), so some users wonder about future updates. It remains fully functional on modern macOS (including the latest macOS 14+ as of 2025) when using the latest update (v2020.1.14 or later), so compatibility with Logic Pro 11’s environment is not an issue.

SmartScore 64 Professional

SmartScore 64 Professional is another high-end OMR application available for macOS. It has a long history (developed by Musitek) and has been updated to a 64-bit “New Edition” (often branded as SmartScore 64 NE ). This software is not only an OMR tool but also a full-fledged notation editor. SmartScore is highly regarded for its accuracy in reading complex scores and its powerful editing capabilities. Like PhotoScore, it can handle unlimited staves (in the Pro edition) and recognizes notation elements such as notes, chords, lyrics, dynamics, articulations, and more. Users often report that SmartScore and PhotoScore have comparable accuracy on standard printed music, with each having slight edges in certain scenarios. SmartScore’s developers claim 99% accuracy on typical notation as well. Where SmartScore 64 shines is its workflow for correcting recognition errors: after scanning, you can edit the recognized music within SmartScore’s interface before exporting. The software displays the original image behind the digital notation, allowing you to easily compare and click to correct notes or rhythms. This is extremely useful for ensuring each measure in an SATB score has the correct number of beats and that voices are correctly assigned.

For an SATB hymn, SmartScore will identify the two staffs and generally notate two voices per staff. It provides tools to adjust voice assignments if something is mis-categorized (for example, if it thought a note belonged to the wrong voice). One can color-code or separate voices in the editing phase. SmartScore’s Pro edition is quite expensive (on the order of $399 for a full license), but there are often crossgrade discounts (e.g., for Finale or Dorico users). It is targeted at professionals who need to scan large scores (choral works, band/orchestral arrangements) regularly. A notable limitation as of 2025 is that SmartScore 64 is not yet a native Apple Silicon application; it runs under Rosetta 2 on newer Mac machines. It still operates smoothly, but the lack of native ARM support means it hasn’t fully optimized for the latest Mac hardware. This likely won’t affect the scanning accuracy, only potentially the performance. The interface of SmartScore 64 NE had a refresh in version 11.6 (released in early 2025), offering a more streamlined UI and updated help system, as well as bug fixes to improve recognition stability. Continuous updates indicate that Musitek is actively maintaining the software.

Logic Pro compatibility: SmartScore can export directly to MIDI and MusicXML (up to MusicXML 3.0 supported). For Logic, exporting a Type-1 MIDI is straightforward. Each staff becomes a separate track in the MIDI file. Like with PhotoScore, two voices on one staff will be together on one track unless separated first. SmartScore’s approach is often to let you export MusicXML to a notation program where you can further tweak, but if the goal is purely MIDI into Logic, you can also directly export MIDI. Many users appreciate that SmartScore allows thorough correction prior to export – this often means the MIDI needs minimal cleanup in Logic. For instance, you can ensure that all note durations and ties are correct in SmartScore, so Logic’s playback will be accurate to the sheet music. One of the only downsides to mention is that SmartScore (and PhotoScore) do require that upfront time to review and edit the scanned results. If the hymn is simple and well-printed, this might only take a few minutes per page. However, if the source material is imperfect (e.g., old faded hymnal scans), you might spend more time cleaning it up. In general, SmartScore is a top-tier solution for those who frequently need OMR on macOS and are willing to invest in a professional tool.

ScanScore 3 (Ensemble/Professional)

ScanScore 3 is a newer entrant (from the makers of Forte notation software) that has gained attention for its user-friendly design and affordability. Importantly, ScanScore is available on macOS (10.12 Sierra or higher) as well as Windows. As of version 3 (current in 2025), it comes in three editions: Melody (1 staff), Ensemble (up to 4 staves), and Professional (unlimited staves). For SATB hymn purposes, the ScanScore Ensemble edition is specifically targeted – it supports up to four staves per system, which perfectly covers typical hymn scores, and is priced at a modest annual license fee (around $39 for 1 year). The Professional edition costs more (around $79 per year) and is meant for large scores, but you likely wouldn’t need it if you only work with choir arrangements or piano music. ScanScore uses a subscription-style licensing (each purchase gives you one year of usage and updates; after that you must renew to keep using the software). This is a different model from the one-time purchases of PhotoScore or SmartScore, but it does lower the entry cost significantly.

Feature-wise, ScanScore 3 offers a modern interface with two modes: “Scan mode” for recognition, and “Score mode” for editing and notation. This means after scanning your music (via importing an image/PDF or using a connected smartphone camera), you can switch to a notation editor view to correct errors. The editing functions are fairly intuitive – you can click to fix pitches, change rhythms, add missing symbols, etc. The software also recognizes lyrics and chord symbols, and in version 3 it improved lyric and text recognition compared to earlier releases. For example, hymns often have lyrics under the staff; ScanScore will attempt to read those as text (which you can keep or ignore as needed). It also added the ability to identify instrument names and assign appropriate playback sounds for them, which is a nice touch for diverse scores.

In terms of accuracy, ScanScore’s developers claim “new detection algorithms” yielding excellent results, and indeed it has improved over time. However, user experiences have been mixed. Some users have reported that ScanScore still lags behind the long-established players in accuracy for complex music, sometimes struggling with things like very small noteheads or tightly spaced voices. In late 2023, for instance, anecdotal feedback from a new Mac user was that a very clean PDF still produced a number of errors, and the built-in scanner interface had trouble recognizing a connected scanner at first. On the other hand, other users (including music educators and hobbyists) have found ScanScore sufficient and appreciate its ease of use. The reality is that ScanScore is evolving, and each update (the latest minor update was 3.0.8 in December 2024) addresses bugs and recognition issues. It is likely adequate for relatively clean and straightforward scores like common hymns, but may require more manual correction if the source is poor quality or if the notation is complex.

Logic Pro compatibility: ScanScore 3 can export directly to both MIDI and MusicXML . In fact, it touts optimized exports for use in DAWs and notation programs. Exporting a MIDI for Logic is simple and will produce a Type 1 file by default. Each staff in ScanScore becomes a separate track in the MIDI file, and the software will include any part separation you have in the score. For example, if you scanned a hymn and kept it as two staves (S/A together, T/B together), you would get two tracks on export. If you want four tracks (one per voice), you might consider using ScanScore’s Score Mode to physically split the voices into four staves (ScanScore does allow adding extra staves and copying content, so one could separate S, A, T, B). That said, if you plan to adjust voices, it might be easier to do that in a notation program after exporting via MusicXML. One advantage of ScanScore is its integration with mobile devices: there is a separate app called “ScanScore Capture” (currently being redeveloped as of 2025) that lets you take a photo of sheet music on your phone and send it to the desktop app. This can speed up the initial input step if you don’t have a flatbed scanner. The combination of phone capture + desktop editing + MIDI export is quite convenient for quickly going from paper to playback. In summary, ScanScore is a budget-friendly and approachable option for Mac users, especially those who only need to scan a limited number of staves. It may not be as polished or precise in all cases as PhotoScore or SmartScore, but it provides a solid balance of functionality and cost for tasks like hymn transcription. New users are encouraged to take advantage of the free trial to see if the accuracy meets their needs before committing to a license.

MuseScore with Audiveris (Open Source Solution)

For those on a tight budget or who prefer open-source software, Audiveris is an option to consider. Audiveris is an open-source OMR engine that can convert scanned images of music into MusicXML. While Audiveris itself is more of a backend engine, it does come with a basic user interface and can be run on macOS (it’s a Java-based application). It is not as user-friendly or plug-and-play as the commercial options; using Audiveris typically requires installing the program from its GitHub releases and possibly dealing with Java settings. However, the MuseScore community often mentions Audiveris because you can use it in conjunction with MuseScore (the free notation software) to achieve a completely free scanning workflow.

The typical workflow here is: scan or photograph the sheet music, then run Audiveris to recognize the music and produce a MusicXML file, and finally import that MusicXML into MuseScore for editing and verification. Once in MuseScore, you can correct errors in the notation (MuseScore provides robust notation editing for free) and then export to MIDI for use in Logic Pro. In fact, MuseScore can export directly to a Logic Pro project as MIDI Type 1, with each staff as a separate track. MuseScore itself can also play back the score, so it serves as a useful intermediate step to check the parts. Essentially, Audiveris + MuseScore replicates what commercial OMR software do internally, but with separate steps and possibly more elbow grease.

In terms of accuracy, Audiveris has historically trailed behind the commercial OMR engines. It’s an active research project, and it has improved over the years (the latest generation Audiveris 5.x engine is more accurate than earlier versions). For clean, printed music with standard notation (like a typical hymnal engraving), Audiveris can achieve decent results. It will recognize note heads, chords, rests, basic dynamics, and so forth. It does handle multiple staves and multiple voices per staff, but the reliability of voice separation might not be as high as in PhotoScore or SmartScore. In practice, you might find Audiveris misses slurs or mis-reads a few rhythm groupings. The user absolutely must review the output in MuseScore and correct many measures by hand. Another limitation is that Audiveris doesn’t always do well with lyrics – it might ignore text altogether or output gibberish for lyrics. Fortunately, lyrics aren’t needed for MIDI playback, so that’s not a critical issue for our purposes.

Logic Pro compatibility: After editing the score in MuseScore (or another notation editor of your choice), you export a MIDI. MuseScore will create a multi-track MIDI, preserving separate staves. If you imported the Audiveris result into four staves (one for each SATB voice), then you’ll have four tracks in Logic for the voices. If it came in as two staves, you could use MuseScore’s tools (such as the Explode feature or simply copy/paste) to split the voices into separate staves before exporting. The key benefit of the Audiveris+MuseScore route is cost: it is completely free and legal to use for public domain scores or with permission. The downside is the time and effort – expect to do more manual correction. It may actually be faster to enter the music by hand in MuseScore for some pieces than to debug a very imperfect Audiveris transcription. As a rule of thumb, if the hymn is clearly printed and not overly complex, Audiveris might get you 70-80% of the way, and you fix the remaining 20%. If the scan is poor, that percentage could be lower. Thus, this route is recommended for tech-savvy users who either cannot invest in a paid solution or who enjoy the process of refining the output. It’s also a good learning experience in understanding common OMR mistakes. In summary, MuseScore with Audiveris is a viable macOS-compatible path to go from sheet music to MIDI, with the advantage of zero cost but the caveat of more manual involvement.

PlayScore 2 (Mobile App integration)

PlayScore 2 is a popular mobile app for music scanning that is available on iOS (iPhone/iPad) and Android. While not a native macOS desktop application, it can be a valuable part of a Mac user’s toolkit because you can scan music on your smartphone and then export the results for use on your Mac. On Apple devices with M1/M2 chips, it’s worth noting that some iOS apps can run on macOS; however, PlayScore 2 is primarily intended for mobile use and there is no dedicated Mac interface as of 2025. The app uses advanced AI-based recognition and is known for its speed and ease of use. You simply take a photo of the sheet music (or import an image/PDF on your phone), and PlayScore will quickly process it. It’s capable of handling multiple staves and even complex notations like tuplets, slurs, dynamics, and various clefs (treble, bass, alto, tenor, etc.). In the context of SATB hymns, PlayScore 2 easily reads a typical four-part score and can manage multiple voices per staff.

PlayScore 2 operates on a subscription model. There are two main subscription tiers: “Productivity” and “Professional”. The Productivity plan (around $5 USD monthly or ~$22/year) allows you to scan and play multi-staff scores and export MIDI files. The Professional plan (about $6 USD monthly or ~$27/year) includes all that plus the ability to export MusicXML files (which preserve full notation details, including lyrics and text). For someone specifically wanting MIDI for Logic, the cheaper Productivity plan may suffice, since MIDI export is available there. You could use the Professional tier if you also want a MusicXML for further notation editing in a program like MuseScore or Sibelius. The app itself is straightforward: after scanning, you can listen to the music play back on your phone (great for a quick check or for practice on the go), and you have options to adjust playback (change tempo, transpose, select instrument sounds, etc.). Notably, PlayScore lets you tap on a measure and start playback from that point, or even isolate staves during playback – a useful feature if you want to hear, say, the Alto line alone (the app’s intended use is often for practice, so it caters to that with part mute/solo functionality).

Logic Pro compatibility: Getting the music from PlayScore 2 into Logic is a matter of exporting and transferring the file. From the app, you would use the Share/Export function to save the recognized score as a MIDI file (or MusicXML if you have the Pro subscription). You can then send this file to your Mac via AirDrop, email, cloud drive, etc. Once on the Mac, import it into Logic Pro as you would any MIDI. PlayScore’s MIDI exports are Type 1, meaning if the score had multiple instruments, it will create multiple tracks. For a hymn scanned as a single system with two staves, PlayScore will likely produce two MIDI tracks (one per staff). You should be aware that since PlayScore is a “black box” style solution – it does not allow detailed editing of the recognized notation beyond some basic fixes – the MIDI it exports is only as good as the recognition. If a few notes were wrong, you’d have to correct them after import (either directly in Logic’s piano roll or by editing a MusicXML in a notation program and re-exporting). That said, PlayScore 2’s accuracy is impressively high for many standard scores. It often handles SATB hymns quite well, especially if the image quality is decent. One might find minor rhythm errors or occasional missed ties, but the overall structure usually comes through correctly. A practical tip is to make sure when taking photos in PlayScore that you capture the entire page without cutoff and with good lighting – the better the input, the better the output. In summary, PlayScore 2 serves as a convenient and quick scanning method. It is particularly useful if you want to digitize a hymn on the fly (for instance, right before a rehearsal, scanning directly from a hymnal using your phone). It doesn’t require bringing the music to a computer to scan, and the yearly cost is relatively low. Its limitations are the dependency on a mobile device camera (which may not match the clarity of a professional scanner) and the inability to deeply edit recognition errors within the app. For best results, you use PlayScore to capture and get a first-pass result, then refine as needed in other software.

Other Notable Tools

Beyond the main options above, there are a couple of other tools worth a brief mention, especially in the context of recent developments:

Lastly, it’s worth noting the general state of OMR technology in 2025. While improvements are continually being made (and machine learning is starting to contribute to better recognition engines), no software is 100% perfect. Even the best OMR might require some manual intervention. The complexity of music notation – especially where multiple voices, lyrics, and other symbols interact – means that human oversight remains important. That said, the tools available now are leaps and bounds better than in years past, making the task of creating MIDI files from sheet music much faster than manual transcription in most cases. The choice of tool will depend on your budget, how often you need to do this, and how much time you’re willing to spend on corrections versus money spent on software. The next section distills the benefits and limitations of each major solution for an at-a-glance comparison.

Comparison of macOS-Compatible OMR Solutions

Software Key Benefits Key Limitations
PhotoScore & NotateMe Ultimate
Desktop (Mac/Win)
  • Excellent accuracy on printed music; recognizes virtually all notation (notes, lyrics, dynamics, etc.)
  • Capable of multi-voice per staff reading (ideal for SATB on two staves)
  • Allows comprehensive editing of the recognized score before export
  • Exports to MIDI Type 1 and MusicXML (easy integration with Logic and notation programs)
  • Includes NotateMe for optional handwriting input or mobile photo capture
  • High cost (professional pricing, no free version beyond a trial)
  • Interface is somewhat dated (feels utilitarian, not as modern-looking)
  • Handwritten recognition is limited; works best on clear printed scores
  • Updates are infrequent – must ensure compatibility with latest OS (v2020 still works on macOS 14, but future OS support depends on updates)
SmartScore 64 Professional
Desktop (Mac/Win)
  • Highly accurate recognition, even for complex scores; very good with multi-layer music
  • Integrated scorewriter: edit notation and fix OMR errors within the app
  • Exports to MIDI (Type 1) and MusicXML; proven compatibility with DAWs and notation software
  • Strong voice-separation tools – can adjust voice assignments on a staff (useful for SATB content)
  • Active development (recent “New Edition” updates with bug fixes and UI improvements)
  • Expensive (comparable in price to PhotoScore for the Pro edition)
  • Not native on Apple Silicon yet (runs via Rosetta on M1/M2 Macs, though performance is still good)
  • User interface, while improved, can be complex due to the many features and editing functions
  • Does not support the very latest MusicXML version (exports MusicXML 3.0, which is fine for most uses but slightly behind the newest standard)
  • No dedicated mobile app or direct smartphone integration (scanning is via scanner or importing images only)
ScanScore 3 Ensemble/Pro
Desktop (Mac/Win)
  • Budget-friendly entry (Ensemble edition covers SATB needs at a low yearly price)
  • Easy to use with a modern interface; suitable for educators, students, and hobbyists
  • Provides editing mode to correct recognition errors (split-screen scan vs score view)
  • Seamless export to MIDI Type 1 and MusicXML; includes features for DAW and notation integration
  • Smartphone Capture app (relaunching) enables quick photo-to-score transfer
  • Accuracy is improving but still variable – may misread more often than top-tier OMR on tricky scores
  • Annual license model means recurring cost if you need it long-term (no permanent license option)
  • Some reported technical issues (e.g., scanner connectivity on Mac, interface quirks in early versions)
  • Limited offline documentation – relies on online resources for help (though there is a manual and support forum)
  • As a relatively new product, it doesn’t have the decades of refinement of PhotoScore/SmartScore, so expect to proofread results carefully
MuseScore + Audiveris
Desktop (Open Source)
  • Completely free solution (open-source software) – great for those on zero budget
  • MuseScore is a powerful notation editor for correcting errors and preparing scores
  • Audiveris OMR can handle standard notation and outputs MusicXML that preserves content
  • Once corrected in MuseScore, easy export to MIDI for Logic (or direct playback in MuseScore)
  • Active community support (MuseScore forums, Audiveris GitHub) for troubleshooting and tips
  • Setup and workflow is more complicated – not an all-in-one GUI solution
  • Recognition accuracy is lower; results often require substantial manual correction
  • Audiveris UI is basic; might require command-line use for advanced settings
  • Slower processing and less robust on dense or poor-quality scores (may even fail on very unclear scans)
  • No official support or guarantee – reliant on community updates, which can be infrequent
PlayScore 2
Mobile App (iOS/Android)
  • Convenient mobile scanning – use your phone camera anywhere (no scanner needed)
  • Fast and fairly accurate on clean prints (leverages AI for recognition)
  • Capable of multi-page, multi-staff scores; recognizes many musical symbols and text
  • Built-in playback on mobile with part isolations, transposition – useful for quick practice
  • Exports MIDI (and MusicXML with Pro plan) for use in desktop software; easy file sharing
  • Requires a subscription for full functionality (cost adds up over time, though it’s modest yearly)
  • No direct desktop app – workflow involves transferring files from phone to Mac
  • No manual editing of recognition on the device – you get what the scan gives (must correct later in another program if needed)
  • Image quality dependent on phone camera and technique (poor lighting or angle can reduce accuracy)
  • For very large projects, scanning many pages on a phone can be tedious compared to an auto-feed scanner with desktop software

Practical Tips for Improving OMR Results and Preparing MIDI for Logic

Regardless of which software solution you choose, a few best practices can greatly improve your outcomes. Here are some key tips for maximizing recognition accuracy and streamlining the creation of a Logic Pro MIDI project:

By following these tips, you can significantly reduce frustration and increase the accuracy of your sheet-music-to-MIDI conversions. The combination of good source images, careful use of OMR software, and mindful preparation of the MIDI for Logic Pro will result in a reliable workflow. You’ll end up with hymn MIDI tracks that closely match the original score and that can be manipulated in Logic for practice or production purposes. Finally, always keep an eye on software updates and community feedback. OMR tools improve over time, and new features (like better voice separation or AI enhancements) are likely on the horizon, which could further simplify the task of converting sheet music into a fully realized Logic Pro project.

Written on June 18, 2025


Devices


Synthesizers vs Digital Pianos vs MIDI Master Keyboards

  1. Synthesizers

    A modern polyphonic synthesizer (hardware keyboard) with extensive knobs and controls for sound shaping.

