[USB-C] Philips Lumify, analyzed by LeCroy T2C Advanced USB Analyzer
The software was developed in C and Python within Unix-like operating systems and was primarily tested on Debian Linux.
- Devices Programming
- Echocardiography
The Universal Serial Bus (USB) has established itself as a pivotal interface standard, facilitating connections between peripheral devices and host systems such as computers, smartphones, and other electronic devices. Since its inception in the mid-1990s, USB has evolved through multiple iterations, each introducing significant enhancements in speed, power delivery, and functionality. USB 2.0, introduced in 2000, marked a substantial improvement over its predecessor, USB 1.1, by increasing data transfer rates and refining power management. With a maximum data transfer rate of 480 Mbps, USB 2.0 swiftly became the standard for numerous devices, including external storage drives, printers, and digital cameras. This version remained dominant for over a decade, striking a balance between performance and power consumption.
As the demand for faster data transmission and enhanced power delivery capabilities surged, the development of the USB 3.x series became imperative. The USB 3.x series, encompassing USB 3.0, USB 3.1, and USB 3.2, introduces significant advancements over USB 2.0, addressing the needs of modern computing and content creation environments.
Understanding the foundation laid by USB 2.0 is essential before exploring the advancements introduced by USB 3.x. USB 2.0 introduced the High-Speed mode, elevating data transfer rates from the 12 Mbps of USB 1.1 (Full-Speed) to 480 Mbps. Additionally, USB 2.0 standardized Mini and Micro USB connectors, which became ubiquitous in mobile devices.
Despite its widespread adoption, USB 2.0 exhibited limitations, particularly in handling high-bandwidth applications such as high-definition video streaming and rapid data backup solutions.
USB 2.0 │ ├── Data Transfer │ ├── High-Speed: 480 Mbps │ └── 8b/10b Encoding (20% Overhead) │ ├── Power Delivery │ └── 5 V, 500 mA │ ├── Connector Types │ ├── Type-A │ ├── Type-B │ ├── Mini USB │ └── Micro-B │ ├── Compatibility │ └── Backward Compatible with USB 1.1 │ └── Adoption └── Widely Used in Keyboards, Mice, External Drives, etc.
The USB 3.x series introduces substantial improvements over USB 2.0, catering to the increasing demands for higher data transfer rates, enhanced power delivery, and more efficient power management. The series encompasses:
These advancements address the growing needs of modern computing and content creation, which require swift data transmission for large files such as 4K video and high-resolution images.
USB 3.x Series │ ├── USB 3.0 │ ├── SuperSpeed: 5 Gbps │ ├── 8b/10b Encoding (20% Overhead) │ ├── Power: 5 V, 900 mA │ └── Connectors: Type-A (Blue), Type-B, Micro-B SuperSpeed │ ├── USB 3.1 │ ├── SuperSpeed+: 10 Gbps │ ├── 128b/132b Encoding (~3% Overhead) │ ├── Power Delivery: USB PD Introduced │ └── Connectors: Type-A, Type-C │ ├── USB 3.2 │ ├── Multi-Lane SuperSpeed: Up to 20 Gbps │ ├── 128b/132b Encoding (~3% Overhead) │ ├── Power: 5 V, 900 mA │ └── Connectors: Type-C │ └── USB4 ├── Integration with Thunderbolt 3 ├── Data Rates: Up to 40 Gbps ├── PCIe/TBT-based Encoding ├── Power Delivery: Up to 100 W └── Connectors: Type-C
USB 3.x enhances data encoding mechanisms to improve efficiency:
USB Version | Encoding Scheme | Overhead |
---|---|---|
USB 2.0 | 8b/10b | 20% |
USB 3.0 | 8b/10b | 20% |
USB 3.1/3.2 | 128b/132b | ~3% |
USB 3.x introduces significant advancements in power management, addressing the escalating power requirements of modern devices:
USB PD enhances the versatility of USB, enabling it to power laptops, monitors, and other high-consumption devices through the same cable that handles data transfer.