    A synthesizer is an electronic instrument that generates sound through analog or digital circuitry, allowing musicians to create tones that traditional instruments cannotsoundgym.co. Synthesizers often come as keyboard‑equipped hardware (or modules without keyboards) and produce their own audio via built‑in oscillators, filters, and other sound‑shaping components. Unlike simple tone generators, synths are designed for sound design, enabling users to sculpt a wide range of timbres from scratch. They can emulate acoustic instruments or create entirely new sounds, making them indispensable in genres like electronic, pop, and film scoringmasterclass.com. In music production, synthesizers serve both as performance instruments and sound design tools, frequently used to craft basslines, leads, pads, and experimental textures. Many hardware synths also function as MIDI controllers (sending notes/knob movements), though their primary role is to output unique sounds. Modern synthesizers connect to a DAW via audio interface for sound or via MIDI/USB for sequencing and control, and many offer preset storage, sequencers, and effects.

    Strengths (✅) and Weaknesses (⚠️) of Synthesizers:

    • ✅ Rich Sound Design Capability: Synths offer hands‑on control (knobs, sliders) and unique sonic character that is hard to replicate with software alonelinkedin.com. From warm analog pads to aggressive leads, they produce a vast palette of sounds. Many have aftertouch and other expressive controls for nuanced performance.
    • ✅ Standalone Operation: Hardware synths have an internal sound engine, so they can be played without a computer or external sound source. This makes them reliable for live performance and jamming without latency. (It is truly a “golden age” of hardware synths now, with abundant options across all budgetsmusicradar.com.)
    • ✅ Creative Interaction: The tactile interface (physical knobs, keys, sometimes patch cables) encourages experimentation. Twisting real knobs and hearing instant changes can feel more like an artistic interaction than technical worklinkedin.com. Many synths also include onboard sequencers or arpeggiators that inspire new musical ideas.
    • ⚠️ Learning Curve & Complexity: Mastering synthesis (e.g. understanding oscillators, envelopes, modulation) can be challenging for newcomers. Deep synths have many parameters; without careful tweaking, one might get lost in menus or sound design and lose focus. Simpler presets are available, but tapping the synth’s full potential requires time and skill.
    • ⚠️ Limited Realistic Acoustic Imitation: While synths can approximate pianos, strings, etc., they don’t produce the exact realism of sample‑based instruments. Their strength is in new sounds, so using a synth to mimic a grand piano isn’t ideal (though many synths include piano‑like presetsmasterclass.com).
    • ⚠️ Cost for High‑End Quality: Quality hardware synths can be expensive. Entry‑level models exist, but flagship polyphonic analog synths with premium keybeds and build quality command high prices. For instance, some analog polysynths cost $5,000–$8,000 (the 16‑voice Moog One debuted at $7,999)synthtopia.com. In general, the best keybeds (Fatar weighted keys, etc.) are often found in >$2K synths or workstations rather than cheap controllersgearspace.com.
    • ⚠️ Portability and Maintenance: Many synths are smaller than digital pianos, but robust analog units or vintage synths can be heavy and fragile. They require audio connections (to amps or interfaces) and sometimes upkeep (e.g. analog tuning). Battery operation is rare (except for some compact synths).

    Industrial Design (Ix) and Creative Interaction (CIx):

    Synthesizers usually feature front panels dense with knobs, sliders, and displays, reflecting a design focused on real‑time control. High‑end models use metal enclosures and quality materials (e.g. aluminum panels, solid knobs, sometimes wooden end‑cheeks) for durability and a premium feelkorg.com. The Korg Minilogue, for example, won a Red Dot Award for excellent industrial designkorg.com, noted for its sleek aluminum top and wood‑back panel. Such build quality not only makes the instrument robust but also visually distinctive and inspiring to use. CIx is exemplified by features like the Minilogue’s OLED oscilloscope display that visualizes the waveform in real time, helping users intuitively understand sound changeskorg.com. Many synths provide creative interfaces – from vintage‑style toggle switches to modern touch surfaces – all aimed at making sound manipulation engaging. For instance, newer polysynths may have expressive touch pads or motion sensors, and instruments like the Arturia PolyBrute include a morphing touch strip for blending patches, enhancing creative interaction. In essence, the design philosophy of a synthesizer centers on inviting the musician to tweak and explore: lights, sliders, patch bays, and keyboards all work together to encourage “happy accidents” and innovative sound creation. As one sound designer noted, hardware synths’ tactile workflow “transcends the boundary between instrument and artist” by inspiring creativity in ways software often doesn’tsynthtopia.comlinkedin.com.

    Notable Models & Prices:

    • Korg Minilogue XD – A 4‑voice analog/digital polyphonic synth (37 keys). Known for its accessible interface and great analog sound at a mid‑range price (~$650). It offers an analog signal path with digital effects and even user‑customizable oscillators, making it beginner‑friendly yet deepmusicradar.com.
    • Arturia MiniFreak – A versatile 6‑voice hybrid synth (dual digital sound engines plus analog filters). 37 slim keys, sequencer, arpeggiator, and built‑in stereo FX. It “offers a lot of synthesizer for below $500”musicradar.com, making it a top budget choice. (Approx. $499). The MiniFreak excels in creative modulation; it keeps exciting features front and center, so it’s “incredibly easy to experiment…without getting lost in sub‑menus”musicradar.com.
    • Moog Subsequent 37 – A high‑end analog monophonic (2‑note paraphonic) synth with a renowned fat analog sound. 37‑note keybed with aftertouch, 40 knobs for real‑time control, and that classic Moog ladder filter. Its premium build (metal chassis, wood sides) and tone come at around $1,800–$2,000 (high‑tier for monosynths)amazon.comamazon.com. A go‑to for bass and lead synth sounds, used in studios and live setups for its immediacy and rich tone.
    • Sequential Prophet‑10 (Rev4) – A modern reissue of a legendary polyphonic analog synth (10‑voice, 61 keys). This flagship instrument provides authentic vintage analog sound (two VCOs per voice, analog filters) with modern reliability. It’s praised for its lush pads and classic tone, but it’s very expensive (around $4,300). Similarly, other flagships like the Oberheim OB‑X8 (8‑voice) fall in the ~$5k range. At the extreme, the Moog One (8 or 16‑voice analog) exemplifies the no‑compromise approach at $6k–$8ksynthtopia.com. These high‑end synths are investment pieces for serious producers, offering unparalleled depth in sound design (e.g. tri‑timbral engines, multiple filters, etc.).
  2. Digital Pianos

    Hands playing a digital piano, which focuses on replicating the feel and sound of an acoustic piano.

    A digital piano is an electronic keyboard instrument designed primarily to emulate the acoustic piano in sound, feel, and often appearanceglarrymusic.com. It generates sound using high-quality sampled piano recordings or advanced synthesis, played through built-in amplifiers or speakersglarrymusic.com. Crucially, digital pianos feature weighted, hammer-action keys to reproduce the touch of a real piano, which makes them the preferred choice for pianists and learners who want the response of an acoustic instrument. In music production, digital pianos serve as performance and practice instruments – providing realistic piano tones (and usually a selection of electric pianos, organs, and strings) with the convenience of volume control (headphone output) and no tuning needed. They can also act as MIDI controllers for a DAW, but unlike synthesizers, digital pianos typically offer limited sound design (their goal is faithful reproduction, not creation of new timbres). Common use cases include studio recording of piano parts via either audio (line‑out from the piano’s sound) or MIDI (using the piano to play virtual instruments in Logic). Many songwriters compose on a digital piano due to its expressiveness. Some models are console‑style (furniture cabinet) for home use, others are portable (“stage pianos”) for gigging musicians.

    Strengths (✅) and Weaknesses (⚠️) of Digital Pianos:

    • ✅ Authentic Piano Feel and Sound: Digital pianos strive to replicate the mechanism of an acoustic pianoyamaha.com. They use weighted, graded keys (heavier in low register, lighter in high) and high‑fidelity piano samples, giving a realistic playing experience. This makes them ideal for classical and jazz pianists or anyone who wants to build proper piano technique. Advances in technology mean the tone and feel are increasingly close to an acoustic instrumentmusicradar.com – modern digital pianos even simulate string resonance and damper pedal effects to enhance realism.
    • ✅ Ready to Play & Record: They are self‑contained instruments – just turn it on and play. No need for external speakers (most have built‑in speaker systems) and no tuning or maintenance required (a huge advantage over acoustic pianos). For recording, you can directly line‑out or USB into Logic to capture the piano’s sound or MIDI data with ease. There’s also zero mic placement hassle or room noise, which simplifies home recording.
    • ✅ Volume Control & Practice Features: With volume knobs and headphone jacks, digital pianos allow silent practice – a key benefit for apartment dwellers or late‑night sessions. Many offer metronomes, transpose functions, and demo songs; some even have lesson modes or companion apps. These tools provide a friendly learning environment that acoustic pianos lack.
    • ✅ Stability and Reliability: Digital pianos produce consistent sound regardless of climate (no tuning ever) and are quite durable. Stage models (e.g. Yamaha CP or Roland RD series) are built to withstand transport and live performance. Unlike some complex synths, they usually “just work” with minimal fiddling.
    • ⚠️ Limited Sound Palette & Editing: By design, digital pianos focus on piano and a few related tones. They typically have a small selection of voices (e.g. various pianos, electric piano, harpsichord, maybe strings) and minimal controls beyond volume and maybe reverb or tone brightness. They are not meant for extensive sound design – one cannot radically alter the piano sound or create synth tones (aside from layering two presets, on some models). This narrow scope means less versatility for producers looking for diverse sounds (beyond using it as a MIDI keyboard).
    • ⚠️ Bulk and Portability: Full‑size digital pianos have 88 weighted keys and often a cabinet or chassis that makes them heavy and large. While “stage pianos” are somewhat portable, they can still weigh ~40 lbs (18 kg) or more, and console models are essentially furniture. Transporting an 88‑key weighted keyboard is more challenging than moving a small synth or controller. If space is limited, even a slim digital piano takes up more room than other options (though some newer designs are very compact).
    • ⚠️ Less Expressive Variety (for Sound Designers): For a musician focused on sound design, a digital piano offers little beyond superb piano tone. Its creative interaction is mostly through playing dynamics and pedaling – which is excellent for emotional piano performances, but it lacks the knob‑laden interface to manipulate sounds in real‑time. In a sense, the interaction design is conservative: the instrument encourages traditional piano technique rather than exploration of new sound textures.
    • ⚠️ Cost for High‑End Models: While basic digital pianos are affordable, the top‑tier models that truly nail the acoustic realism (wooden keys, grand piano action, premium speaker systems) can be very expensive. For example, Yamaha’s flagship Clavinova models or hybrid grands can cost in the several thousands of dollarsmusicradar.commusicradar.com. At those prices, one approaches the cost of an upright piano. This means budget considerations might limit one to mid‑range models for home/studio use.

    Industrial Design (Ix) and Creative Interaction (CIx):

    Digital pianos are engineered to look and feel traditional, often featuring wood‑grain finishes, key‑cover cabinets, and minimalistic control panels so that they resemble acoustic pianos. Home‑oriented models (Yamaha Clavinova, Roland LX series) are elegant pieces of furniture, sometimes winning design awards for blending modern lines with classic piano form – e.g., the Roland F701 was lauded for its “soft, inviting design” that complements home interiorsroland.com. Even stage pianos, while more utilitarian, favor a clean layout with a focus on the keys. Industrial design priorities include a sturdy key mechanism (sometimes with wooden keys or simulated ivory surfaces) and user interface elements that don’t distract from playing. Many digital pianos hide complex settings in function‑key combinations or touchscreen apps, keeping the instrument’s front panel simple. For example, Yamaha’s CSP series integrates with an iPad app and uses LED guide lights on the keys for an innovative learning experience – providing interactive feedback to the player while maintaining the look of a regular piano (no big LCD on the instrument itself)red‑dot.orgred‑dot.org. This approach to CIx shows how digital pianos incorporate technology in a subtle, supportive way: the goal is to enhance musical interaction (like guiding beginners through a piece via lighting keys) without overwhelming the traditional piano aesthetic. In general, the creative interaction design of a digital piano centers on expressive performance (velocity‑sensitive touch, use of pedals for expression) rather than manipulation of sound parameters. The feel of the keys is paramount – manufacturers use graded hammer actions, sometimes with escapement simulation, to ensure that the touch inspires classical and contemporary pianists. Visually, digital pianos often have understated control panels – maybe a few buttons and a small display (or none at all) – reinforcing the idea that the player should focus on performing, much like on an acoustic piano. This human‑centered design choice respects pianists’ muscle memory and expectations. In summary, digital pianos excel in industrial design by marrying form and function: they provide the familiarity and elegance of a piano, with technology quietly enhancing the playing experience (e.g. recording functions, connectivity) in the backgroundred‑dot.org.

    Notable Models & Prices:

    • Casio Privia PX‑S1100 – A highly portable 88‑key digital piano (fully weighted) known for its slim, modern design. It offers 18 tones (including grand pianos and electric pianos) and built‑in speakers in an incredibly compact form factor. At around $679musicradar.com, it’s extremely affordable for beginnersmusicradar.com, yet provides a satisfying key action and even Bluetooth connectivity for apps/audio. The PX‑S1100 exemplifies how far technology has come – it’s stylish (won design awards for its slim profile) and easy to integrate with a computer via USB MIDI.
    • Roland FP‑30X – A popular mid‑range portable digital piano (~$800–$900). The FP‑30X features Roland’s acclaimed SuperNATURAL piano sound engine and a PHA‑4 graded hammer‑action keybed. It has improved speakers over the entry FP‑10 and offers Bluetooth MIDI/audio, making it handy for use with learning apps or wireless DAW MIDI input. With around 56 preset sounds and onboard effects, it’s versatile for home practice and stage use (line outputs for gigs). This model hits the sweet spot for serious learners wanting a realistic feel without the cost of high‑end stage pianos.
    • Yamaha Clavinova CLP‑785 – A high‑end home digital piano (upper model in Yamaha’s Clavinova line). Priced around $6,000+ (e.g. CLP‑885 listed at $6,399musicradar.com), the Clavinova series delivers flagship features: wooden GrandTouch keyboard action, samples of Yamaha CFX and Bösendorfer Imperial concert grands, sophisticated virtual resonance modeling, and a premium cabinet with powerful speaker system. These instruments closely mimic the experience of playing a grand piano, including nuanced details like escapement, key‑off samples, and even simulated vibrations. The CLP series is often favored by pianists who want the ultimate piano experience at home without a real acoustic. (For stage performers, an analog is the Nord Grand or Kawai MP11SE in the $3,000–$4,000 range, which offer top‑level key actions in a gig‑friendly format.)
    • Roland RD‑2000 – A professional stage piano (~$2,500). While not a furniture‑style piano, the RD‑2000 is worth mentioning: it combines excellent weighted action with extensive live controls and a huge sound library (acoustic pianos, vintage EPs, even synth pads). It’s essentially a hybrid of digital piano and performance synthesizer, used by touring keyboardists. This illustrates the overlap where a “digital piano” can also include creative features – the RD‑2000 has assignable knobs, faders, and can function as a master keyboard for a rig.
  3. MIDI Master Keyboards (MIDI Controller Keyboards)

    A compact MIDI controller keyboard (Alesis Q25) – it has piano‑style keys but no internal sound, used to control software instruments in a DAW.

    A MIDI master keyboard (or MIDI controller keyboard) is a piano‑style keyboard that does not generate sound on its own; instead, it sends musical performance data (MIDI messages) to external sound modules or softwarenektartech.com. In simpler terms, it is a keyboard meant to control other instruments – for example, playing a plugin instrument in Logic Pro or triggering hardware synth racks. MIDI controllers come in various sizes (from 25‑mini‑key portable units to full 88‑key weighted boards) and often include additional controls like knobs, faders, pads, and buttons that can be mapped to parameters in the DAW. Their sole purpose is to act as an input device for music software or MIDI‑equipped hardware. In a Logic Pro‑centric setup, a MIDI keyboard is often the centerpiece for composition: you perform on it, and Logic’s software instruments (or external synths) produce the sound. Modern MIDI controllers typically connect via USB (and sometimes 5‑pin MIDI) and are plug‑and‑play on Mac – most are class‑compliant, appearing in Logic with no drivers needednektartech.com. Because they lack an internal sound engine, MIDI master keyboards are generally more affordable than self‑contained synths or digital pianos of equivalent key quality. They are widely used in home studios and by producers who rely primarily on virtual instruments. Some advanced controllers are designed to integrate tightly with specific DAWs or instrument collections (for example, Native Instruments Komplete Kontrol keyboards with NI software, or Ableton Push which, while pad‑based, is a kind of MIDI controller). For the scope of this comparison, we focus on keyboard‑form controllers.

    Strengths (✅) and Weaknesses (⚠️) of MIDI Controller Keyboards:

    • ✅ Versatility and Integration: A MIDI controller can be used to play any sound the user has in software or hardware. It is not limited to one timbre – today you can use it to lay down a piano part with a sampled grand in Logic, and tomorrow use the same keyboard to control a synth plugin for a lead line. This flexibility is unparalleled. Many controllers are designed for deep DAW integration: for instance, Novation’s Launchkey controllers have dedicated modes for Ableton Live and also work out‑of‑the‑box with Logic Pro (providing transport controls, mixer faders, etc.)novationmusic.com. This means improved workflow – you can trigger play/record, adjust volumes, or launch clips without touching the mouse. Some controllers even auto‑map their knobs to instrument parameters in Logic (via MIDI learn or protocols like Novation Automap or Nektar’s DAW integration). In short, a good MIDI keyboard can centralize your studio control.
    • ✅ Cost‑Effective and Range of Options: For many situations, “all you need is an inexpensive MIDI controller keyboard (without internal sounds), with a USB connection to the computer.”cecm.indiana.edu This sentiment highlights that even a $100–$200 controller can allow a musician to fully leverage the powerful instruments inside Logic Pro. Indeed, one can get a basic 49‑key controller for a few hundred dollars or less, and that may suffice to compose with Logic’s suite of synths and samplers. With a flexible budget, you can also choose from a huge range: compact 25‑key models, 49/61‑key with extensive knobs and pads, or 88‑key weighted controllers for a piano‑like feel. The lack of built‑in sound means you’re not paying for sound generators – you pay for the quality of keys and controls. As a result, price ranges tend to be lower: e.g., ~$100 for mini controllers up to ~$1000 for top‑end 88‑key units. (For example, a small 32‑key AKAI MPK Mini Mk3 costs around $119wired.com, whereas a fully weighted 61‑key Arturia KeyLab MkIII is about $449wired.com, and flagship 88‑key controllers like the NI Komplete Kontrol S88 reach ~$1,299.) This affordability allows adding a controller to almost any setup.
    • ✅ Lightweight and Portable (for smaller models): Many MIDI keyboards are designed to be portable. Without heavy hammer‑action mechanics or speakers, a 25 or 49‑key controller can be very lightweight – great for a mobile producer with a laptop. Even 61‑key synth‑action controllers are gig‑friendly. They can be bus‑powered via USB, so one less power cable to carry. (Of course, 88‑key controllers with weighted actions will still be heavy, but typically still lighter than an equivalent digital piano because there are no sound electronics or amplification systems inside.)
    • ✅ Customizable and Upgradable: Since the sounds come from software, upgrading your setup is often as simple as installing new plugins or virtual instruments – your controller remains a relevant tool even as sound trends change or new software synths appear. Many controllers offer programmability: you can configure velocity curves, custom MIDI mappings, or even use scripting (with tools like Logic’s controller assignments) to tailor how the hardware interacts with your software. This means a controller can adapt to multiple roles – one day as an organ drawbar controller, next day as a drum pad station – by reassigning controls.
    • ⚠️ No Sound Without a Computer/Device: The fundamental drawback is that a MIDI master keyboard is mute by itself. If you don’t have Logic Pro (or another sound source) running, it makes no music. This seems obvious, but it has practical implications: you always need to fire up your DAW or sound module to use the keyboard. This can impede spontaneous playing. In contrast, with a synth or digital piano, one can just turn it on and play for inspiration. The reliance on a computer also means dealing with latency, software setup, and potential technical issues (driver, OS compatibility, etc.), although on modern systems MIDI latency is usually negligible. In live performances, using a MIDI controller requires a laptop or sound module onstage, which adds complexity and points of failure.
    • ⚠️ Key Feel Can Be Inferior (except on high‑end models): To hit low price points, many MIDI controllers use cheaper keybeds. While there are 88‑key weighted controllers with excellent actions (some use the same mechanisms as digital pianos), many popular controllers have synth‑action or semi‑weighted keys that, while fine for synth/organ parts, may not satisfy a pianist’s touch. As one gear expert noted, “dedicated synthesizer keybeds (Fatar etc.) are far better than even the best MIDI controller keyboard”, unless you invest in the high‑end >$2k range where those premium keybeds appeargearspace.com. For example, a $300 MIDI controller’s keys may feel plasticky or lack aftertouch – acceptable for basic use, but not as expressive as the keys on a quality synthesizer or stage piano. This is why some players on a budget choose an entry‑level digital piano as their MIDI controller – to get a better feel for the pricereddit.com. (Using a digital piano as a controller is common: you gain a good weighted action and also have an onboard piano sound for practice.)
    • ⚠️ Build and Longevity: Lower‑cost controllers often have lighter construction (plastic enclosures, knobs that aren’t bolted to the chassis as firmly, etc.). They are designed for studio use but may not withstand heavy gig abuse as well as a solid metal synth. Some models can develop issues like fader jitter or pad wear over time if heavily used. That said, mid‑range and above controllers (from reputable brands) are generally quite robust nowadays, but it’s a point to consider – e.g., an all‑plastic $150 controller is not as rugged as a $1,500 workstation keyboard.
    • ⚠️ Setup and Mapping Overhead: Using a MIDI keyboard with Logic requires mapping its controls to software functions (though basic note playing is instant). Many controllers come with presets or auto‑maps for Logic, but custom setups might require manually assigning CCs to plugin knobs, etc. This can be time‑consuming for the uninitiated. Moreover, if you use many different software instruments, you might have to remember which knob controls which parameter for each synth, unless you rely on control surfaces or scripts. In contrast, a hardware synth’s knobs always control its own sound in a one‑to‑one way, which is simpler. The flip side of flexibility is a bit more configuration work. Some advanced controllers mitigate this by providing visual feedback – e.g., Native Instruments Komplete Kontrol S‑series have LED screens that show parameter names when you select a plugin, and colored LED light guides above the keys to indicate scales or key switches, enhancing usability and creativity. But these features come at a premium price.
    • ⚠️ Dependence on Computer Stability: When your entire sound engine is software, you are at the mercy of your computer’s performance. Glitches, CPU overload, or crashes in Logic Pro will interrupt your music making – an issue standalone synth or digital piano users don’t face in the same way. While modern Macs are very reliable for live performance, some musicians prefer the peace of mind of hardware.