A cornerstone of the USB standard is its commitment to backward compatibility:
This backward compatibility minimizes costs for users, preserves the utility of legacy devices, and simplifies the transition process for manufacturers and consumers alike.
One of the most significant changes in the USB 3.x series is the introduction of the USB Type-C connector, signaling a shift toward a universal, reversible design.
USB 3.x supports full-duplex data transmission, enabling simultaneous communication in both directions:
This feature significantly enhances efficiency in data-intensive applications, as the host and peripheral can send and receive data simultaneously without collisions or the need for time-multiplexed communication.
Beyond higher data transfer rates and improved power delivery, USB 3.x introduces enhancements targeting specific industry needs:
The integration of USB 3.x into modern computing architectures has led to improvements in system resource allocation:
Linux offers robust support for USB 3.x, including drivers and tools that enable developers to utilize the advanced features of the standard effectively.
Linux Kernel Support │ ├── xHCI (eXtensible Host Controller Interface) │ ├── Unified Interface for USB 3.x and 2.0 │ ├── Simplifies Driver Development │ └── Enhances System Efficiency │ ├── USB Core APIs │ ├── Low-Level Device Interaction │ ├── Device Management │ └── Data Transfer Operations │ ├── Drivers │ ├── xHCI Driver │ └── UASP (USB Attached SCSI Protocol) Support │ ├── Power Management │ ├── DMA (Direct Memory Access) │ ├── Advanced Power States (U1, U2, U3) │ └── Link Power Management (LPM) │ └── Sample Driver Structure ├── usb_device_id Table ├── Probe Function ├── Disconnect Function ├── Driver Registration └── Module Initialization and Exit
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
static struct usb_device_id usb_ids_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{ } // Terminating entry
};
MODULE_DEVICE_TABLE(usb, usb_ids_table);
static int usb_driver_probe(struct usb_interface *interface, const struct usb_device_id *id) {
pr_info("USB 3.x Device (Vendor: %04X, Product: %04X) connected.\n", id->idVendor, id->idProduct);
// Initialization code here
return 0;
}
static void usb_driver_disconnect(struct usb_interface *interface) {
pr_info("USB 3.x Device disconnected.\n");
// Cleanup code here
}
static struct usb_driver usb_driver = {
.name = "usb3x_driver",
.id_table = usb_ids_table,
.probe = usb_driver_probe,
.disconnect = usb_driver_disconnect,
};
static int __init usb_driver_init(void) {
int result;
result = usb_register(&usb_driver);
if (result < 0) {
pr_err("usb_register failed with error %d\n", result);
return result;
}
pr_info("USB 3.x Driver Registered.\n");
return 0;
}
static void __exit usb_driver_exit(void) {
usb_deregister(&usb_driver);
pr_info("USB 3.x Driver Deregistered.\n");
}
module_init(usb_driver_init);
module_exit(usb_driver_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Your Name");
MODULE_DESCRIPTION("A simple USB 3.x driver example.");
USB Version | Year Introduced | Data Rate | Encoding Scheme | Max Power Output | Connector Types |
---|---|---|---|---|---|
USB 2.0 | 2000 | 480 Mbps | 8b/10b | 5 V, 500 mA | Type-A, Type-B, Mini, Micro-B |
USB 3.0 | 2008 | 5 Gbps | 8b/10b | 5 V, 900 mA | Type-A (blue insert), Type-B, Micro-B SuperSpeed |
USB 3.1 | 2013 | 10 Gbps | 128b/132b | 5 V, 900 mA | Type-A, Type-C |
USB 3.2 | 2017 | Up to 20 Gbps | 128b/132b | 5 V, 900 mA | Type-C |
USB4 | 2019 | Up to 40 Gbps | PCIe/TBT-based | Up to 100 W (with USB PD) | Type-C |
Note: USB4 integrates Thunderbolt 3 technology, providing higher speeds and enhanced capabilities.