    Industrial Design (Ix) and Creative Interaction (CIx):

    MIDI master keyboards vary widely in design, but generally emphasize practical layouts to facilitate controlling software. The industrial design often features a lightweight chassis (for portability) with a clean arrangement of faders, knobs, pads, and transport buttons on the top panel. Because these controllers must cater to many uses, their design tends to be modular and generic – for example, banks of assignable knobs and pads that the user can map to whatever functions needed. Many brands have adopted a modern look: sleek black or white enclosures, RGB‑backlit pads (useful for finger drumming or visual feedback of MIDI notes), and LCD screens to navigate presets or DAW modes. Creative Interaction Design in MIDI controllers has progressed significantly. Many controllers now include “inspirational features” built‑in: for instance, the Novation Launchkey series provides Scale and Chord modes and an arpeggiator that allow users to generate musical ideas without advanced theory knowledgefael-downloads-prod.focusrite.com. In scale mode, you can lock the keys to a specific scale to avoid wrong notes; in chord mode, one key can trigger a full chord – such features “extend your musical capabilities” and help overcome creative blocksfael-downloads-prod.focusrite.com. These design choices (integrated musical tools) reflect a CIx focus on helping musicians be creative quickly. Similarly, some controllers have deep integration modes where the knobs and faders automatically map to the currently selected track or plugin in Logic, essentially turning the controller into a dedicated control surface – this tight coupling (often with visual feedback via LED rings or screens) makes the interaction more intuitive. The touch and feel of controllers is also a design consideration: drum pads are made velocity‑sensitive for expressive beat making, faders are often smooth for precise mixing moves, and certain high‑end units include aftertouch‑enabled keys or even polyphonic aftertouch (e.g. the latest KeyLab 61 Mk3 offers polyphonic aftertouch keys, a rarity, providing extra expressive control per note). Many controllers use LED lighting (like colored pads, or light guides on NI Komplete Kontrol keyboards) as an interaction element – for example, showing the scale notes or zones splits, or flashing to indicate arpeggiator rhythm – these are all CIx elements enhancing the user’s creative flow. In sum, the design of MIDI master keyboards is user‑centric and software‑centric: they are crafted to give as much hands‑on control over software as possible, effectively acting as an ergonomic extension of the DAW. This can be seen in features like dedicated transport sections (play/stop/record buttons), knobs pre‑labeled for typical synth controls (filter, resonance) that map via templates, and even cheat‑sheet overlays for DAW commands. The build materials range from plastic in budget models to metal in pricier ones (e.g. the metal chassis of Arturia’s KeyLab or Roland’s A‑88), and while aesthetics are considered (many look quite modern/minimalist), the priority is that the interface invites creativity and closely integrates with the virtual instruments it’s meant to drive.

    Notable Models & Prices:

    • Akai MPK Mini MK3 – A hugely popular mini controller (25 mini‑keys). It includes 8 drum pads (RGB backlit) and 8 knobs, plus an arpeggiator and even a tiny joystick for pitch/mod control. Extremely portable and USB‑powered, it’s a go‑to for beginners and mobile producers. Price: ~$119 newwired.com. While its keys are mini and not weighted (better for synth lines than piano pieces), its integration and included software bundle give newcomers a lot of creative options in Logic or any DAW.
    • Novation Launchkey 61 MK3 – A 61‑key controller with a synth‑action keybed, ideal for those needing more range. It features 16 velocity‑sensitive pads, 8 knobs, 9 faders, and comprehensive transport controls. Uniquely, it offers one‑touch access to Scale modes, chord features, and a powerful arpeggiator for creative songwritingfael-downloads-prod.focusrite.com. It’s designed to integrate seamlessly with Ableton Live but also has scripts for Logic Pro, meaning many controls will auto‑map (e.g. the faders to Logic’s mixer, transport to play/stop). Price: ~$279. This model balances a full keyboard size with advanced features while remaining relatively affordable.
    • Arturia KeyLab 61 MkII / MkIII – A premium 61‑key controller known for its robust build (aluminum chassis) and aftertouch‑capable keys. It provides a comprehensive control set: lots of knobs, faders, pads, and even DAW command buttons. The KeyLab MkIII features a high‑resolution LCD and improved integration with Arturia’s Analog Lab software (thousands of synth presets), but it’s equally useful as a general MIDI controller for Logic. It’s often praised for bridging the gap between controller and instrument in feel. Price: ~$449 for 61‑keywired.com. A larger 88‑key weighted version (KeyLab 88 MkII/MkIII) is available around $999, offering piano hammer action for those who need both great feel and extensive controls.
    • Native Instruments Komplete Kontrol S88 Mk3 – A flagship 88‑key controller with fully weighted keys (with aftertouch) and high‑end integration. Native Instruments focuses on a slick user experience: the S‑series has two color displays that show plugin parameters, browsing menus, etc., and a unique Light Guide system – LED lights above each key can indicate scales, chord shapes, or switches in NKS‑compatible instruments. This makes it extremely powerful when working with orchestral libraries or complex synths in Logic: you can see key zones and articulations at a glance. It also has touch‑sensitive knobs that show parameter names on the screen when touched. Price: ~$1,299 (S61 Mk3 is a bit less, with semi‑weighted keys). While expensive, it exemplifies the cutting‑edge of CIx for controllers – aimed at professionals who use a wide range of sounds and want an integrated, inspiring workflow.
    • Roland A‑88MKII – Another noteworthy 88‑key controller (~$1,200). Roland’s A‑88MKII offers one of the best hammer‑action keybeds (PHA‑4 concert action) in a controller and introduces MIDI 2.0 capabilities for future‑proof high‑resolution control. It’s relatively slim in design, with just 8 pads and 8 knobs, focusing on playability and simple integration. This model is often chosen by performers who need a realistic piano feel on stage to control software instruments.

    Each of these illustrates a different slice of the market – from basic and portable to elaborate and full-featured. The key when choosing a MIDI master keyboard is matching it to how you work in Logic Pro: if you primarily compose EDM on the go, a small pad-equipped unit might suffice, whereas a film composer might invest in a large, expressive controller to play nuanced orchestral parts. Importantly, even the fanciest MIDI controller requires Logic’s sound engines or external plugins to be useful – but given Logic Pro’s rich library (e.g. Alchemy synth, EXS24 sampler, vintage keyboards, etc.), a controller essentially unlocks all those sounds at your fingertipscecm.indiana.edu.

Comparative Advantages and Key Differences

Each of the three categories – synthesizers, digital pianos, and MIDI controllers – has its own niche, but there is also significant overlap in their functionality. Many musicians use a combination: for example, a digital piano as a master keyboard for piano parts, a synth for unique textures, and all routed through Logic Pro. Below is a comparative look at major aspects, highlighting where they overlap and diverge:

The right choice ultimately depends on the musician’s priorities and workflow. For example, if one’s primary concern is sound design and having an inspirational instrument, a hardware synth may spark joy and yield distinctive sounds that set their music apart. If the priority is authentic piano feel and songwriting on piano, a digital piano is unmatched. If budget and flexibility are key, a MIDI controller with Logic’s built‑in instruments is the most economical way to access a huge range of professional sounds. It’s not uncommon to use a combination: Many studios have a weighted digital piano or 88‑key controller for piano parts, plus a synth or two (hardware or software) for color, all MIDI‑connected so that, for instance, the digital piano can trigger a soft synth pad in Logic while the hardware synth’s arpeggiator runs and is recorded simultaneously. Logic Pro on Mac is perfectly capable of handling such hybrid setups, allowing the strengths of each tool to shine. The table below summarizes some key differences and overlaps for quick reference:

Criteria Synthesizers Digital Pianos MIDI Controller Keyboards
Sound Source Built-in sound engine (analog, digital, or hybrid). Can create sounds from scratch. Does not require external device for sound. Built-in sound engine (sample-based or modeling) focused on acoustic piano emulation. Limited palette of preset tones (pianos, etc.). No internal sound – sends MIDI data only. Requires computer software (Logic instruments) or external module to produce sound.
Primary Role Instrument for sound design& performance – creates electronic tones, pads, leads, bass, etc. Used to craft unique sounds and play them in real‑time or via MIDI. Instrument for realistic piano performance– provides authentic playing feel and piano sound for practice, composition, or live use. Secondary sounds (e.g. E.Piano) supplement piano. Universal controller for software/hardware – used to input notes and control parameters in Logic or other devices. Adapts to any instrument (piano, synth, drums) via the DAW.
Key Action Typically synth‑action or semi‑weighted keys (light, fast). Some high‑end have weighted keys (often 61‑note). Aftertouch common on mid/high models. Not ideal for classical piano technique due to lighter touch. Fully weighted, graded hammer‑action 88 keys (in almost all cases). Designed to mimic acoustic piano feel (heavier bass keys, lighter treble). Often no aftertouch. Best for expressive piano dynamics, but keys are heavier for fast synth/organ glissandi. Available in all key types/sizes:
- Mini or synth‑action (25–49 key portable controllers).
- Semi‑weighted (often 49–61 keys for general use).
- Hammer‑weighted (often 88‑key for piano feel).
Choice depends on user. Aftertouch present on some (especially higher‑end). Can select a controller that matches preferred feel (e.g. weighted for piano, synth‑action for EDM).
Sound Range & Editing Extensive variety: capable of a broad range of synthesized sounds (depends on synth’s type: analog subtractive, FM, wavetable, etc.). Deep editing via on‑board knobs/sliders. Ideal for creating custom tones and textures. Often includes filters, envelopes, LFOs, effects for shaping sound. Limited variety: focused on acoustic piano tone. May include a handful of other sounds (electric piano, organ, strings) – usually high‑quality but not highly editable. Minimal sound editing (perhaps reverb level or brilliance). Not designed for creating new synthesized sounds, but excels at its dedicated piano sound (some high‑end allow tweaking of piano resonance, lid position, etc., but still within realm of piano realism). Infinite (via software): the controller itself has no sound limitations – it can be used to play any instrument in Logic or plugin (from grand piano to synth lead to drum kit). The actual sound range is only limited by the software libraries you have. However, the controller provides no on‑board sound editing except sending MIDI CC messages; editing is done in the software instrument’s interface. Some controllers provide mapping templates or knobs for common synth controls, but those can be reassigned to any parameter.
Controls & Interface Rich set of controls on hardware: dozens of knobs, buttons, possibly screens and mod/pitch wheels. Designed for hands‑on manipulation of sound parameters in real time (filter sweeps, modulation, etc.). These controls can often transmit MIDI (so can double to control Logic plugins) but are primarily tied to the synth’s internal engine. Interface is performance‑oriented (e.g. quick access to oscillators, envelopes). Sequencers/arpeggiators often built‑in for creative looping. No dedicated DAW transport or mixer controls (except on workstations). Minimal interface: usually a simple button panel (sound select, volume knob, metronome, etc.) and sometimes an LCD for settings. Focus is on the keys and pedals, not knob‑turning. Little to no real‑time control for sound shaping (aside from maybe layering two sounds or adjusting a built‑in EQ/reverb). Some have Bluetooth or USB apps for additional settings (e.g. using an iPad to select sounds). Not intended as a control surface for DAW (though basic MIDI from the pedal and maybe a play/stop button is possible on some). Varied controls, often tailored for DAW use:
- Pads: for drums or clip launching (common on 25–61 key controllers, e.g. 8–16 pads).
- Knobs/Encoders: typically 8 or more, for plugin parameters or synth controls (assignable).
- Faders: often 8 faders for mixing levels or drawbar organ control.
- Transport buttons: play, stop, rec, loop, etc., to control Logic’s transport.
- DAW integration: many have templates for Logic (automap controls to Smart Controls or mixer). Some have displays that show parameter names/values when tweaking. The interface is multi‑purpose: e.g., one template might turn knobs into synth controls, another into EQ controls. Controllers prioritize flexibility – e.g., mode switches to use pads as drum triggers or as program change buttons. Overall, provides a hands‑on DAW experience, though requires configuration for specific uses.
Standalone Use Yes. Can be played standalone (just connect to amp/headphones). Ideal for live gigs or jam sessions without a computer. Also can function as a standalone instrument in the studio (then recorded via audio). Many have patch memory to recall sounds without any external device. Power via adapter (some smaller synths can use batteries or USB power). Yes. Designed to be fully playable on its own. Nearly all have built‑in amplification (speakers) for convenient standalone playing (stage pianos excepted, which require external amp/PA). Often used standalone for practice, rehearsals, and performances (line out to amp). No computer needed for its primary use (though can connect to one for MIDI). Power usually via adapter; some portable models can run on batteries. No. Cannot generate any sound alone – requires a computer or MIDI sound module. In a live setting, using it standalone isn’t possible (one would need a laptop running MainStage/Logic or a hardware tone generator). So as a standalone music‑making device, it’s limited to perhaps using an iPad or sound module connected. Power: many are USB bus‑powered (just need the host device), others use adapters especially if featuring lots of LEDs or weighted keys.
Logic Pro Integration MIDI integration: Can record MIDI from the synth’s keyboard into Logic, and Logic can play the synth via MIDI out, enabling use of the synth’s sound in projects. Often appears as both an audio source and a MIDI device. Deep integration depends on model – some modern synths have USB audio/MIDI interfaces built‑in, or a plugin editor for total recall. Generally requires creating an external instrument track and possibly manual MIDI CC mapping for full control. Not as tight as a dedicated controller for DAW operations (no native Logic control features), but provides unique sound Logic can’t internally generate. Audio integration: needs an audio interface (or synth’s USB audio) to record its output into Logic. Basic integration: Acts as a MIDI input device for Logic – instantly recognized for playing/recording MIDI (notes, velocities, sustain pedal). Ideal for recording realistic piano parts into MIDI tracks. Often used to play software instruments when its own sound isn’t needed. Audio: can record its line output into Logic if one prefers its built‑in piano sound to Logic’s instruments. Does not offer any special DAW control (no knobs to control Logic plugins, etc., typically). Essentially plug‑and‑play for MIDI note entry, minimal fuss. Designed for DAW integration: typically plug‑and‑play via USB MIDI. Often comes with presets or scripts for Logic (mapping faders to mixer, knobs to Smart Controls or instruments). Advanced controllers can display track or plugin info and allow browsing instruments from the hardware (e.g. NI Komplete Kontrol integration with Logic’s library). Offers transport control(start/stop recording from hardware) and sometimes mapping to Logic’s arrangement (e.g. navigation buttons, undo, quantize shortcuts on the keyboard). With Logic Pro, controllers like Novation, Akai, Nektar, etc., have well‑documented integration profiles. In short, provides a hands‑on extension of Logic – great for reducing mouse usage. One consideration: requires Logic to be running; integration features are useless if the DAW is closed. But within Logic, it can significantly speed up workflow and make the process more tactile.
Price Range (USD) Wide range:
Budget:~$250–$500 can buy capable small synths (e.g. Korg Minilogue, Arturia MicroFreak). There are even mini‑synths under $200 (e.g. Korg Volca series).
Mid‑range:$500–$1000 covers many popular analog and digital synths (e.g. 61‑key virtual analogs, digital wavetable synths). Lots of quality choices in this range.
High‑end:$1000–$3000 gets into professional territory (Polybrute, Prophet‑6, high‑end digital workstations).
⚠️ Flagship/Exotic:$3000+ for premium analog polys or modular setups – e.g. Oberheim OB‑X8 (~$5k), Moog One (~$6‑8k). These are top of the line, niche for serious enthusiasts or studios.
(Synths for every budget exist – it’s a golden age for hardware options.)
Moderate to high:
Entry‑level:~$400–$800 for basic 88‑key digital pianos (e.g. Yamaha P‑45 ~$499, Roland FP‑10, Casio CDP series). These provide solid piano feel and sound for beginners.
Mid‑range:$800–$1500 for better key actions, sounds, and features (e.g. Roland FP‑30X, Yamaha P‑125, Kawai ES series). Many home/stage models fall here, suitable for intermediate to gigging use.
High‑end:$1500–$3000 for advanced portables and mid‑level console pianos (e.g. Yamaha CLP‑735, Nord Piano 5, Roland RD‑2000). These offer superior sound systems, realistic wooden keys, and more voices. Professionals and serious hobbyists often choose in this bracket.
⚠️ Flagship hybrid:$3000–$8000+ for top‑tier digitals and hybrids (Yamaha Clavinova higher models, Kawai Novus or Yamaha AvantGrand hybrids, etc.). These have the most authentic actions (some taken from real grand pianos) and premium build. For example, a Yamaha CLP‑885 is around $6,399, and certain hybrid grands exceed $7k. Only necessary if budget allows and utmost realism is required.
(Notably, excellent digital pianos cluster around the $1000–$2500 range, with diminishing returns beyond except for luxury feel/aesthetics.)
Mostly affordable:
Low‑cost:$50–$200 for compact controllers (25‑key minis, basic 49‑key). E.g., M‑Audio Keystation 49 or Akai MPK Mini. Many entry controllers are ~$100, making them the cheapest way to get a playable keyboard into Logic.
Mid‑range:$200–$500 covers the majority of standard controllers (e.g. Novation Launchkey 49/61 ~$249/299, Arturia KeyLab Essential, Akai MPK261). These usually have a good balance of key quality and control features. At ~$450 you get a high‑end 61‑key with aftertouch.
High‑end:$500–$1000 for 88‑key weighted controllers or specialty models. E.g., Studiologic SL88 (~$600–$800 depending on model), Native Instruments S88 (~$999), Arturia KeyLab 88 MkII (~$999). These bring premium key actions and more extensive integration/screens. Still cheaper than equivalent digital pianos because you’re not paying for a sound engine or speakers.
⚠️ Very high‑end:$1000+ is relatively rare, but some niche products exist (e.g. NI Komplete Kontrol S88 Mk3 $1299, Roland A‑88MKII ~$1200). Generally, MIDI controllers cap below the cost of high‑end instruments – you can get top‑tier controllers for ~$1500 at most. This affordability is a strong point: for the price of one high‑end synth, you could get a great controller and numerous software instruments.

Summary of the Comparison: In essence, synthesizers, digital pianos, and MIDI keyboards each excel in different areas. Synthesizers offer an all‑in‑one creative sound source – they marry the physical immediacy of an instrument with the ability to sculpt wholly new sounds, which is invaluable for sound designers and electronic musicians. They let you step outside the computer and interact directly with sound in a tactile way, often yielding unique results. However, they entail additional cost and some complexity, and you might need several to cover the sonic ground that one DAW’s instrument library can (one synth might not do everything). Digital pianos, on the other hand, provide the closest connection to the centuries‑old piano tradition – for a pianist or anyone who values the nuances of touch and pedaling, they are the obvious choice. They integrate into a modern setup (via MIDI to Logic) while preserving the feel of a real instrument, thus they empower performers and composers who primarily work at the keyboard to translate emotion into their DAW sequences authentically. Their scope is narrower, but within that scope (piano and related sounds) they are highly optimized and expressive. MIDI master keyboards are the workhorses of the MIDI world – unglamorous on their own, but incredibly flexible. They shine in a studio where maximizing the use of Logic Pro’s capabilities is the goal: one controller can harness a thousand sounds, and with DAW integration features, it can streamline production and arrangement tasks. A controller is often the most budget‑friendly way to get started, and one can gradually expand by adding hardware synths or better controllers as needed. The choice between these ultimately comes down to one’s priority: sound design freedom vs. authentic playability vs. integration and cost.

In terms of Industrial Design and CIx, one can appreciate how each category’s design ethos serves its purpose: the synth entices you to turn knobs and discover new sounds (interface as an interactive playground), the digital piano invites you to sit and play with an elegant simplicity (interface as an invisible bridge to tradition), and the MIDI controller often tries to disappear in function – integrating so seamlessly with software that it becomes second nature to use (interface as an extension of the software environment). Each design philosophy has merit, and in a well‑equipped Logic Pro studio, elements of all three might coexist.

Below is a final at‑a‑glance table highlighting a few key points and representative models with prices from each category, which can serve as a quick reference guide:

Category Key Advantages Notable Example (specs) Approx. Price (USD)
Synthesizer ✔️ On-board sound (analog/digital) – great for unique tones and hands-on sound design.
✔️ Tactile controls for expression (knobs, sequencers, etc.).
✔️ Use standalone or with Logic (record via MIDI or audio).
⚠️ Generally more expensive per sound than software; specific sonic focus per synth.
Korg Minilogue XD– 4‑voice analog/digital poly synth, 37 keys. Accessible interface, analog warmth + digital effects. Great entry synth for production . $649
(Mid-priced; Budget synths start ~$300, Flagships $2000+)
Digital Piano ✔️ Realistic piano touch and sound– ideal for performance and composition.
✔️ Ready to play (built-in speakers, no latency).
✔️ Doubles as high-quality 88-key MIDI controller for Logic.
⚠️ Limited to piano/keyboard tones, minimal sound tweaking.
Yamaha P‑125– 88‑key graded hammer‑action, stereo grand piano samples, built‑in speakers. Popular intermediate digital piano for home and studio. $799
(Entry models ~$500; Advanced console pianos $3000+)
MIDI Controller ✔️ Most flexible– control any software/hardware instrument.
✔️ Many offer pads/faders/knobs & DAW integration (designed for Logic, etc.).
✔️ Generally affordable and portable.
⚠️ No built‑in sounds – requires computer; key quality varies by price.
Novation Launchkey 61 Mk3– 61 synth‑action keys, 16 pads, 8 knobs, 9 faders. Deep Ableton/Logic integration, Scale/Chord modes. Hands‑on production controller. $299
(Budget 25‑key ~$100; 88‑key weighted ~$1000)

In conclusion, when working with Logic Pro on a Mac and focusing on sound design, consider what inspires your creativity most. If turning physical knobs and exploring new timbres excites you, a synthesizer will be a rewarding partner. If the feel of authentic piano keys under your fingers is where your ideas flow best, a digital piano will serve as both your writing tool and a dependable controller. If you want the widest sonic canvas and tight DAW integration, a good MIDI master keyboard (perhaps paired with Logic’s instrument library and plugins) gives you an entire studio’s worth of sounds at your disposal. Often, a combination can yield the best of all worlds – e.g. using a digital piano to input chords, a synth to create a signature pad, and a controller to tweak effects – but with a flexible budget, you have the freedom to experiment and build the setup that best complements your creative workflow. The music ultimately benefits when you choose tools that inspire you, and understanding the strengths of synthesizers, digital pianos, and MIDI controllers helps you make an informed decision in crafting your ideal Logic Pro rig. With any of these in your arsenal, Logic Pro X (and now Logic Pro on Apple Silicon, etc.) will readily become a powerful extension of your musical ideas, enabling you to design sounds and compositions with precision and passion.

Written on May 11, 2025


Comparison of MIDI Controllers and Audio Devices (Written May 14, 2025)

This comparison covers a range of MIDI controllers and related devices, grouped into three categories: Keyboard MIDI Controllers (from ultra-portable 25-key units to full-size 88-key boards), a Pad Controller (grid-based controller), and an Audio Interface/Mixer for streaming. The devices included are the Akai MPK Mini MK3, Akai MPK Mini Plus, Nektar Impact LX25+, M-Audio Keystation 49 MK3, M-Audio Keystation 61 MK3, Alesis Q88 MKII, Novation Launchpad Mini MK3, and the Maonocaster AME2. Each is evaluated on key dimensions like beginner-friendliness, studio suitability, portability, build quality, Logic Pro integration, keybed and pad features, control capabilities, pros/cons, and ideal use cases. The following table provides an overview, and detailed discussions follow.

Comparison Overview

Aspect Keyboard MIDI Controllers Pad Controller Audio Interface
Akai MPK Mini MK3 Akai MPK Mini Plus Nektar Impact LX25+ M-Audio Keystation 49 MK3 M-Audio Keystation 61 MK3 Alesis Q88 MKII Novation Launchpad Mini MK3 Maonocaster AME2
Beginner Friendliness ✅ Easy to start ✅ Beginner aids (chords/scales) ✅ Very accessible ✅ Simple and straightforward ✅ Simple and straightforward ⭕ Moderate (piano-focused) ⭕ Moderate (specific workflow) ✅ Highly user-friendly
Suitability for Studio Production ⭕ Good for beats; limited keys ✅ Versatile features for studio ✅ Great DAW control ⭕ Basic input; few controls ⭕ Basic input; few controls ✅ Full range for composition ⭕ Niche (loop/clip focus) ❌ Not for music production
Portability ✅ Extremely portable ✅ Very portable ⭕ Fairly portable ⭕ Moderate ⭕ Moderate ❌ Bulky ✅ Extremely portable ✅ Portable (built-in battery)
Build Quality ✅ Solid for its size ✅ Sturdy (robust feel) ⭕ Decent (plastic chassis) ⭕ Decent (lightweight plastic) ⭕ Decent (lightweight plastic) ⭕ Average (budget build) ✅ Durable pads and body ⭕ Consumer-grade build
Integration with Apple Logic Pro ⭕ Standard MIDI support ⭕ Standard MIDI support ✅ Deep integration (auto-mapped) ⭕ Standard MIDI support ⭕ Standard MIDI support ⭕ Standard MIDI support ✅ Native Live Loops support ❌ No MIDI/DAW control
Keybed Feel & Keys 25 mini keys (synth-action, velocity) 37 mini keys (synth-action, velocity) 25 full-size synth-action keys (no weight) 49 full-size synth-action keys 61 full-size semi-weighted keys 88 full-size semi-weighted keys No keyboard (64-pad grid) No keyboard (audio mixer)
Aftertouch Support ⭕ Pads only ⭕ Pads only ❌ None ❌ None ❌ None ❌ None ❌ None ❌ None
Drum Pads & Expressiveness 8 velocity-sensitive pads (pressure-enabled) 8 velocity-sensitive RGB pads 8 velocity-sensitive pads (4 banks) ❌ None ❌ None ❌ None 64-pad RGB grid (no velocity) 11 sample pads (no velocity)
Assignable Knobs/Faders 8 endless knobs; 4-way joystick 8 endless knobs; pitch & mod wheels 8 knobs; 1 fader; transport controls Pitch & mod wheels; 1 fader; transport Pitch & mod wheels; 1 fader; transport Pitch & mod wheels; 1 fader; transport; pedal inputs None (pads only) Volume knobs, effect toggles (no MIDI out)
Overall Control Capabilities Pads, knobs, arpeggiator; USB MIDI only Pads, knobs, wheels; arpeggiator & sequencer; MIDI & CV out Full DAW control (transport, mixer) + performance pads Basic keyboard input, minimal DAW control Basic keyboard input (semi-weighted feel), minimal DAW control Full-range keys with essential controls; no advanced features Clip/scene launching, light performance control in DAWs All-in-one audio mixing, FX (voice/podcast focus)
Notable Pros
  • Ultra-compact & lightweight
  • Improved mini keybed
  • MPC-quality pads w/ aftertouch
  • Bundled music software
  • Expanded 37-key range
  • Pitch/Mod wheels added
  • Chord & Scale modes built-in
  • Onboard sequencer, CV/MIDI out
  • Full-size keys in small form
  • Seamless Logic/DAW integration
  • Many controls (pads, fader, knobs)
  • Great value for features
  • Affordable & simple
  • 49 keys for broad range
  • Lightweight and bus-powered
  • Includes basic transport controls
  • 61 keys (wider range)
  • Semi-weighted feel
  • 5-pin MIDI output available
  • Bundled learning software
  • 88 keys for full piano range
  • Semi-weighted, expressive play
  • Sustain & expression pedal support
  • USB and MIDI Out versatility
  • Extremely compact grid
  • Vibrant RGB pads
  • Ideal for Ableton Live & Logic loops
  • Customizable MIDI mappings
  • All-in-one podcast solution
  • Very easy to use
  • Multiple inputs (XLR, instrument, BT)
  • Fun sound FX & voice tweaks
Notable Cons
  • Only 25 mini keys
  • Joystick vs. standard wheels
  • No MIDI DIN output
  • No aftertouch on keys
  • Steeper learning curve
  • Still mini keys (not full-size)
  • No internal battery/sounds
  • Older USB-B connector
  • Only 2 octaves of keys
  • Pads feel a bit stiff
  • Plastic build is just average
  • No fancy arpeggiator or scales
  • Very few extra controls
  • Synth-action keys only
  • No pads or aftertouch
  • Plastic build (not premium)
  • Minimal controls (no pads)
  • Bulkier to transport
  • Semi-weighted not fully weighted
  • No aftertouch or advanced features
  • Key action quality is mediocre
  • No pads or advanced features
  • Large and not backpack-friendly
  • Build and feel reflect budget price
  • No velocity/pressure on pads
  • No knobs or faders at all
  • Limited use outside clip launching
  • Ableton-centric (less for traditional play)
  • Not studio-grade audio fidelity
  • Mixed-down output only (no multi-track)
  • Plastic construction (handle with care)
  • No MIDI control for DAW
Ideal Use Cases Mobile beat-making, beginners in EDM/hip-hop production, small desk setups Portable songwriting with more range, hybrid hardware/software rigs, theory learners (chord mode) Home studios needing tight Logic Pro control, producers who want full-size keys in a compact unit Entry-level music production, basic home studio keyboard input, learners on a budget Aspiring keyboard players who also produce, project studios needing a cost-effective 61-key Pianists/composers using virtual instruments, studios requiring full piano range on a budget Ableton Live performers, electronic music DJs launching clips, Logic users exploiting Live Loops Podcasters and streamers doing live shows, content creators mixing audio and effects on the fly

Detailed Discussion

Keyboard MIDI Controllers

Compact Key Controllers (25–37 keys): The Akai MPK Mini MK3 and MPK Mini Plus exemplify portability and feature-rich design for their size. The MPK Mini MK3 is extremely portable (about two octaves of mini-keys) and is often recommended to beginners due to its simple USB plug-and-play setup and included software bundle. It provides a set of 8 responsive MPC-style pads and 8 assignable knobs, which is impressive for such a small unit. Its thumb joystick for pitch bend/modulation saves space (though some traditional players prefer separate wheels). In use, the MK3 is great for beat making and sketching ideas on the go or in tight spaces, but its 25 mini keys mean it’s not intended for complex two-handed performances. Build quality is solid for a budget device, with Akai’s improved keybed making the mini keys more playable than earlier versions. Overall, it’s very friendly to beginners and hobbyists, with an intuitive layout, though it lacks advanced connectivity (no 5-pin MIDI out) and the keys have no aftertouch.

The Akai MPK Mini Plus expands on the MK3’s concept to cater to more advanced needs while remaining beginner-friendly. It adds an extra octave (37 mini keys total), which many musicians find hits a “sweet spot” for playability without sacrificing portability. Notably, the Mini Plus introduces full-size pitch bend and modulation wheels (a welcome improvement for expressive playing) and includes unique features like a built-in step sequencer, arpeggiator, and dedicated Chord and Scale modes. These scale/chord functions can assist users with limited music theory knowledge – effectively allowing a novice to play harmonized chords or stay in key with one finger. This makes the MPK Mini Plus both a creative tool for experienced producers and a learning aid for beginners. The device also stands out by offering CV/Gate outputs and traditional MIDI DIN in/out, so it can interface with hardware synths and modular gear (something rare in this size class). In a studio setup, this versatility means the Mini Plus can serve as a central controller for both software (DAWs, virtual instruments) and external analog devices. The trade-off for its richer feature set is a slightly larger footprint and a more complex interface – users might face a short learning curve to master the sequencer and modal features (some functions require key combinations). Nonetheless, Akai’s build is robust (the unit feels sturdy and well-made), and at its price point it delivers exceptional value. It is well-suited to mobile producers who want more than the basics and are perhaps looking to grow into more advanced production techniques over time.

Full-Featured 25-key Controller: The Nektar Impact LX25+ offers a different approach to the compact controller category. Instead of focusing on ultra-miniaturization, Nektar provides 25 full-size keys and emphasizes deep integration with DAW software. Right out of the box, the LX25+ can connect to Logic Pro (as well as many other DAWs) with Nektar’s custom integration, meaning transport controls, fader, and knobs are pre-mapped to Logic’s functions. This is a significant advantage for a user who plans to do a lot of work in Logic – you can play, stop, record, adjust mixer volumes, and even navigate tracks or plugin parameters using the controls on the keyboard, without having to manually map them. The keys themselves are synth-action with medium tension; while they are not weighted, they feel responsive and are full-sized, which players with piano experience will appreciate over tiny keys. The Impact LX25+ includes 8 velocity-sensitive pads for drum programming or triggering clips (these pads can switch across four banks, effectively giving access to up to 32 MIDI notes), 8 assignable knobs, and even a short 30mm fader that often defaults to controlling the master volume or track levels. Its array of buttons for octave shift, transpose, and track navigation underscore that it’s designed to enhance workflow in a recording environment. Beginners can benefit from this integration because it reduces setup friction – for example, starting a recording or quantizing notes can be done from the keyboard itself. That said, like other 25-key units, it provides limited melodic range (you’ll use the octave shift frequently for bass lines vs. melodies). The build quality is adequate; it’s mostly plastic but generally reliable, though not as hefty as some larger controllers. The pads on the LX25+ light up and are sensitive (with adjustable velocity curves), albeit reported to be a bit stiff, requiring a firm tap for full velocity. In summary, the Nektar LX25+ is ideal for someone with a small studio or on-the-go setup who prioritizes seamless DAW control and full-size keys in a compact form. It may not have fancy performance features like an onboard arpeggiator or chord mode, but it excels as a “hands-on” extension of Logic Pro or other DAWs.

Mid-Size Keyboard Controllers (49–61 keys): The M-Audio Keystation 49 MK3 and 61 MK3 are representatives of a straightforward, no-frills philosophy. These controllers are essentially designed to provide a piano-like key experience with minimal extra controls, at a very affordable price point. The Keystation 49 MK3 offers four octaves of full-size keys (49 keys) with a synth-action feel. It’s velocity-sensitive, so you can play dynamics, but there’s no aftertouch once keys are held. The focus here is on simplicity and immediacy: you plug it in via USB (no special drivers needed, as it’s class-compliant) and you have a playable keyboard in Logic or any music software. M-Audio does include basic transport and navigation buttons on these models (play, stop, record, directional arrows), which can be mapped in Logic Pro to control the transport without reaching for the mouse – a convenient feature for basic recording tasks. There’s also a single volume fader and the standard pitch bend and modulation wheels. These controls are handy but rudimentary; unlike the Nektar, there isn’t a sophisticated integration profile managing them, so using the transport buttons in Logic might require setting up Logic’s key commands or simply might not be as fully featured. In terms of build, the Keystation series is known for being lightweight (the casing is entirely plastic). This makes it easy to carry around or reposition in a home studio, but also means the unit can flex slightly and may not withstand heavy abuse on the road. Users generally find the keys to be acceptable for the price – they are not high-end keys by any stretch, but they are decent for synth-action (the 49 MK3’s keys have a springy response typical of unweighted keys). Beginner producers often choose the Keystation 49 because it’s budget-friendly and does the basic job: trigger software instruments, lay down MIDI parts, and practice playing, without overwhelming them with knobs and settings. It’s well-suited for learning and for simple songwriting or virtual instrument performance. However, as the comparison table indicates, it doesn’t provide drum pads or many expressive controls, so additional gear or clicking in drums with a mouse might be necessary for beat production tasks.

The M-Audio Keystation 61 MK3 is essentially the 49’s bigger sibling, extending to 61 keys (five octaves) and introducing semi-weighted action. The semi-weighted keybed means there is a bit more resistance and weight to the keys compared to the synth-action 49, which many players find gives a more realistic or satisfying feel, especially for piano and electric piano sounds. It won’t fully mimic a hammer-action piano, but it’s a compromise that still allows organ/synth playing styles while adding some heft for better expression. This can make a difference in a studio setting if you intend to perform more nuanced keyboard parts. The Keystation 61 also uniquely features a 5-pin MIDI OUT port on the back. This allows the controller to directly connect to external MIDI hardware (such as an outboard synthesizer module or another sound source) without a computer, or to be used in tandem with a computer to control multiple devices. That adds a layer of studio flexibility that the 49-key model lacks. The rest of the controls and features are the same as the 49: pitch/mod wheels, one fader, octave controls, transport buttons, and a sustain pedal input. It similarly doesn’t have pads or encoders for plugins – it’s meant to pair with your DAW primarily as a keyboard. Portability is a little more compromised with the 61-key; it’s longer and slightly heavier, though still considered lightweight for a 61-key controller. For someone choosing between them, the decision often comes down to space, budget, and the importance of the extra octave and semi-weighted feel. The 61 MK3 is ideal for those who need to play two-handed parts or want a closer-to-piano touch for expressive playing, while still keeping costs low. It remains easy to use for a beginner, but it’s also a step-up device that can satisfy an intermediate player’s needs in a home studio. One should note that neither Keystation model provides advanced integration with Logic beyond basic MIDI input; you won’t get automatic mapping of knobs (since there are none besides the volume slider) – and you won’t get feedback displays. They simply and reliably transmit what you play and a few control messages, leaving the heavy lifting to your software.