The USB 3.x series represents a significant evolution of the USB standard, addressing the limitations of USB 2.0 by offering higher data transfer rates, improved power delivery, and enhanced functionality. The introduction of the USB Type-C connector and USB Power Delivery has expanded the versatility of USB, establishing it as a universal interface for data, power, and video transmission.
Backward compatibility maintained throughout the USB iterations ensures a seamless transition for consumers and manufacturers, preserving the utility of existing devices while embracing new technologies. With robust support from operating systems like Linux, USB 3.x remains integral to modern computing, meeting the demands of high-speed data transfer, efficient power management, and versatile connectivity.
Universal Serial Bus (USB) and Thunderbolt are two leading interface standards for connecting peripherals to computers and other devices. USB 3.x represents the third major iteration of the USB standard, offering faster data transfer rates and improved power management compared to earlier versions. Thunderbolt, developed by Intel in collaboration with Apple, provides even higher data transfer speeds and advanced features like multi-protocol support and daisy-chaining.
This document provides a detailed overview of the USB 3.x family, presents enhanced comparison tables of USB 3.x and Thunderbolt versions, explains the differences between these technologies through tabular representation, and includes practical information on selecting appropriate cables. The aim is to help readers grasp the material more readily and make informed decisions when selecting interfaces and cables for their devices.
Below is a comprehensive table comparing different USB 3.x versions, highlighting their key features for easy comparison.
Feature | USB 3.0 (USB 3.2 Gen 1x1) |
USB 3.1 Gen 1 (USB 3.2 Gen 1x1) |
USB 3.1 Gen 2 (USB 3.2 Gen 2x1) |
USB 3.2 Gen 1x2 | USB 3.2 Gen 2x2 |
---|---|---|---|---|---|
Also Known As | SuperSpeed USB | SuperSpeed USB | SuperSpeed+ USB | SuperSpeed USB 10 Gbps | SuperSpeed USB 20 Gbps |
Release Year | 2008 | 2013 | 2013 | 2017 | 2017 |
Data Transfer Rate | Up to 5 Gbps | Up to 5 Gbps | Up to 10 Gbps | Up to 10 Gbps | Up to 20 Gbps |
Encoding Scheme | 8b/10b | 8b/10b | 128b/132b | 8b/10b | 128b/132b |
Number of Lanes | 1 | 1 | 1 | 2 | 2 |
Connector Types Supported | Type-A, Type-B, Micro-B | Type-A, Type-B, Micro-B | Type-A, Type-B, Type-C | Type-C | Type-C |
Power Delivery (without PD) | Up to 4.5W | Up to 4.5W | Up to 7.5W | Up to 4.5W | Up to 7.5W |
USB Power Delivery (USB PD) | Optional (Up to 100W) | Optional (Up to 100W) | Optional (Up to 100W) | Optional (Up to 100W) | Optional (Up to 100W) |
Backward Compatibility | USB 2.0, USB 1.1 | USB 2.0, USB 1.1 | USB 2.0, USB 1.1 | USB 2.0, USB 1.1 | USB 2.0, USB 1.1 |
The USB 3.2 standard introduced new naming conventions, rebranding previous versions:
Below is a table comparing different Thunderbolt versions, highlighting their key features for easy comparison.