Full-Range 88-key Controller: The Alesis Q88 MKII broadens the scope to a full 88-key piano range, which sets it apart from the others in terms of scope. This controller is aimed at those who absolutely need the extensive range of keys – for instance, piano players who want to play full arrangements or composers who may need to keyswitch and perform parts across several octaves (common in orchestral mockups). The Q88 MKII provides 88 semi-weighted keys, which is significant: many 88-key controllers at entry-level are either fully weighted (which increases cost and weight) or synth-action (which can feel too light for an 88). Alesis chose semi-weighting to keep it lighter and more affordable, while giving some resistance for better control than a simple synth action. In practice, the feel has been described as decent but not on par with a true digital piano; it’s a bit lighter than hammer action, which might actually benefit those who want to play organ or synth parts across the 88 keys. However, strictly classical pianists might find the action shallow or “springy.” Build-wise, the Q88 is surprisingly lightweight for its size, making it one of the more portable 88-key controllers (you can carry it to a gig or move it around a studio more easily than, say, a heavy workstation keyboard). It has a plastic chassis and, as some users note, the keys themselves might be slightly shorter than standard piano keys – details that reflect cost-saving design. Still, for studio use, as long as one is not overly rough, it holds up adequately. The Q88 MKII includes the essential control set: pitch bend and mod wheels (good for synth leads and modulation tasks), octave/transpose buttons (though with 88 keys you rarely need to octave shift), and transport controls (play/stop/record, etc., similar to the Keystation). Uniquely, it also provides both sustain pedal and expression pedal inputs. The expression pedal input is a nice addition – it allows continuous control (e.g., you could use it to send MIDI CC11 or any assignable CC for swell/expression, which is valuable for controlling volume or effects in real time, especially in live performance or when recording dynamic changes for orchestral instruments). The presence of a 5-pin MIDI Out port means the Q88 can directly drive external hardware or function without a computer if powered via an adapter, aligning with more professional connectivity needs. When it comes to integrating with Logic or any DAW, the Q88 doesn’t offer specialized auto-mapping or software integration profiles, but it functions reliably as a generic MIDI controller. A studio producer can use it to play software instruments (e.g., a full piano VST or a stack of synths) and map the fader or wheels manually to whatever controls needed. Its strong point is that it gives you the full range and expressive potential (via semi-weighted keys and pedals) for performance. The drawbacks are the lack of “luxury” features – no on-board arpeggiator, no pads or rotary knobs for synth parameters, and no display feedback. Also, because it’s designed to be affordable, the overall quality (key feel and build materials) is not premium – it’s sufficient for many tasks but might not satisfy a discerning concert pianist or survive heavy touring abuse. In summary, Alesis Q88 MKII shines as a budget-friendly solution for those who need an 88-key MIDI controller for their studio or stage, particularly useful for composing, practicing, and controlling external rack modules or software with a piano-like interface. It pairs well with Logic Pro for users who primarily record piano, EP, string sections, or other wide-range parts, as it won’t require frequent octave shifting. Just don’t expect bells and whistles beyond that fundamental role.

Pad Controller: Novation Launchpad Mini MK3

The Novation Launchpad Mini MK3 stands apart from the keyboard controllers as a pure pad grid controller. It forgoes a traditional keyboard entirely, instead offering an 8x8 grid of 64 pads that are typically used to launch clips, trigger drum racks, or control various functions in a music software’s session view. Novation’s Launchpad line is famously tied to Ableton Live – in Ableton, each pad can correspond to a clip slot, making it incredibly intuitive for live looping, mashups, and improvisational composition. With the Launchpad Mini MK3, Novation brought that concept into a smaller, more affordable form factor. This device is very compact and slim, easily fitting alongside a laptop in a bag, which makes it appealing to performers or producers on the move. The pads are RGB-backlit, providing visual feedback (for example, matching clip colors or indicating playing/recording status). In terms of integration with Logic Pro: since Logic Pro X 10.5, Apple introduced a Live Loops feature very similar to Ableton’s Session View, and they built in compatibility for Launchpad controllers. As a result, Launchpad Mini MK3 can seamlessly connect to Logic’s Live Loops grid – you can trigger loop cells, stop/start scenes, and even use the pad matrix to control some mixer functions (like muting/soloing tracks or adjusting volumes with some clever pad mode uses). Setting it up in Logic is straightforward via Logic’s controller setup, and once configured, it greatly enhances what you can do with Live Loops, making Logic feel more hands-on for EDM, hip-hop, or experimental looping workflows.

For beginner users, the Launchpad Mini MK3 is a bit of a double-edged sword. On one hand, its basic operation is simple: each pad is essentially a button you press to fire off a sound or loop. There are no complex multi-level menus on the device itself – modes are switched via a few function buttons (Session, Drums, Keys, User, etc.). This simplicity, along with numerous online tutorials and a strong community (Launchpads are popular in performance videos), means a motivated beginner can pick it up and start making sounds fairly quickly, especially if they use the included Ableton Live Lite software. On the other hand, someone entirely new to music production might initially be confused by what to do with a grid of pads, since it doesn’t play melodies like a piano. It’s most beneficial when used in conjunction with software that has a grid interface (Ableton Live, Logic’s Live Loops, or even FL Studio’s performance mode). In terms of expressiveness, as noted, the Mini’s pads are not velocity-sensitive – they function more like on/off switches. This is fine for triggering loops (where you typically just need a launch command), but it’s a limitation for finger drumming or playing dynamic rhythms: every hit will be the same loudness unless you program velocity changes in the software or use an external control. Higher-end Launchpads (Launchpad X, Launchpad Pro) do have velocity and even polyphonic aftertouch on pads, but the Mini MK3 keeps costs down by omitting that. So for drum programming that requires nuance, the Launchpad Mini isn’t the best choice by itself; many users pair it with a velocity-sensitive pad controller or just use a MIDI keyboard for the actual drum hits.

Where the Launchpad Mini MK3 excels is in giving you an immediate, visual way to interact with music in a non-linear fashion. Build-wise, it’s sturdy enough for regular use – the pads are rubbery and durable, and because there are no moving parts (knobs/faders), it’s quite robust. It draws power from USB (no external supply needed), though if you connect to an iPad or older USB ports, you might need a powered hub according to some reports (the pad LEDs can draw some power). For studio production, one wouldn’t use the Launchpad Mini as the sole controller; rather, it complements a keyboard or other gear. For example, a producer might use a Keystation 61 to play chords and a Launchpad Mini to arrange loops and beats. Live performers (especially electronic music artists) find Launchpads useful for triggering backing tracks or samples on stage with precise timing. In the context of Logic Pro integration, the Launchpad Mini can turn Logic into a live performance tool, where you can record loops on the fly, then tap pads to build up an arrangement. This is a newer use-case for Logic (since the Live Loops feature is relatively recent), and the Launchpad is essentially the hardware that Logic Live Loops was designed to work with. In summary, the Novation Launchpad Mini MK3 is highly specialized: it’s perfect for clip launching, beat remixing, and improvisational loop juggling, and it’s unmatched in portability for this role. Its limitations (lack of velocity, no knobs/faders) mean that for mixing or expressive playing, you’ll need other controllers, but for what it is intended to do, it does it exceedingly well. Beginners interested in the world of launchpad performances or loop-based production will find it an approachable entry point, while experienced Ableton/Logic users will value it as a compact extension of their software’s capabilities.

Audio Interface Controller: Maonocaster AME2

The Maonocaster AME2 diverges significantly from the other devices in this comparison. It is primarily a streaming/podcast audio interface and mixer rather than a MIDI instrument controller. Its inclusion alongside the MIDI controllers is because it serves a control function in the audio realm – just focused on live audio signals and sound processing for content creation. Physically, the Maonocaster AME2 is a small desktop console with various knobs, buttons, and pads. It is designed as an all-in-one solution for people who want to run a podcast, livestream, or other content with minimal technical fuss. To that end, it combines what would traditionally require multiple devices (audio interface, mixer, sampler, effects unit) into a single battery-powered unit.

In terms of beginner-friendliness, the Maonocaster is very much plug-and-play. A user can connect microphones (it has XLR mic inputs with built-in preamps and even supplies phantom power for condenser mics), instruments or auxiliary devices, and even Bluetooth audio as an input, and then mix all these sources with physical knobs for levels. For someone new to audio production, this tactile, immediate control is often easier to grasp than trying to mix sources in software. The AME2 also has a series of sound effect pads and built-in effect processors. For example, it typically offers preset reverb effects, pitch shifting (voice changer effects that can make you sound like different characters), an auto-tune effect for musical vocals, and a “denoise” function to reduce background noise. The sound pads can be loaded or recorded with jingles, applause sounds, or any snippets that a streamer might want to trigger during a live show (like intro music or comedic sound effects). This is analogous to a radio DJ’s cart machine, all accessible with one button press. Up to 11 customizable pads means a host can have a range of sounds at their fingertips, adding an interactive dimension to streams without needing additional software.

When it comes to integration with a DAW like Logic Pro, the Maonocaster AME2 essentially acts as an external sound card. It will send a mixed stereo output of all its inputs to the computer via USB. You can definitely use it to record into Logic – for instance, record a podcast conversation or a live music set – but unlike the MIDI controllers, it does not send MIDI control messages that Logic can map to transport or instrument parameters. Its knobs and faders are strictly for the internal mixing of its audio inputs; Logic will just see the final stereo mix (or possibly a couple of channels depending on driver support) coming in. For studio music production use, this is limiting because you cannot multitrack the individual inputs – if you have two mics and a guitar going through the Maonocaster, they’ll be combined when recording into Logic, which reduces post-production flexibility. Therefore, in a music studio context, the AME2 is not the ideal audio interface if one needs high fidelity and separate tracking of each source. Audio quality-wise, reviewers and users note that while the Maonocaster is perfectly fine for casual streaming (it offers high gain preamps – up to 60dB gain, which is good for even gain-hungry dynamic mics – and 16-bit/48kHz digital resolution which is adequate), it is not a “pro studio” device. There is a bit more noise and slightly less transparent sound compared to higher-end dedicated audio interfaces or mixers. Essentially, it prioritizes convenience and fun features over pristine audio path. Build quality is in line with consumer electronics – mostly plastic chassis, but it’s reasonably well-built for desktop use. It even includes an internal rechargeable battery, which underscores its portability (one can run a small interview or stream from anywhere without needing mains power for a couple of hours). The presence of the battery also means it doesn’t draw power from the connected computer or tablet, a thoughtful design so that, for example, an iPad won’t get drained by it during a mobile recording.

The Maonocaster AME2 shines in “live” scenarios: think of a solo content creator doing a Twitch stream with a mic for their voice, maybe a second mic for a guest or instrument, background music from their phone via Bluetooth, and triggering audience laughter or theme music with the pads – all mixed and output in real time. It even has a feature called “sidechain” or auto-ducking, where it will automatically lower the background music when it detects you speaking into the mic (so your voice comes through clearly). These are tasks that can be done in software, but the AME2 makes them available at the push of a button, which is great for a one-person operation who doesn’t want to fiddle with software while performing or talking. Its user interface is clearly labeled and meant to be intuitive (for instance, knobs are often marked for Mic, Music, Monitor, etc., and pads are big and easy to hit). A beginner in audio could grasp it quickly – much faster than learning how to apply VST effects and routing in a DAW – which is why it’s touted as a beginner-friendly device for streamers. On the downside, as noted, for someone who is an audio engineering enthusiast or who demands multi-track recording for post-production, this device can feel limited. Also, being a jack-of-all-trades, some of its effects (like the auto-tune or noise reduction) are not as refined as specialized equipment or plugins – they’re fun and sometimes useful but not highly configurable.

In summary, the Maonocaster AME2 is not a MIDI controller or a traditional music production tool; it’s best seen as a compact broadcast studio. It doesn’t interact with Logic Pro in the manner the other controllers do (you won’t use it to play a synthesizer or control Logic’s faders remotely), but you might use it to record into Logic or another DAW for a quick capture of a live mix or to stream audio that’s also being processed in Logic. Its inclusion in this comparison highlights a scenario: a musician or producer who also does streaming/podcasting might use, say, an MPK Mini for making music and a Maonocaster for streaming their show. Each serves a different purpose. The AME2’s ideal user is someone like a podcaster, live content creator, or a solo performer who wants to simplify the audio setup. It’s humble in its audio fidelity ambitions but big on convenience. If one’s goal is to have a professional recording studio setup, they would likely bypass the Maonocaster in favor of a more robust audio interface and separate MIDI controllers; but if the goal is to run a lively interactive stream with minimal technical hassle, the AME2 is a fantastic tool. It’s a specialized device in this lineup, and it complements the others by covering the live audio mixing domain rather than MIDI performance.

Conclusion

Each device in this comparison serves a distinct niche, and the “best” choice ultimately depends on the user’s priorities and workflow. The Akai MPK Mini MK3 and Plus pack a lot of creative power into portable keyboards, making them favorites for mobile producers and beginners who want pads and versatile control in one unit. The Nektar Impact LX25+ caters to those who value DAW integration and full-size keys despite needing a small controller. M-Audio’s Keystation 49 and 61 MK3 offer simple, reliable keyboards for those who primarily need to play music into their DAW with minimal distraction, scaling up in range and feel for more serious players. Alesis’s Q88 MKII addresses the needs of pianists and composers seeking an 88-key range without breaking the bank, covering essential controls for expression. Meanwhile, the Novation Launchpad Mini MK3 stands out as a tool for modern production techniques, turning software into a live instrument – ideal for loop-based creation and performance. Finally, the Maonocaster AME2 reminds us that not all controllers are about MIDI notes: some are about managing the entire sound output for an audience, underlining its role as a streamer’s best friend. In a professional, humble assessment, none of these devices is universally “better” than the others – rather, each excels in its intended domain. A home studio might even incorporate several of them: for example, using a Keystation 61 for melody and chords, a Launchpad for triggering samples, and a Maonocaster to stream the session. By considering the dimensions compared above – from the feel of the keys and pads to the integration with Logic Pro and beyond – users can identify which device aligns most closely with their use case. Whether one is a beginner taking the first steps in music production, a seasoned producer optimizing a studio, or a content creator blending music and live interaction, the right tool (or combination of tools) from this lineup can greatly enhance the creative process.

Written on May 14, 2025


Logic Pro & AI


AI-Powered Music Production in Logic Pro 11 (Written June 18, 2025)

Logic Pro 11 elevates music production with advanced artificial intelligence (AI) features and modern audio tools. These additions serve as studio assistants that simplify complex tasks for beginner producers while preserving the artist’s creative control. This article provides a systematic overview of Logic Pro 11’s AI-driven capabilities and audio-to-MIDI conversion tools, aimed at helping music-makers understand and harness these features effectively. All content here focuses on Logic Pro 11’s native functionality and compatible third-party tools, organized for clarity and ease of reading.

Built-in AI Features in Logic Pro 11

Logic Pro has long included smart functionalities (such as Drummer and Smart Tempo), and version 11 expands on this foundation with new AI-enhanced tools. These built-in features can generate musical performances, adapt recordings automatically, and apply intelligent audio processing. Below, each major AI-powered feature in Logic Pro 11 is outlined:

  1. Drummer and Session Players

    Drummer is Logic’s acclaimed virtual session drummer, an AI-powered instrument that generates realistic drum performances in a chosen style. Producers can select a drummer profile (rock, electronic, songwriter, etc.) and adjust parameters like complexity, loudness, and fill frequency. The Drummer interprets these settings to perform dynamic drum grooves that sound authentic. It was one of the first generative musician tools in a DAW, and in Logic Pro 11 it becomes even more powerful through the introduction of Session Players.

    Session Players extend the Drummer concept to other rhythm section instruments, effectively providing a personal AI-driven backing band. Two new virtual players – a Bass Player and a Keyboard Player – join the drummer. Each uses trained AI models and sample libraries to craft musical performances that respond to user direction:

    • Bass Player: Offers multiple bass playing styles (picked, fingerstyle, funk, upright, etc.) with control over groove complexity and intensity. Advanced options allow nuances like slides, mutes, and dead notes. The Bass Player can improvise basslines following the song’s chord progression or be guided by preset patterns and user adjustments.
    • Keyboard Player: Emulates a studio keyboardist with selectable playing styles (e.g. rock piano, pop ballad, jazz comping, etc.). It can play anything from simple block chords to sophisticated chord voicings with extended harmony. Like the Bass Player, its performance adapts to a given chord progression and style complexity set by the producer.

    Both new Session Players integrate with Logic’s Global Chord Track, a feature that defines the song’s chord progression globally. When chords are set on this track, the Bass and Keyboard players automatically follow along, ensuring that the generated basslines and keyboard parts align musically with the song’s harmony. All Session Players (drums, bass, keys) can thus jam together coherently under the song’s chord structure. The result is a quick way for a solo producer to get a full-band accompaniment that feels played by seasoned musicians. The human creator remains in charge: one can tweak the players’ parameters, swap player styles, or manually edit any generated MIDI region to refine the performance.

    Key benefits for beginners:

    Session Players enable users with limited instrumental skills to add realistic rhythm section parts to their productions. For example, a beginner can sketch chords on the Global Chord Track, and the AI players will generate a drum beat, bassline, and keyboard part that fit those chords in the chosen style. This fosters experimentation with arrangements and song ideas without requiring advanced music theory or performance chops. The tone of these virtual players is also customizable – Logic Pro 11 includes new instrument plug-ins like Studio Bass (six meticulously sampled bass instruments) and Studio Piano (three richly sampled acoustic pianos) to give the Bass and Keyboard players authentic sound options. Overall, Drummer and Session Players act as a creative catalyst, helping users quickly achieve a full-band sound while they learn and compose.

    A view of Logic’s Drummer and Session Players interface. Users can adjust simple controls (like complexity and intensity) to direct the AI-generated performance for drums, bass, or keyboards. The Global Chord Track ensures all virtual players follow the same chord progression, resulting in a cohesive backing band.

  2. Smart Tempo

    Keeping multiple recordings in time used to be a challenge, especially if they were recorded without a click track or come from different sources. Smart Tempo is an AI-driven tempo detection and synchronization feature in Logic Pro that addresses this. It automatically analyzes audio recordings or imported files to determine their tempo and timing nuances. With Smart Tempo, Logic can match a recording’s tempo to the project or vice versa, all without audible artifacts.

    In practice, Smart Tempo operates in three modes:

    • Keep Project Tempo: Maintains the project’s set tempo and stretches or compresses new recordings to fit that tempo.
    • Adapt to Recording: Adjusts the project’s tempo map to follow the natural tempo variations of a recorded performance (great for recordings made without a metronome – the project grid will “bend” to match the performance’s timing).
    • Automatic Mode: Detects whether an audio file has a steady or variable tempo and intelligently decides whether to keep or adapt.

    For a beginner, this means you can record a guitar or vocal freely, expressively slowing down or speeding up, and then use Smart Tempo to align drum loops or other tracks to that expressive timing. Conversely, if you drag in a drum loop or DJ mix with a drifting tempo, Logic can analyze it and create a tempo map so that it syncs up with other instruments. The Smart Tempo Editor provides a visual interface to fine-tune the detected beats and correct any analysis errors (for example, if a beat was misdetected, you can insert or delete tempo markers).

    Smart Tempo’s AI underpinning allows it to handle complex, real-world recordings — it can interpret tempo changes, ritardandos, or human imperfections in timing. This feature greatly simplifies mashups, remixes, or live-band recordings by avoiding the need to manually slice and warp audio. The result is a more natural-sounding alignment compared to rigid time-stretching, since Smart Tempo preserves the performance feel while making everything lock in rhythmically.

  3. Flex Pitch and Pitch Correction

    Pitch adjustment is another domain where Logic Pro 11 leverages intelligent processing. It offers two complementary tools:

    • Flex Pitch – for detailed, manual pitch editing within audio regions.
    • Pitch Correction plug-in – for automatic real-time tuning (similar to a basic Auto-Tune effect).