Feature | Thunderbolt 1 | Thunderbolt 2 | Thunderbolt 3 | Thunderbolt 4 |
---|---|---|---|---|
Release Year | 2011 | 2013 | 2015 | 2020 |
Maximum Data Rate | 10 Gbps per channel | 20 Gbps (aggregated) | 40 Gbps | 40 Gbps |
Connector Type | Mini DisplayPort | Mini DisplayPort | USB Type-C | USB Type-C |
Power Delivery (without PD) | Up to 10W | Up to 10W | Up to 15W | Up to 15W |
USB Power Delivery (USB PD) | Not supported | Not supported | Optional (Up to 100W) | Mandatory (Up to 100W) |
Video Support | DisplayPort 1.1a | DisplayPort 1.2 | DisplayPort 1.2 | DisplayPort 1.4 |
Protocol Support | PCIe 2.0, DisplayPort | PCIe 2.0, DisplayPort | PCIe 3.0, USB 3.1, DisplayPort | PCIe 3.0, USB 3.2, DisplayPort |
Daisy-Chaining | Yes (up to 6 devices) | Yes (up to 6 devices) | Yes (up to 6 devices) | Yes (up to 6 devices) |
Backward Compatibility | None | Thunderbolt 1 | Thunderbolt 1 & 2 (with adapter) | Thunderbolt 3 |
Cable Length | Up to 3 meters (copper) | Up to 3 meters (copper) | Up to 0.5 meters (passive) | Up to 2 meters (passive) |
PCIe Data Tunneling | PCIe 2.0 x4 | PCIe 2.0 x4 | PCIe 3.0 x4 | PCIe 3.0 x4 |
To facilitate easier understanding, the key differences between USB 3.x and Thunderbolt technologies are summarized in the table below.
Feature | USB 3.x | Thunderbolt |
---|---|---|
Maximum Data Rate | Up to 20 Gbps (USB 3.2 Gen 2x2) | Up to 40 Gbps (Thunderbolt 3 and 4) |
Connector Type | Type-A, Type-B, Micro-B, Type-C | USB Type-C (Thunderbolt 3 and 4), Mini DisplayPort (Thunderbolt 1 and 2) |
Protocol Support | USB Protocol Only | USB, PCIe, DisplayPort |
Video Support | Optional (Alternate Modes over USB-C) | Native support for DisplayPort protocol |
Daisy-Chaining | Not Supported | Supported (up to 6 devices) |
Power Delivery | Up to 100W with USB PD | Up to 100W with USB PD (mandatory in Thunderbolt 4) |
Device Compatibility | Widely adopted across devices | Requires Thunderbolt-compatible hardware |
Cable Requirements | USB-certified cables | Thunderbolt-certified cables |
Cost | Generally lower-cost devices and cables | Higher cost due to advanced features |
Use Cases | General consumer applications | Professional and high-performance applications |
Selecting the appropriate cable is crucial for achieving the desired performance and functionality of USB 3.x and Thunderbolt technologies. Understanding how to differentiate between cables and knowing which ones are suitable for specific purposes is essential.
Understanding the specifications, capabilities, and differences between USB 3.x and Thunderbolt technologies is crucial for selecting appropriate interfaces and cables for devices and applications. USB 3.x offers a range of options suitable for most consumer needs, with widespread compatibility and cost-effectiveness. Thunderbolt provides superior performance and versatility for professional and high-demand environments but requires compatible hardware and certified cables.
When choosing between USB 3.x versions or considering Thunderbolt technologies, consider the following:
By carefully evaluating these factors, optimal performance and functionality can be achieved, enhancing the overall efficiency and effectiveness of the technological setup.
USB connectors serve as the essential physical interface between host systems and peripheral devices. Designed to ensure reliability, prevent incorrect insertion, and accommodate evolving technological demands such as higher data transfer rates and enhanced power delivery, USB connectors have continually evolved. Throughout its development, USB has maintained a commitment to backward compatibility while introducing new connector types to support these advancements.
USB 2.0 features several connector types to cater to a broad range of devices:
Each USB 2.0 connector type features a keyed design to prevent incorrect insertion and ensure a stable connection, enabling reliable data transmission and power delivery.
The USB 3.x series introduced new connectors to support SuperSpeed data rates and increased power demands while retaining backward compatibility where possible:
The adoption of USB Type-C marks a significant milestone, positioning it as a universal connector for data, power, and video across a wide range of devices.