    Flex Pitch uses algorithms to detect individual notes in a monophonic audio recording (such as a sung vocal or a played solo instrument) and allows the user to adjust the pitch and timing of each note graphically. When an audio region is in Flex Pitch mode, you see its notes on a piano roll-like interface where you can drag notes up or down in pitch or nudge their timing. This is akin to having a built-in Melodyne-style editor. It even enables changing note lengths, adjusting vibrato, or correcting pitch drift within a note. The strength of Flex Pitch is its precision and transparency; subtle intonation issues in a vocal can be fixed without re-recording, and creative pitch manipulations (like introducing harmonies or transforming melody shapes) are possible non-destructively.

    Pitch Correction, on the other hand, works as an insert effect and tunes incoming audio in real time to the nearest specified scale tone. It’s simpler: you set the target key/scale and an appropriate response speed. The algorithm will then pull off-key notes toward the correct pitch as the music plays. This plug-in is useful for quick fixes or for that iconic hard-tuned vocal effect (by setting a very fast response). While it’s not a “learning” AI system, it represents an automated approach to pitch adjustment that complements Flex Pitch. Beginners often use Pitch Correction to polish vocal recordings instantly – it can make a slightly flat vocal sit in key with minimal effort.

    Notably, these tools can work hand-in-hand: one might use Pitch Correction subtly during playback for mild assistance, and then apply Flex Pitch offline to handle any notes that still need manual intervention or creative changes. Both are integrated seamlessly into Logic’s workflow.

    Audio-to-MIDI with Flex Pitch:

    A powerful offshoot of Flex Pitch is the ability to convert audio into MIDI data. Logic Pro 11 can create a MIDI representation of a monophonic audio recording when Flex Pitch is enabled on that region. This means if you sing or hum a melody (or record a single-note guitar solo), Logic can generate a MIDI track that mimics that melody. The MIDI notes will match the pitch and timing of the original performance, and even approximate the dynamics by assigning note velocities corresponding to the audio’s loudness. This feature is extremely useful for doubling a vocal line with a synth, transcribing an improvised solo, or transforming a recorded melody into a different instrument sound.

    Internally, the software’s intelligence is extracting the pitch curve from the audio. In ideal cases (clear monophonic lines), the conversion is impressively accurate. Before conversion, it’s advisable to correct any obvious errors with Flex Pitch (ensuring each intended note is detected correctly). Once converted, the resulting MIDI can be edited as needed – often requiring some cleanup like removing stray notes (e.g. from breaths or string noise) or adjusting note lengths. This built-in audio-to-MIDI conversion is covered in detail later in this article, but it’s worth highlighting here as a creative AI-driven feature stemming from Flex Pitch.

  4. Stem Splitter

    Audio source separation, once a research topic, is now at the fingertips of Logic users through Stem Splitter. This feature employs AI models to deconstruct a mixed audio file into four component stems: vocals, drums, bass, and other instruments. With a simple command, a stereo song or any recorded mix can be split into these parts right within Logic Pro 11. This is incredibly useful for remixing and practice purposes – for instance, a producer can take a favorite song and isolate the vocals to create a cappella tracks, or extract the drum part to sample it.

    Stem Splitter was designed to help recover and reuse musical moments that might otherwise be “locked” in a full mix. If you have a live jam recording or an old bounce of a project and want to rework it, Stem Splitter can pull apart the elements so you can treat each separately. The process is fast, taking advantage of Apple silicon’s machine learning acceleration to perform separation on-device without needing cloud processing. Once separated, each stem appears as its own track in your project, and you can apply effects or edits independently – for example, you might remove the original vocals and add your own, or you might isolate a bass riff to build a new song around it.

    For beginner producers, Stem Splitter opens up creative opportunities like sampling and learning by deconstruction. One could split a song by a favorite artist, solo the drum stem to study the groove, or use the separated stems to practice mixing (adjusting levels and EQ on the parts to see how it affects the overall track). It’s also a quick fix for imperfect recordings: imagine you recorded a band live and the vocalist was too quiet – splitting the stems would let you raise the vocal stem’s volume or apply correction just to the vocals. While the separation is not always perfect (AI separation can occasionally leave artifacts or bleed, especially if sources overlap in frequency), it is remarkably good for a tool inside a DAW. The slight limitations are typically easy to work around by gentle EQ or by using the separated stems as guides.

    In summary, Stem Splitter brings what used to require specialized tools (or manual EQ isolation tricks) into a one-click operation. It embodies AI’s role in modern production – saving time on technical hurdles and enabling creative workflows that were previously impractical for the average user.

  5. ChromaGlow

    ChromaGlow is a new AI-driven audio effect in Logic Pro 11, designed to add analog-style warmth and saturation to tracks. Under the hood, ChromaGlow uses machine learning to emulate the nuanced behavior of various pieces of vintage studio hardware – think classic tape machines, tube preamps, and analog compressors that impart a pleasing coloration to sound. Instead of simple distortion or overdrive, ChromaGlow’s algorithms capture subtle nonlinearities and harmonic complexities, giving a result that engineers describe as “presence” or “punch”.

    The plug-in offers five distinct saturation profiles, ranging from clean and modern to heavy and characterful. A producer might choose a transparent tape setting for gentle glue on the master bus, a vintage tube setting to give vocals a rich glow, or a more extreme coloration to creatively mangle a sound. Each style can be dialed in to taste with drive amount and tone controls. Thanks to AI modeling, even extreme settings tend to remain musical, mimicking how real analog circuits saturate gradually and respond to the audio’s dynamics.

    For beginners, ChromaGlow demystifies the art of analog saturation. In the past, achieving these tones required owning expensive outboard gear or scrolling through third-party plug-in presets. Now, Logic provides a straightforward tool: load ChromaGlow, pick a style, and increase the drive to immediately hear a difference. It’s a quick way to make software-based mixes sound “warmer” or more “alive.” Because each style is based on analysis of revered hardware, users get a palette of high-end studio tones without needing to know the technical details. The humility of this approach is notable – ChromaGlow doesn’t demand deep expertise, it puts good sound within reach by intelligently handling the complex processing internally.

    In use, a little ChromaGlow can go a long way. It’s often inserted on individual tracks to help them stand out (for example, adding slight saturation to a synth to help it cut through the mix, or to drums to emphasize transients), or on buses to provide cohesion. Since it is integrated in Logic, it can be automated and tweaked in real-time, encouraging creative exploration of tone.

  6. Mastering Assistant

    Rounding out the AI features is Logic’s Mastering Assistant, a tool aimed at the final stage of music production. Mastering Assistant is essentially an intelligent plugin that listens to your finished mix and automatically applies mastering processes to make it sound polished and balanced on all playback systems. Mastering typically involves adjusting the overall EQ, compression, stereo imaging, and limiting of a track to meet professional loudness and tonal standards – tasks that traditionally require experienced ears. Logic’s Mastering Assistant uses machine learning to analyze the audio and set these processing parameters for you as a starting point.

    The workflow is straightforward: once your mix is complete, you insert Mastering Assistant on the stereo output (master bus). The assistant will immediately analyze the audio (or you can trigger an analysis pass), then apply a tailored chain of effects. It might, for instance, add gentle compression if the mix is too dynamic, or boost a frequency range that seems lacking compared to commercial references. It also adjusts a final limiter to ensure the track reaches a target loudness without clipping. Logic Pro 11’s interface for this assistant presents a few character presets (for example, Clean, Punchy, Transparent, or Warm/Valve) that you can choose from, which influences the flavor of the processing applied.

    Importantly, Mastering Assistant is non-destructive and user-adjustable. After it sets initial parameters, you can open the plugin and inspect each setting – perhaps the assistant added an EQ cut at 200 Hz or a multiband compressor with certain thresholds. You remain free to tweak these or dial back the overall intensity. In essence, the AI gives you a head start by doing the detailed listening analysis, but the human producer can make the final artistic decisions. This is perfectly in line with the humble approach of Logic’s AI features: providing help “right when you need it” but allowing full override.

    For novice producers, Mastering Assistant can be a confidence booster. Many who are new to music production find the mastering stage intimidating; with this tool, they can ensure their track is in the ballpark of commercial loudness and tonality with one click. It’s also educational – by examining what the assistant changed, users can learn about mastering (for example, noticing that it tamed a boomy low-end might teach a beginner about frequency balance). While a seasoned mastering engineer can achieve more tailored results, the built-in assistant often produces very respectable masters suitable for sharing on streaming platforms or demos. It essentially helps bridge the gap between a home studio mix and a release-ready sound.

Integrating Third-Party AI Tools via Plugins and Apps

While Logic Pro 11 offers a robust set of native features, the music production ecosystem is rich with third-party tools that use AI and can complement Logic’s workflow. Logic supports Audio Units (AU) plugins on macOS, which means many AI-powered plugins can be inserted on your tracks just like stock effects or instruments. Additionally, standalone applications that assist with audio tasks can often be used in tandem with Logic via file import/export or ReWire-like MIDI routing. Here we explore a few notable categories and examples of third-party AI tools and how they integrate with Logic:

  1. AI-assisted Mixing and Mastering:

    Companies like iZotope have developed plugins such as Neutron (for mixing) and Ozone (for mastering) that include intelligent analysis. For instance, Ozone’s Mastering Assistant (much like Logic’s own) can listen to your mix and suggest EQ and compressor settings. If a producer prefers Ozone’s sound or specific modules, they can run it as an AU plugin on Logic’s master bus. Similarly, Neutron can be used on individual tracks or busses to automatically detect instrument types and propose mix settings (like EQ cuts for masking issues between bass and kick). These plugins run inside Logic’s interface, and their AI features augment what Logic already provides – essentially giving multiple “second opinions” on the sound. Because Logic Pro 11’s internal Mastering Assistant now exists, users have the luxury of comparing results from Logic’s solution versus a third-party like Ozone and choosing the one they prefer.

  2. Intelligent EQs and Audio Repair:

    Another class of plugins includes tools such as Gullfoss or sonible Smart:EQ. These are smart equalizer plugins that automatically adjust a track’s frequency balance to achieve clarity or target a reference curve. They use perceptual models and machine learning to make dozens of tiny EQ adjustments in real time. In Logic, placing such a plugin on a problem track (say a muddy guitar recording) can quickly resolve frequency imbalances that would be hard to fix manually. Likewise, restoration tools like iZotope RX (which can learn noise profiles or detect and remove clicks) can operate as standalone apps or plugins. Although RX is often used outside the DAW (processing clips and then bringing them back into Logic), some of its modules are available as AU plugins that can be inserted on a track for real-time noise reduction, hum removal, or even de-reverb using AI-trained algorithms. All these integrate smoothly with Logic’s mixer and plugin system.

  3. Vocal Transformation and Generative Tools:

    A few emerging tools use AI for creative generation or transformation of performances. For example, Antares Auto-Tune (and its newer incarnations with Auto-Tune’s AI-driven Vocal Assist) can be considered here – it integrates as a plugin to provide sophisticated real-time pitch correction, including choosing the best scale or suggesting correction settings. Beyond correction into more creative realms, plugins like Output’s Arcade use an AI-assisted loop library and performance engine to generate musical ideas on the fly, although this is more content generation than analysis of user audio. Another innovative tool is UDAW’s Orb Composer or Band-in-a-Box with AI styles – these can suggest chords or melodies and be synchronized with Logic via MIDI. They act as intelligent co-writers for those needing inspiration.

  4. ARA Plugin Integration:

    Logic Pro supports ARA 2 (Audio Random Access) for compatible plugins, which allows a deeper integration of certain third-party AI tools – notably Celemony Melodyne. Melodyne is a famous pitch and timing editor (akin to an external version of Flex Pitch, but with advanced capabilities including polyphonic note detection in its higher editions). With ARA, you can insert Melodyne on an audio track in Logic and have the audio instantly available for analysis and editing within the Melodyne interface, without real-time transfer. This integration is ideal for detailed vocal tuning or harmony creation, tasks for which Melodyne’s sophisticated algorithms are industry-leading. Melodyne also features an audio-to-MIDI export (discussed more later), which can be used hand-in-hand with Logic: you can drag audio into Melodyne, refine the note detection, then export a MIDI file and import it into Logic as a MIDI track. This round-trip is made fluid by ARA and by Logic’s quick import capabilities. Essentially, third-party plugins like Melodyne extend Logic’s native AI functions, and Logic’s architecture welcomes them, making it a flexible hub for various intelligent audio tools.

  5. Standalone AI Applications:

    Some AI tools run outside of Logic but can be easily used in a production workflow. For example, Hit’n’Mix RipX is a standalone audio manipulation software that offers both stem separation and audio-to-MIDI extraction (as a self-contained “mini-DAW”). A producer might use RipX to open a mixed audio file, have it automatically separate and transcribe the musical elements, and then export those elements as individual audio stems or MIDI data to import into Logic. Another example is AnthemScore, a standalone program focused on automatic music transcription – it listens to an MP3/WAV and generates sheet music/MIDI. While one would open the audio in AnthemScore and later import the MIDI results into Logic, the combination is valuable when attempting to get a musical score from a complex piece of audio. Logic serves as the assembly area where the output of these tools can be further edited and used in a project context.

In all these cases, the philosophy is that Logic Pro 11 provides a solid base of AI features, and third-party tools can either fill specialized niches or provide alternative approaches. Integration usually involves either running a plugin on a track or exchanging files (audio or MIDI) with an external app. Beginner producers should not feel overwhelmed to gather every tool at once; rather, it’s beneficial to know that if a production need arises (say, “I wish I could isolate this guitar from the mix” or “I’d love to convert this melody to MIDI”), there is likely a tool out there that can be brought into the Logic workflow to help. The combination of Logic’s built-in tools and the rich third-party ecosystem means that almost any audio challenge can be addressed with some form of AI assistance.

Audio-to-MIDI Conversion Techniques

One common use of AI in music production is converting recorded audio into MIDI data. MIDI is the language of instruments in a DAW – once a melody or rhythm is in MIDI form, it can be easily edited, notated, or reassigned to different sounds. Logic Pro 11, as noted earlier, includes built-in capabilities for audio-to-MIDI conversion suited to monophonic sources. For more complex audio (like polyphonic music or full mixes), third-party tools can step in. This section covers practical techniques for audio-to-MIDI conversion using Logic’s own features and advanced third-party solutions.

Editing and Refining MIDI Conversions

Once audio has been converted to MIDI (whether via Logic’s Flex Pitch or a third-party tool), the real work of turning that raw MIDI into a musical part begins. AI can get you the notes and timings, but musical polish requires human judgment. Here are some essential tips for editing and refining MIDI after conversion:

Editing converted MIDI is part technical cleanup and part artistic interpretation. The AI gave you a blueprint, and now you infuse it with musical intent. Take advantage of Logic’s visual feedback (the Score Editor can be useful too – sometimes seeing the part in notation helps identify weird note relationships that might need fixing). The more you do this process, the better you’ll get at anticipating what needs adjustment. It can be very satisfying to watch a rough, computer-generated transcription evolve into a polished MIDI performance that sounds like a real, expressive part in your mix.

Limitations and Creative Opportunities of AI-Assisted Music Production

As powerful as these AI features and tools are, it’s important to recognize their limitations as well as the creative opportunities they present. Logic Pro 11’s approach to AI is about assistance, not replacement, and understanding where AI excels and where human expertise is still crucial will help users get the best results.

On the limitations side:

On the flip side, the creative opportunities are unprecedented:

In conclusion, AI-assisted music production in Logic Pro 11 is a balancing act of letting technology handle the tedious or technically complex aspects, while the producer guides the artistic vision. The tone of using these features should remain humble: they are helpers. A polished track still requires creativity, taste, and often a fair bit of refining work. However, what might have taken days or weeks of technical labor can now be achieved in hours or minutes, which means more time and freedom to explore ideas and finish songs.

For beginner music producers and tech-savvy creatives, Logic Pro 11’s AI features are like training wheels that also boost speed – they help you get moving and prevent stumbles, but you’re still steering the bicycle. As you grow more confident, you can decide when to rely on them and when to go manual. Ultimately, the integration of AI into music tools is expanding the horizon of what an individual producer can accomplish, making the journey from a spark of inspiration to a fully realized piece of music faster and more accessible than ever before.

Written on June 18, 2025


Logic Pro Study Note


Study Note

1. End-to-end music-production workflow 🎚️

  1. Composition / Arrangement – conception of melody, harmony, rhythm, and overall form.
  2. Recording (Audio · MIDI) – capture of performances through microphones, instruments, or controllers.
  3. Editing – correction of timing, pitch, dynamics, and articulation; removal of unwanted noise.
  4. Advanced arrangement – restructuring, layering, and transition refinement to enhance musical narrative.
  5. Mixing – balancing level, stereo image, frequency spectrum, dynamics, ambience, and special effects.
  6. Bouncing / Export – rendering to stereo, surround, or stem files for distribution or further mastering.

2. Audio vs MIDI 🔄

AspectAudio (Waveform)MIDI (Musical Data)
Core contentContinuous sound signalNote on/off, velocity, controller values
AudibilityInherent; contains its own soundSilent until routed to a synthesizer / sampler
File sizeLarger (depends on sample rate & bit depth)Tiny (text-like instructions)
Editing depthClip-level (destructive or time-stretch)Note-level (non-destructive, fully reversible)
Typical useVocals, guitars, acoustic instrumentsSoftware instruments, hardware synths, drums
  1. Synthesizers 🎹

    • Hardware (External) – physical device producing real-time audio.
    • Software (Internal) – virtual-instrument plug-in hosted inside Logic Pro.

    Historically, the word synthesizer denoted hardware sound generators; modern usage embraces software equivalents that reside entirely within the computer.

3. Track, channel, and channel-strip distinctions 📑

  1. Practical pairing

    Each audio track is mapped to an audio channel; each MIDI track is mapped to an instrument channel. Selecting a track instantly focuses the corresponding channel strip in the Mixer (X).

4. First-launch project settings 🆕

  1. Choose Empty Project when Logic Pro opens.
  2. In the Details pane, enable Tap Tempo to detect a tempo by tapping, or set a starting tempo (120 BPM by default).
  3. Create the required number of tracks.
      • For MIDI, deselect Multi-Timbral and Open Library to begin with an empty channel strip.
      • Pattern + Session Player tracks are specialised MIDI variants unique to macOS.
  4. Press X or click the Mixer button to verify that each track has a corresponding channel strip.

5. Mixing vs mastering 🔊

6. Essential sound-library installation ⬇️

  1. Navigate to Logic Pro ▸ Sound Library.
  2. Select Download Essential Sounds for core content.
  3. Optionally add Download All Available Sounds for the complete collection (additional genres and instruments).

7. User interface and terminology 🖥️

  1. Track Area

    • Track Header – name, icon, and record-arm controls.
    • Workspace – timeline where regions are placed; measures 1, 3, 5, 7 etc. are indicated on the Bar Ruler.
    • Play Head – white vertical line showing current playback position.
    • Press T to summon the Toolbox.
        • TP selects the Pencil for drawing MIDI notes.
        • TT reverts to the Pointer.
    • Each rectangular MIDI container is a Region. A virtual instrument must be inserted before audible playback.
  2. Inspector (I)

    • Region Inspector – note quantisation, looping, transpose.
    • Track Inspector – channel-strip parameters, automation mode.
    • Dual Channel Strip – displays both track and bus simultaneously.
  3. Control Bar

    • Right-click and choose Customize Control Bar.
    • Hide Quick Help and Master Volume; show Key Signature and Project End.
    • Set Display ▸ Custom and save as the default layout.

8. Channel-strip operations 🎛️

9. Plug-in formats and compatibility 🔌

FormatTypical HostLogic Pro Support
AU (Audio Unit)Logic Pro, MainStage✅ Native
VST 2/3Cubase, Reaper❌ Requires wrapper
AAXPro Tools❌ Unsupported

The colloquial term VSTi (Virtual Studio Technology instrument) arose during the dominance of Cubase on Windows. Logic Pro requires the AU version of any third-party plug-in.