Connector Type | Introduced With | Physical Characteristics | Reversible | Max Data Rate | SuperSpeed Support | Backward Compatible |
---|---|---|---|---|---|---|
USB 2.0 Type-A | USB 1.0 | Rectangular, 4 pins | No | 480 Mbps | No | Yes |
USB 2.0 Type-B | USB 1.0 | Square, 4 pins | No | 480 Mbps | No | Yes |
USB 2.0 Mini/Micro | USB 2.0 | Smaller form factors | No | 480 Mbps | No | Yes |
USB 3.0 Type-A | USB 3.0 | Rectangular, 9 pins | No | 5 Gbps | Yes | Yes |
USB 3.0 Type-B | USB 3.0 | Larger square, 9 pins | No | 5 Gbps | Yes | No |
USB 3.0 Micro-B | USB 3.0 | Stacked design, 10 pins | No | 5 Gbps | Yes | Yes (with Micro-B) |
USB Type-C | USB 3.1 | Symmetrical, 24 pins | Yes | Up to 40 Gbps (USB4) | Yes | Yes (with adapters) |
USB 2.0 Connectors │ ├── Type-A │ ├── Introduced With: USB 1.0 │ ├── Physical Characteristics: Rectangular, 4 pins │ ├── Reversible: No │ ├── Max Data Rate: 480 Mbps │ ├── SuperSpeed Support: No │ └── Backward Compatible: Yes │ ├── Type-B │ ├── Introduced With: USB 1.0 │ ├── Physical Characteristics: Square, 4 pins │ ├── Reversible: No │ ├── Max Data Rate: 480 Mbps │ ├── SuperSpeed Support: No │ └── Backward Compatible: Yes │ └── Mini/Micro Connectors ├── Types: Mini-A, Mini-B, Micro-A, Micro-B ├── Introduced With: USB 2.0 ├── Physical Characteristics: Smaller form factors ├── Reversible: No ├── Max Data Rate: 480 Mbps ├── SuperSpeed Support: No └── Backward Compatible: Yes USB 3.x Connectors │ ├── USB 3.0 Type-A │ ├── Introduced With: USB 3.0 │ ├── Physical Characteristics: Rectangular, 9 pins │ ├── Reversible: No │ ├── Max Data Rate: 5 Gbps │ ├── SuperSpeed Support: Yes │ └── Backward Compatible: Yes │ ├── USB 3.0 Type-B │ ├── Introduced With: USB 3.0 │ ├── Physical Characteristics: Larger square, 9 pins │ ├── Reversible: No │ ├── Max Data Rate: 5 Gbps │ ├── SuperSpeed Support: Yes │ └── Backward Compatible: No │ ├── USB 3.0 Micro-B │ ├── Introduced With: USB 3.0 │ ├── Physical Characteristics: Stacked design, 10 pins │ ├── Reversible: No │ ├── Max Data Rate: 5 Gbps │ ├── SuperSpeed Support: Yes │ └── Backward Compatible: Yes (with USB 2.0 Micro-B) │ └── USB Type-C ├── Introduced With: USB 3.1 ├── Physical Characteristics: Symmetrical, 24 pins ├── Reversible: Yes ├── Max Data Rate: Up to 40 Gbps (USB4) ├── SuperSpeed Support: Yes └── Backward Compatible: Yes (with adapters)
Understanding the electrical characteristics of USB standards is crucial for ensuring compatibility, signal integrity, and reliable power delivery.
USB 2.0 operates at a standard voltage of 5 V supplied through the VBUS line. It uses differential signaling via two data lines (D+ and D−), with Non-Return to Zero Inverted (NRZI) encoding and bit stuffing to maintain synchronization. The signaling is half-duplex, meaning data transmission occurs in one direction at a time. This method helps mitigate electromagnetic interference (EMI), allowing for reliable data transfer at speeds up to 480 Mbps in High-Speed mode.
USB 3.x introduces multiple enhancements to support higher data rates and improved power delivery:
These electrical improvements enable USB 3.x to achieve much higher data transfer rates while maintaining robust signal integrity and reliability.