10. Distinct advantages of Logic Pro 🍏

11. Frequently used shortcuts ⌨️

Lecture Note #1
# 순서
주/편곡	-> Recording (Audio/midi) -> Editing -> Arrangement -> Mixing (Volumn, PAN, Fx) -> Bouncing 

# Audio vs. Midi
wave	막대기
소리 O 	소리X
용량 크다	적다
편집 어렵다	쉽다

synthisizer => 소리 O
옛날에는 synthisier를 음원이었다. Synthysizer가 음원을 가리키는 뜻이였는데 변경되었다. 

내장 synth => 가상 악기, software instrument
외장 synth => Hardware, 

소프트웨어화 되어서 synthisizer가 된거다. 컴퓨터 내의 가상 악기. 

# Track vs Channel
Channel: 신호가 흘러가는 통로? 

Track은 요리할 때, 도마에 해당. 음식을 다듬는 곳에 해당. 편집하는 곳.
channel은 조리되기 위해 흘러가는 통로. 음식에서는 mixing에 해당. EQ -> Effect 등 mixing에 헤당. 소리가 어떤걸 통과하면서 변형.

채널은  눈에 안 보인다. 

Channel Strip? 이건 뭐지? 

Audio 작업시, Audio Track과 channel이 필요함
Midi 작업시, Medi Track과 channel이 필요함. Midi는 외장과 내장으로 나뉜다. 
외장 midi를 쓸 때는 external synthisizer가 필요함. 
내장 midi를 쓸 때는 software instrument가 필요함. 가상 악기. 

# Logic Pro 프로그램 처음 실행시, New Proejct에서 Empty Project 선택. 
하지만 거기서 Details을 선택시,  Tap Tempo를 누르면 Tempo를 들어서 알아낸다.  여기서는 120을 선택한다. 

Parttern + Session Player는 한 마디로 Midi다. 
Midi는 전통적으로 막대기로 편집.
Pattern은 Mac에만 있는 좀 다른 방법으로 한다. 

Midi에는 Midi + Pattern + Session Player가 있다. 

Midi에서 Detail >> Empty channel Strip, uncheck multitimbral, uncheck open library.

Track을 4개 만들었으면, 4개의 channel strip이 있어야 한다. Mixer 버튼을 클릭하면, 4개의 channel strip이 보이는 mixer가 뜬다. 아니면 키보드로 X를 치면 mixer가 나온다. 

각각의 track마다 상응하는 channel이 있다. Track을 클릭하면 상응하는 channel이 선택된다. 

Strereo Out과  Master channel이 추가로 생긴다. 4개의 채널이 한곳에 모여서 우리 귀로 들어온다. Stereo out에서 “Bnc”를 클릭하면 Bouncing이 되어서  mp3등으로 뽑을 수 있다. 

Stereo out에 Effector, PAN등을 하면 “Mastering”이라고 한다. 

Mixing 한 다음에 Mastering을 한다. Mastering을 한 다음에 mixing을 하는 것이 아니다. 

그 다음에 StereoOut에 추가로 Master가 있다. MAster에서 Mastering을 하는 것이 아니고, StereoOut에서 Mastering을 하는 것이다. 

왜 Stereo로 뽑냐면, 귀가 2개라서 그냥 Stereo로 뽑는다. Mono도 있고, Surround도 있다. 서라운드는 스피커가 이론상 3개이상이다. 영화음악에서는 스피커가 수백개씩 있다. 

서라운드는 5.1 또는 7.1채널이 표준이다. 5.1은 5개 스피커에서 .1은 옵션이 있다는 거다. 0.1은 서브 우퍼를 뜻하는 거고 이거는 옵션이다. 

StereoOut은 두개만 감당할 수 있기 때문에, 서라운드로 작업하기 위해서는 StereoOut으로 최종본을 못 뽑기 때문에, Master channel은 서라운드 용이다. 

Master는 StereoOut을 포함하기 때문에, Master vol을 높이면 SterOut에도 영향을 미친다. 

Logic Pro 소프트웨어어의 오른쪽 위에 있는 Master Vol을 만지면, 실제 음악의 소리 자체가 시중에 나와 있는 음악보다 크거나 작다. 

# 필수 Software Setup

Logic Pro >> Sound Library >> Download Essential Sounds +  Download All Available Sounds

# User Interface + Terminology

(1) Track Area
Track header
위에 1,3,5,7이 마디다. 그 밑에 눈금이 마디 눈금, bar ruler다. 
Workspace.. 거기에 단축키 T를 치면 toolbox가 나온다.  T -> P가 pencil이지만, T -> T는 pointer로 돌아온다.  
하얀색 가느다란 바를 play head라고 한다. 

T -> P로 해서 만든 박스에 midi의 order를 가지고 있는 것을 region이라고 한다. Midi를 만들었으면 악기를 꽂아야지 ㅅ리가 나온다. 

(2) Inspector -> 단축키 I
Region Inspector
Track Inspector 
Dual Channel Strip

(3) Control Bar
Display >> v 클릭 >>  Custom

—
Control  bar >> right click >> Customize Control Bar …
Unckeck: Quck Help, Master Volumn
Check: Key Signature / Project End
Display >> Custom으로 변경

Then Save as Default

# Channel Strip 관련 용어 정리
Channel에서 Sampler >> Sampler (Multi-Sample) >> Sterero => Default Preset을 App Presets >> 01 Acoustic Pianos 

Audio Fx >> Reverb >> Space Designer  => Default Preset에서 preset을 추가로 변경함

Revert를 끄고 싶으면,  ByPass 버튼을 누른다. 

Reverb를 완전히 뺄려면 제일 오른쪽 위아래 표시를 클릭한 후 No Plug-in을 누른다.

제 3자가 만들어서 만들어서 쓸 수 있는, 3rd party plug-in도 있다. 

VSTi => 가상 악기라는 대명사로 쓰지만 이건 잘못이다. VSTi의  i는 instrument이다. VST는  Q-base에 사용할 수 있는 plug-in 포맷이다. 우리 나라에서는 아주 오랜 기간동안 Q-base가 우리나라를 점령한 적이 있어서 이렇게 잘못된 왜곡이 있었다. 1980년대부터 나왔다. 나중에 Mac에 인수가 된 이후로는 대한민국에서는 유저가 많이 사라졌다. 그 동안은 window 기반의 Q-base가 그 동안 많이 사용했다. 그 때 사용했던 걸 VSTi라고 불렀기 때문에 이렇게 불러진 것이다.  VSTi를 사서 사용하면 로직에서 못 사용한다. 

로직을 위한 포맷은 AU (Audio Unit)이라고 부른다. 그러니까 Q-base가 아닌 Audio Unit으로 제공되는지를 확인하고 사야 한다. 

AU, AAT, or VST 2.4라고 할 때 VST만 써 있으면 Logic에서는 안 돌아가고, AAX는 아비드가 만든 프로토콜이다. Audio Unit으로 제공되는지를 물어봐야 Logic에서 쓸 수 있는지 확인할 수 있다. 

# 로직의 장점은?
한번 사서 계속 업데이트를 할 수 있고, 계속 구독하지 않아도 된다. 

Q-base, Proton중에서, Logic이 좋은 이유는, 누구도 반박 못할 장점으로는… 

애플이 하드웨어, 운영체계, 로직소프트웨어를 다 만들기 때문에, 호환성을 따라갈 수가 없다. 

# 시작해서 Midi + Deafult Patch에서 소리를 내고 싶으면,  Cmd + K를 누르면 건반이 뜬다. 그러면 소리가 나온다. 

Library는 악기의 preset들이 모여있는 곳들이다.  
Library의 단축키는 y다. 

Master 등의 channel vol을 만졌을 때 원상 복구할려면, opt키 눌르고 click하면 된다. 

Written on May 10, 2025


Logic Pro Quick-Reference Notebook (Written May 17, 2025)

1. Launching a Clean Project 🚀

  1. New Project ▶ Empty Project—begins with a blank canvas, avoiding template clutter.
  2. In the “New Tracks” dialog choose MIDI ▸ Software Instrument.
    Instrument: Empty Channel Strip (no preset loaded).
    Multi-Timbral: Off (one instrument per track).
    Open Library: Off (add sounds later by choice).
  3. Press X to open the Mixer and confirm that each track is already connected to its own instrument channel strip.

2. Transport & Navigation ⏯️

3. Cycle Mode & Locators 🔁

Resizing Regions ✂️

Hover near a region’s lower-left or lower-right corner to reveal the resize tool ⇲. Trimming updates the Locator corner values automatically.

4. Zoom Mastery 🔍

ActionMethod
Marquee Zoom T then Y → drag to fill screen, click repeatedly to step out.
Precision Magnifier Ctrl + + drag → zoom in (dedicated zoom command); click to zoom out.
Slider Zoom Top-right H / V sliders—smooth continuous control.
Keyboard Zoom Cmd + ↑↓←→: zoom around play-head or selected region.
Instant Focus Select region(s) → Z toggles “zoom to fit selection / view all”.

5. Looping, Repeating & Copying 🔄

6. Apple Loop Browser 🪄

  1. Open with O or click the Loop icon (top-right).
  2. Loop Types
    Green = MIDI Loops (fully editable in Piano Roll).
    Blue = Audio Loops (time-stretches + auto-transposes).
  3. Tempo-Sync—audio loops stretch to match the project; extreme stretching (slower → longer) may reveal artifacts sooner than compression.
  4. Pitch-shift is non-destructive; change key via in Region Inspector >> Transpose.

Session Player & Global Tracks 🎤

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7. Relative Keys 🎼

C major and A minor share the same key signature—no sharps or flats—making A minor the relative minor of C major. Likewise:

8. Three Common Pitfalls ⚠️

  1. Opt-Drag Zoom—copies regions by accident; use Ctrl + + drag instead.
  2. Manual Track Height—oversized tracks prevent further zoom-in. Reset quickly with Shift + click in the track header.
  3. Auto Track Zoom (Ctrl + Z)—often enabled accidentally by Windows-minded users reaching for Undo. If the current track keeps jumping in size, toggle it off here.
Lecture Note #2
# Open시, 
Midi >> Software Instrument
Instrument: Empty Channel Strip 
Uncheck Multi-timbral, Uncheck Open Lib rary

# Navigation: 내가 원하는 곳으로 가는 방법

Transport가 Nivatgation 기능이다. 

Space Bar가 Play, 또 한번의 Space Bar가  stop이다. 
Return이 다시 제자리로 돌아가게 하는 것이다. 

Forward (.):  한 마디씩 오른쪽이다. 
Rewind (,): 한 마디씩 왼쪽이다.  

Forward (.):  한 마디씩 오른쪽이다. 
Rewind (,): 한 마디씩 왼쪽이다.  

Bar Ruler 상단과 하단이 나뉘는데, Bar ruler 하단을 클릭하면 바로 이동할 수 있다. 
Bar ruler 하단을 double click하면 거기로 이동한 다음에 자동으로 play가 된다. 

슬래쉬키: / (go to position): 5 space 4 return => 5번째 마디? 4번째 박자?

Shift + SpaceBar: 선택한 region을 play하게 하기. Play from selection

===

1~5상단의 마디가 색깔이 다르다. 이걸 cycle mode라고 한다. 

C: cycle mode

Cycle mode를 다른 곳으로 drag해서 이동할 수 있다. 

원하는 마디로 가서 찍 드래그 하면 cycle mode가 이동한다. 

Left Locator와 Right Locator의 수치를 변경해서, Cycle위치를 변경할 수 있다. 

region들을 여러개를 마우스로 선택한 후, 단축키 U를 누르면 cycle 구간을 결정할 수 있다. => Set Locator

# Resize
 
Region의 아래 양 옆은 resize를 할 수 있게 된다. 이렇게 되면 Locator Corner의 값들이 update된다. 이렇게 한 다음에 U (with roudning) 단축키를 누르면 이걸 포함하는 구역의 cycle 구간들을 잡게 된다. 만약에 정확한 구간의 cycle을 잡게 하고 싶으면 Cmd + U (without rounding)를 하게 되면 된다. 

# Zoom In/Out (확대/축소)

T >> Zoom in

Drag한 부분을 가득채울 정도로 커진다. 

그런 다음에 클릭, 클릭, 클릭하면 원래 크기로 단계별로 돌아갈 수 있다. 

Control + Opt + Draft => 돋보기로 확대 
Control + Opt + Click => 돋보기로부터 축소

오른쪽 상단에도 확대 축소가 되는 slider가 두개 있다. 

Cmd + 상하좌우 방향키를 누르면, slider로 하는 걸 단계별로 할 수 있게 된다. Play head위치를 기준으로 확대 축소된다. 

내가 region을 기준으로 확대 축소하고 싶으면, 원하는 region을 클릭 후 Cmd + 상하좌우 방향키를 누르면 된다. 

region을 누르고 z를 누르면 그것만 크게 볼 수있게 되고, 다시 z를 누르면 다시 원래대로 나온다. 
두 개의  region을 선택한 후 z를 누르면, 두 개의 region만 확대되고 다시 누르면 다시 원래대로 나온다. 
Cmd + A를 눌러서 모든 걸 선택한 후, z를 누르면 모든 region을 확대하게 된다. 
하지만 아무것도 선택하지 않고 z를 누르면 모든 region을 선택한 후 z를 누른 것과 같게 된다. 
막 확대한 후, region 밖을 누르고 z를 누르면 모든 연주가 한 눈에 들어오게 된다. 

# 하면 안 되는 것 3가지 

i) Opt + drag로 돋보기 확대하지 말아야 한다. 왜냐면 선택한 region이 재수가 없으면 딸려와서 copy가 되게 된다. 

ii) Track Size  수동 조절
 Track size를 수동으로 조절하지 말아야 한다. 왜냐면 확대했을 때, 더 확대가 잘 안되게 된다. 다시 tract size를 원상태로 할려면 Shift를 누르고 click을 하게 되면 원래 track size로 변하게 된다.

iii) Auto Track Zoom
Ctrl + Z => Auto Track Zoom 기능이다. 윈도우 유저가 undo할려고 실수로 눌러서 보통 발생한다. 

# Repeat 

Region  상단의 좌우를 드래그하면 loop로 늘리거나 줄일 수 있다. 
아니면 l 단축키를 누르면 끝까지 늘릴 수 있고, 다시 l을 누르면 원 상태로 할 수 있다.


Copy & Paste 방법으로 Opt + Drag를 사용할 수 있다.
원래 region을 클릭하고 움직이면 move가 된다. 여기서 opt키를 누르고 region을 클릭하고 움직면 copy and paste가 된다.

1,2,3,4라고 counting한다. 여기서 positioning이 0이 없다. 1이 시작점이다. 즉 Position에서 두번째 번호의 시작은 1이지 0이 아니다. 

Cmd + C와 Cmd + V로 play head위로 복사할 수 있게 된다.

# Apple Loop

오른쪽 상단에 Loop browser이고, 단축키가 o이다. 

Loop types에는 Audio Loops, Midi Loops, Pattern Loops, Seesion Player loops가 있다. 

Midi Loop를 green loop라고도 하고, Audio Loop를 blue loop이라고 하기도 한다. 

Midi에서 p를 누르면  Piano Roll이 생겼다가 없어진다.


Apple Loop의 audio loop는 audio file임에도 불구하고 자동으로 project tempo에 맞추어 진다. 이것이 특징이다. Audio file의 압축 또는 팽창 행위는 time stretching이라고 하는 apple loop의 audio loop은 자동으로 time stretching이 된다. 팽창할 때가 압축할 때 보다 더 위험한 이유가, 우리 귀에 더 오래 머무르기 때문에 더 오래 이상한 것이 귀에 들리게 된다. 그러므로 audio loop가 project tempo에 맞추어 time strecghing이 되지만 팽창하게 되면 귀에 이상하게 들리긴 한다.

Audio loop은 편집이 어려운데 project tempo에 따라 맞추어지긴 한다. 

Audio file임에도 불구하고 전조가 달라질 수 있다. Transpose가 가능하다. 

# C major와 A minor와의 관계는 Relative major and Relative minor 관계이다. 

A minor is relative minor to C major. Natural minor to C major. 

C major = A minor (관계 단조)
F major = D minor (관계 단조)

# Session Player에서 Show/Hide Global Tracks를 누르면 변경할 수 있다.

Written on May 17, 2025


Logic Pro Note #3 – Apple Loop-Driven Production Techniques (Written May 27, 2025)

1. Audio Preferences & Monitoring 🔈

  1. Navigate to Logic Pro ▸ Settings (⌘,) ▸ Audio ▸ Output Device.
  2. Select the interface, headphones, or speakers through which you wish to monitor.
    • Switching devices mid-session may reroute channel I/O; double-check the Mixer (X) meters afterwards.
  3. Keep Input Device consistent with your audio interface to avoid latency surprises when you enable record-arm.

2. Apple Loops Colours & Capabilities 🌈

ColourTypeStrengthsLimitations
Green MIDI Loop Fully editable in Piano Roll; retarget to any software instrument. Needs sound design (instrument + FX) to feel finished.
Blue Audio Loop Ready-mixed vibe in seconds; time-stretches & transposes with project. Micro-editing is destructive; extreme pitch-shift may cause artifacts—audition carefully.

3. Two-Minute Track Challenge ⏱️ (Loops Only)

  1. Open Apple Loop Browser (O).
  2. Filter by Genre ▸ EDM ▸ Electro House; audition with project playback.
  3. Drag at least Bass, PAD, Lead, and a Beat into the workspace.
    • Add a Beat Topper for extra groove.
  4. Most Apple Loops are two bars long—loop (chevron at top-right) until you reach roughly 128 bars ≈ 2 min at 120 BPM.
  5. Introduce variation every 8–16 bars (see section 8).

Electro House Ingredient Map 🎛️

4. Piano Roll Efficiency 🎹

5. Global Tracks & Chord Management 🎼

  1. Toggle Global Tracks with G.
  2. Right-click header → disable Arrangement, Marker, Tempo, Signature, leaving only Chord Track.
  3. Double-click any bar in the Chord Track to edit progressions on the fly—Session Players update instantly.

6. MIDI Pitch-Name Conventions 🎵

Logic labels C3 as “middle C”. Traditional classical notation calls this C4. Keep the offset in mind when reading external theory charts.

7. Region & Icon Colour Coding 🎨

8. Stretching Short Loops into a Full Arrangement 🧩

  1. Add / Remove Parts – mute bass for four bars, re-enter with filter sweep.
  2. Pitch Tweak – duplicate lead an octave higher for the chorus.
  3. Key Change – sparingly in short EDM tracks; test for energy lift vs. disorientation.
  4. Instrument Swap – replace PAD with airy plucks during breakdown.
  5. Volume Automation – useful for transitions, but not a cure for monotony.
  6. Tempo Shift – halftime drop or 8-bar riser (automation lane).
  7. FX Variation – alternate reverb size or add tape-stop for ear candy.
  8. Build-Up Philosophy – reveal elements gradually; avoid “all cards on the table” from bar 1.

9. Project File Organisation 📂

Lecture Note #3
Logic Pro >> Setting  >> Audio >> Output Device에 소리가 어디로 나올지를 선택할 수 있다. 

Green Apple Loop -> Midi => 수정이 쉽지만 할게 많다.
Blue Apple Loop -> Audio => 수정이 가능하지 않지만, 전조를 바꿀 수 있다. (전체를 다 높이거나 낮추거나 transpose를 할 수 있다. 음질 손상 여부는 반드시 고려해야 한다.)

===

# Apple Loop 만으로 2분 정도 노래 만들기

Apple Loop은 2마디 정도 밖에 없다. 

Apple Loop Browser (단축키 O)로 연다. 

장르를 선택한다. EDM (Electro Dance Music)을 선택한다. House, Electro House, …

EDM에는 Beats, topper, synthesizer, Lead, bass, PAD가 있다. 다음 4가지 (BASS, BASS, PAD, Lead)는 필수다. 

===

# Electro House

Downbeat + Upbeat 에서, downbeat가 다 쉼표다. 그래서 upbeat가 된다? 

Beat위에 올리는 Topper는, beat를 좀 더 다이낵믹하게 만들어주는 beat topper다. 비트 위에 topper를 넣으면 좀더 생동감이 있어지게 된다. 

Bass (Bass, synthetic Bass + Grooving, Melodic, Cheerful): 

PAD 

Synthesizer

Lead (멜로디 연주하기 악기의 예로 synthisizer) 

# Piano Roll에서 Z단축키 -> 화면이 꽉 차 보인다. => 다시 Cmd + 위 를 누르면 편집하기 쾌적해 진다. 

Piano Roll >> View >> Note Label 를 하게 되면, note에 label이 뜨게 된다. 

Option + 위/아래 방향키는 노트를 위 아래로 옮긴다. 여기서 Option + Shift + 위/아래 방향키는 한 옥타브씩 움직인다. 

오른쪽 마우스클릭 >> chords >> delete region chords를 하면 코드를 지워서 깔끔하게 할 수 있다. 

global track(단축키  G)에서 오른쪽 마우스 클릭해서, chord만 남기고 다른 것들(arrangement, maker, tempo, signature)을 다 지운다. 원하는 마디를 더블클릭해서 chord를 변경할 수 있게 된다. 

# Midi에서는 C3가 가운데 도를 말한다. 클래식 midi에서는 C4가 가운데 도라고 한다. 

# 기본적인 화성은 알아야 된다. 화성학. 

# Opt + C를 하면 region 색깔을 변경할 수 있다. 거기서 cmd를 누르면 아이콘 색상도 변경할 수 있다. 

# 짧은 구간을 반복해서 2분으로 만드는 방법

(1) 악기를 넣었다가 뺀다.
(2) 연주하는 음의 피치를 변경한다.
(3) 전조 - 너무 짧은 음악에서는 전조하면 별로다. 
(4) 악기를 바꾼다. 
(5) 볼륨을 바꾼다고 지루함이 덜해지지는 않는다.
(6) Tempo를 바꾼다. 
(7) Effector를 바꾼다. 
(8) Build-Up: 모든 카드를 처음부터 다 보여주지 않고, 천천히 보여준다. 

# 저장할 때 package로 말고, folder로 하게 되면, bouncing또는 export할 때 경로가 뜨게 된다. 
package로 하게 되면, 다른 파일들이 묶어서 저장이 안되니까, 나중에 체계적인 관리가 안 되게 된다. 
  Folder로 하게 되면, 무슨 일을 해도 다 folder로 저장이 되게 된다. 

Written on May 27, 2025


Study Note #4

1. Repeating Alternating Vocals 🔁

  1. Select both vocal regions (A ⇄ B ⇄ A ⇄ B pattern) and press + R , or choose to open the Edit ▸ Repeat dialog.
    Once / Multiple : choose the required copy count.
    Adjustment : Auto (better option) respects bar boundaries; None (in default) pastes flush against the last sample
  2. To experiment without committing: duplicate the track first ( + D ) and mute the original.

2. Section-Level Variations ✂️

  1. Mid-Section Focus 🔍

    • T then R — activate the Marquee Tool , drag across a phrase to isolate it.
    • Press Delete to remove supporting parts, spotlighting the vocal. The Marquee range overrides Cycle playback, letting the new gap loop instantly.
    • Optional: convert the cut to a dynamic breakdown-and-build section by inserting a white-noise sweep one bar before the re-entry.
  2. Loop → Region Conversion 🔄

    • Looped segments share one source; they cannot be edited individually. With the loop highlighted, hit T then R to Marquee-select a single iteration, followed by T then T to slice. The slice becomes a regular region, free for note-level edits.
    • After trimming, create a one-beat fade with T then F — smooths abrupt cut-offs.

3. Velocity & Articulation Tweaks 🎹

  1. Open the Piano Roll ( P ) and show the Note Velocity lane.
    • Maximum velocity = 127 ; lowering values softens the attack.
  2. To create contrast, select every second note and nudge velocity down + ±10 units.
  3. For a chromatic fill-in , transpose the final two notes down a semitone ( + ) while extending their note-ends to overlap slightly — yields a legato slide.

4. Ending Section Strategies 🔚

  1. Subtractive Finale ➖

    • Mute elements progressively (e.g. cymbals → pads → bass) using the Mute Tool ( T then M ) or clip automation ( A ).
  2. Classic Fade-Out 🌙

    1. Track ▸ Show Output Track ; a new “Stereo Out” lane appears.
    2. Click to create two automation points at the start of the fade and two at the end, then drag the right-most pair down to –∞ dB.
    3. For a curved taper, choose T then A ( Automation Curve Tool ) and arc the segment.
    4. Hide the lane again with Track ▸ Hide Output Track — the automation remains active.

5. Mixing Essentials 🎚️

  1. FX Processing Basics ✨

    • Common creative FX live under Audio FX slot ▸ Delay ▸ Stereo Delay or MIDI FX ▸ Arpeggiator .
    • To retone a vocal quickly: select track, open the Library ( Y ), navigate to Voice ▸ Pop Vox Bright (example).
  2. Pitch Correction 🎤

    1. Insert Pitch ▸ Pitch Correction ▸ Stereo .
    2. Set Root Note = C, Scale = Natural Minor (if in A minor).
    3. Response & Tolerance at zero create the robotic Auto-Tune effect; raise towards 100 ms for transparent correction.
  3. Copying Channel Strip Settings 📋

    • In the Mixer ( X ), right-click the processed Vocal 1 strip ▸ Copy Channel Strip Setting , then right-click Vocal 2Paste Setting to match tone instantly.
  4. Panning Fundamentals ↔️

    • Default Pan is center (12 o’clock). Range: –64 (hard L) to +63 (hard R).
    • For immersive placement, switch the pan mode to Binaural Panner and drag the dot in 3-D space.
  5. Volume, Headroom & Clipping 📈

    Channel Strip Order Purpose
    Input Raw signal arrives
    Audio FX Sound-shaping plugins
    Sends Parallel buses (reverb, delay)
    Output Route to Stereo Out or Group
    Gain + Peak Detector Meter peak levels; reset by clicking value
    Fader + Level Meter Final loudness control
    • Digital ceiling is 0.0 dBFS ; anything above clips (red in Peak Detector). Work around –6 dB for safety — this spare space is the head-room .
    • If only one spot peaks, automate that slice down rather than lowering the whole track.
Lecture Note #4
# Repeat
vocal 2개가 시작과 끝이 같이 않고 alternating할 때,  이걸 반복할 때는 Cmd + R

아니면 Edit >> Repeat >> Once 또는 multiple이 있다. Adjustment가 None이 default인데, None은 그냥 마디의 위치를 고려하지 않고 바로 뒤에 붙인다. Auto로 바꾸면 마디의 위치를 고려한다. 원래는 Default가 Auto이여야 한다.


# 섹션별 편집: Variation을 주는 방법
(1) 중간 섹션 편집: vocal을 오히려 강조 by 기존 것들 몇개 제거
=> T >> R: Margque tool 로 부분을 선택한 다음에 지울 수 있다.  그리고 marqueue로 지정된 곳만 반복적으로 play되게 된다.  (cycle로 지정된 곳보다 marquue가 이긴다.)
cf) T >> T는 부분만 선택할 수 없다. 

# 루프시킨 것은 편집이 안 되어서, region으로 바꾸어서 편집을 해야 한다. 
=> T >> R로 loop의 특정 부분을 선택한 다음에, T >> T를 선택하면 잘려서 loop에서 region으로 변한다.

(1-1) 특정 부위를 없앤 다음에 한 박자 정도는 T >> F로 fadeout을 한다. 

=>  Base의 건반을 몇개 지운 후, 약하게 velocity를 조정한다. 
 Note Velocity를 열고, 127은 제일 높은 거라서 낮추면 좀 작아진다. 

(1-2) 특정 부위를 업앴다가 다시 시작할 때, 스타카토에서 레가토(Legato)로 이어서 변화를 준다. 그리고 반음 정도 내리면 chromatic fill in을 만들려고 한다. 


(2)  엔딩 섹션 편집

(2-1) 하나씩 빼는 거다. 

(2-2) Fading out 하는 방법이 있다. 

Menu >> Track >> Show output track을 한 뒤,

악기 (vocal) 등을 클릭하면 노란색 선이 생긴다.

Streo out에서 흰점을 두개 만든 후 내린다. T >> Automation Curve Tool을 하면 fade out을 curve로 내릴 수 있다.

A 버튼을 누르면 Automation이 안 보인다. 
Track >> Hide Output Track을 누르면 track이 안 보인다. 하지만 여전히 automation은 남아있다. 


# Mixing (Volume/Pan/Fx - effector)

(1) Fx (Effector) 

Delay, 아르페지아 같은 것도 effector이다. 


Tone을 EDM에 어울리도록 수정할 수도 있다. 

Vocal을 클릭한 후,  Libarary (Y) >> Voice

(1-1) Channel EQ에서 저음부위에 틔는 소리를 없앨려면, … 

# Effector를 오른쪽 마우스 클릭 후, Pitch >> Pitch Correction >> Stereo
음정이 안 맞는 부분에 대해서, Root Note를 C로 놓고, Scale/Chord를 Natural Minor Scale로 한다. Correction에서 저음이면 Cent가 낮게 나오게 된다. Response와 Tolerace를 조정하면 음정이 틀린 부분에 대해 교정이 더 가능하게 된다. 

Response와 Tolerance가 0이 되면 기계음처럼 인위적으로 교정한 소리가 된다. Auto-Tune효과가 된다. 이걸 과하게 걸면 Auto-tune효과가 내게 된다. 

(1-2) Vocal 1 -> Vocal2 로 effector를 copy and paste하면 이질감이 덜 하게 된다. 

Effector (X) >> Vocal1을 우클릭 >> Copy Channl Streip Setting


(2) Panning (Pan) 

Pan은 12시 방향이다. 양쪽으로 소리가 똑같이 나온다. => -64에서 +63으로 변경이 가능하다.

Binaural Panner은 입체적으로 할 수 있다. 

(3) Volume

(3-1) Channle Strip의 구조:
Input
Audio Fx 
Sends
Output
Group
Automation
Gain + Peak detector (가장 vol이 컸을 때를 측정) 
Fader + Level meter

(3-2) Vol 조절을 위한 필수 개념 이해
소리는 파동으로 그린다. Digital로 작업할 때, 최대로 표현 가능한 vol이 정해져 있는데, 그걸 0.0Db full scale이라고 한다. 

위 아래 다 0.0Db full scale이다. 소리는 위아래 다 끝으로 갈 수록 큰 소리다. 가운데 0은 소리가 없다는 뜻이다. 

0.0Db 위 아래는 표현이 불가능해서, 소리가 찢힌다. Clipped signal이라고 영어로 부른다. 그러므로 Logic pro에서 peak detector가 빨간색 값이 뜬다는 것은, 소리가 찝힌다는 것을 의미한다.

소리가 작은 걸, 예를들어 -6Db처럼 마이너스로 표현한다. 0.0이 최고니까…

-6db와 -12db중에서, -6db가 소리가 큰거다. 여유 공간이 있는 걸, head room이라고 부른다.

(3-3) Gain/Peak Detector를 보는 방법

Peak Detector는 최고값을 기록한다. 다시 클릭하면 reset된다. 

# Vol 조절 시 주의할 점:
듣는 사람의 주관적인 것보다는 peak detector에 찍히는 소리로 판단해야 한다. 
Panning이 되기 때문에 양쪽 소리를 다 들어야 한다. 

# 어떤 한 구간만 decibel이 높을 때, 그 부위만 automation으로 낮추면 된다. 

Written on May 31, 2025


Study Note #5

1. Level-Balancing Multiple Channels 🎚️

  1. Zero-out the mixOption-click each fader to snap it to 0 dB (unity).
  2. Solo-build method—mute (M) every track, then un-mute one at a time and raise its fader until it sits properly. • Start with the primary element (lead vocal, kick, etc.) and build outward. • Keep plenty of headroom (≈ -6 dB on the Stereo Out) for mastering.
  3. Perceptual loudness—our ears are less sensitive to deep bass (<100 Hz) and airy highs (>12 kHz). • Don’t chase identical peak values; balance by listening while referencing the LUFS meter (Metering ▸ Loudness Meter).
  4. Avoid automation traps—if heavy fader automation makes balancing difficult, temporarily disable it with Control + Shift + Click on the automation lane header (bypasses all nodes).

2. Mastering Assistant & Streaming Targets 🤖

ServiceTrue Peak (dBTP)Integrated LUFS-I
Apple Music-1.0-14 LUFS
Spotify-1.0-14 LUFS

3. Bouncing the Final Mix 💽

  1. Ensure Cycle is off ➜ click empty background ➜ Cmd+D (deselect all).
  2. Press Cmd+B or click Bnc on the Stereo Out to open the Bounce dialog.
  1. PCM (Uncompressed)

    • Format: AIFF / WAV / CAF • CAF is 64-bit-ready and size-unlimited (good for post-production).
    • Sample Rate & Bit Depth dictate fidelity. • Logic’s Apple Loops are 44.1 kHz / 24-bit. • CD authoring: 44.1 kHz / 16-bit. • Video / broadcast: 48 kHz (16- or 24-bit).
    • Interleaved packs L&R into one file—use this unless a client specifically needs Split.
    • Dither: enable when down-biting (e.g., 24-bit ➜ 16-bit) to mask truncation noise.
  2. MP3 (Lossy)

    • Bit Rate: 256 kbps or 320 kbps CBR is sonically transparent for most listeners.
    • VBR (Variable) trades consistency for smaller size—skip it unless required.
    • Filter frequencies below 10 Hz to drop inaudible DC rumble.
    • Write ID3 tags for artist/album metadata.
  3. M4A / AAC 

    • AAC offers better quality-per-bit than MP3 but is still lossy.
    • Apple Lossless (ALAC) = lossless compression; file sizes remain large because no frequencies are discarded.
  4. Common Options

    ToggleRecommendation
    ModeOffline (faster, identical result unless outboard gear is patched)
    NormalizationOverload Protection Only when a mastering limiter is already in place

4. Quick Reference Shortcuts ⌨️

5. Checklist Before Delivery ✅

  1. Verify LUFS and dBTP meet platform specs.
  2. Listen through the rendered file start-to-finish for clicks or dropouts.
  3. Confirm correct file type, bit depth, and sample rate for the project’s destination.
  4. Archive the Logic project as a Folder save; include a dated bounce in a mixes sub-folder.
Lecture Note #5
# 여러개의 channel의 소리의 크기를 맞출 때
하나씩 소리 크기를 조정하기 보다는, 다 mute로 해 놓고 하나씩 맞춰나가는 것이 더 좋을 수도 있다.
모든  track의 소리를 0으로 낮춘 후, 하나의 track만 선택한 뒤, option + 클릭하면 소리의 크기가 reset된 위치로 간다. 
인간의 귀는 저음과 고음의 에너지를 다르게 받아들인다. 그래서 소리를 직접 들어가면서 맞추는 게 좋다. 

Automation을 하면 큰 문제가 생긴다. 

# Mastering Assistnat는 cycle이 켜져 있으면 cycle된 구간만 분석한다. 그렇기 때문에 cycle mode를 반드시 꺼야 한다. 

# Stereo  Out track에서 Mastering을 선택하면, AI가 어떻게 키울지 계산해서 보여주게 된다. 이게 Apple music이나 spotify의 표준으로 맞춰 주게 된다: 
=> Apple music, Spotifiy에서 
-1.0dBTP (True peak)
-14 dB LUFS-I
으로 표준을 정했다.

# Mixing 후 Bouncing해야 한다. “Bnc” 버튼(cmd + B)을 클릭하면 된다.
이것도 cycle mode를 꺼야 한다. Cycle mode 끄고, 바탕 클릭 한 후, Cmd+D를 클릭한다.

(1) PCM (uncompressed) -> Pulse code modulation 
-> AIFF와 CAF는 맥용, WAVE는 윈도우용, 하지만 요새는 다 호환됨. 
-> CAF가 최신, 나중에 나옴. 용량 제한이 없다… 

Bit Depth와 Sample Rate가 음질을 결정한다. =>  Apple loop은 44.1kHz + 24bit 포맷을 가진다. 
-> 만약 CD로 구워야 된다면, CD 16bit와 44.1Hz로 뽑아야지만 CD로 제대로 읽을 수 있다. 
-> 영상/광고 음악 무조건 48KHz을 써야 한다. 16 or 24 Bit를 쓴다. 

Bit Depth에서 8bit와 32bit을 무조건 쓰면 안된다. 32bit은 로직에서 밖에 못 읽는다.

Format을 interleaved로 한다. 왼쪽 오른쪽을 같이 다운로드를 받기 때문에… interleaved로 하면 된다. Split은 양쪽 따로다. 
Dithering: 24bit로 녹음한 것을 16bit로 낮출 때, 소리가 왜곡될 때, 그걸 해결해 주는 것이다. 방식은 다르게 그걸 해결해 준다.

(2) mp3: 손실이 있는 압축 포맷
용량을 팍 줄여준다.
사람들이 음질의 차이를 못 느낀다. 원래는 128kbit/s을 썼는데, 현재는 256 또는 320으로 하면 uncompressed랑 별 차이를 못 느낀다. 

인간이 못 듣는 소리를 지운다. 이걸 계산해서 못 듣는 소리를 다 지워버린다. 
인간의 귀는 주파수와 볼륨을 log로 환산해서 듣는다. 정말 특이하다.

VBR: 가변형… bit rate가 자꾸 바꾸게 되는 거다. VBR은 quality를 낮추는 용도로 쓰는 거라서 check안 해도 된다. 

“Filter frequqncecies below 10Hz” => 주파수는 pitch다. 인간의 가청 주파수는 20Hz ~ 20kHz이다. 
20Hz는 낮은 피치. 피아노 제일 낮은 건반이 27.5Hz이다. 한 옥타브가 높으면 55Hz -> 110Hz이다. 주파수가 두배가 되면 한 옥타브라고 느낀다. 27.5Hz에서 더 낮으면 13.75Hz이기 때문에, 인간은 못 듣는다. 피아노는 잘 듣는 건반만 제공한다. 

피아노 건반에서 제일 높은 건반은 4kHz로 들을 수 있다. 거기서 더 높으면 8Khz -> 16Khz로, 2옥타브 높을 때까지는 들을 수 있다. 나중에 나이를 먹을 수록 잘 못 듣게 된다. 

Write ID tags는 meta 정보를 적는 거다.

(3) M4A:AAC

AAC는 여전히 손실히 있다. mp3보다 좀더 파일 용량이 나온다. 그래도 여전히 손실이 있다.
Apple loseless는 손실이 없다. 무손실이다. 인간이 못 듣는 소리를 지우지 않고, 압축만 하기 때문에, 실제로 용량이 안 준다. 그래서 사실상 의미가 별로 없다. 

무손실: 형태가 바뀌었다. 약간의 data 손실이 일어난다. 압축했다는 말인데, 지우지 않고 압축했다는 뜻이다. 원본을 압축했는데, 무손실 방식으로 압축했다. 
무압축: 원본 그대로다. 무압축을 가지고 오는 것이 제일 좋다. 

(4) 나머지 공통
Mode에서 Automatic하면 Real time이나 offline중에서 자동으로 고른다. Offline을 하면 play하지 않고 자동으로 결과를 만든다. Play를 하지 않고 암산해 버린다. 
어짜피 realtime과 offline의 결과는 똑같다. 

외장 effector등을 쓰는 사람들은 realtime을 해야 되지만, 대개의 경우 offline만 해도 된다. 

Normalization: head room에 대해서 줄이거나 크게해서 head room 구간을 줄여준다. Peak가 0.0dB full scale이 되도록 “전체” 볼륨을 줄이거나 크게 해준다. 

아까 mastering assistant를 한 다음이라면 이 normalization을 하지 않아야 한다.  Overload protection only로 하면 과부하만 되면 다 내려준다. 이건 mastering assistant를 한 후에는 overload protection only를 하면 아무런 일도 안 일어나서 괜찮다. 그러니까 overload protection only로 하면, 보험 든 것 같이 안심이 된다. 

Written on June 8, 2025


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