Electrical Characteristics │ ├── USB 2.0 │ ├── Voltage: 5 V (VBUS) │ ├── Current: │ │ ├── Low-Power Devices: 100 mA │ │ └── High-Power Devices: 500 mA (after enumeration) │ ├── Signaling: │ │ ├── Differential Signaling (D+ and D−) │ │ ├── NRZI Encoding with Bit Stuffing │ │ └── Half-Duplex Communication │ └── Data Rate: Up to 480 Mbps (High-Speed) │ ├── USB 3.x │ ├── Voltage: 5 V (VBUS) │ ├── Current: │ │ ├── Increased Power Output: 900 mA │ │ ├── Battery Charging (BC 1.2): 1.5 A │ │ └── USB Power Delivery (USB PD): Up to 20 V, 5 A (100 W) │ ├── Signaling Enhancements: │ │ ├── SuperSpeed Signaling (SSTX+/− and SSRX+/−) │ │ ├── Full-Duplex Communication │ │ ├── Advanced Encoding (8b/10b → 128b/132b) │ │ └── Scrambling and Link Training (LTSSM) │ └── Power Delivery Communication: │ └── Configuration Channel (CC) Pins for Negotiation │ └── Suspend Current ├── USB 2.0 Suspend Mode: │ ├── Trigger: 3 ms of bus inactivity │ ├── Current Draw: 2.5 mA │ └── Resume: On bus activity detection └── USB 3.x Suspend Modes: ├── U1: Low-power state, microsecond resume ├── U2: Deeper low-power, tens of microseconds resume └── U3: Deep suspend, millisecond resume
Speed identification is crucial for the host and device to communicate at the highest mutually supported data rate.
USB 2.0 supports three speed modes, allowing it to cater to a wide range of devices:
Device speed is determined through the use of pull-up resistors on the data lines, with the host detecting and configuring the appropriate speed automatically.
The USB 3.x series introduces new speed modes that significantly surpass USB 2.0's capabilities:
Speed negotiation in USB 3.x is handled through the Link Training and Status State Machine (LTSSM), which ensures the host and device operate at the highest mutually supported speed, optimizing performance.
USB Version | Speed Mode | Data Rate |
---|---|---|
USB 2.0 | Low Speed | 1.5 Mbps |
USB 2.0 | Full Speed | 12 Mbps |
USB 2.0 | High Speed | 480 Mbps |
USB 3.0 | SuperSpeed | 5 Gbps |
USB 3.1 Gen 2 | SuperSpeed+ | 10 Gbps |
USB 3.2 | SuperSpeed+ (2x2) | 20 Gbps |
USB4 | USB4 Gen 3x2 | 40 Gbps |
Power delivery is a critical aspect of the USB standard, allowing devices to be powered and charged via the same cable used for data transfer.
USB 2.0 delivers a standard 5 V power output over the VBUS line, with two primary power levels:
This power delivery standard was sufficient for early peripheral devices but became insufficient as devices required more power.
USB 3.x introduces substantial improvements to power delivery:
These power management enhancements make USB 3.x more versatile in powering a broader range of devices.
USB Version | Voltage (V) | Current (A) | Power (W) | Notes |
---|---|---|---|---|
USB 2.0 | 5 | 0.5 | 2.5 | After enumeration |
USB 3.0 | 5 | 0.9 | 4.5 | Increased current capacity |
USB BC 1.2 | 5 | 1.5 | 7.5 | Battery Charging Specification |
USB PD | Up to 20 | Up to 5 | Up to 100 | Flexible voltage and current levels |
USB Power Management and Delivery │ ├── Power Output Enhancements │ ├── USB 2.0: 5 V, 500 mA │ ├── USB 3.0: 5 V, 900 mA │ ├── USB BC 1.2: 5 V, 1.5 A │ └── USB PD: Up to 20 V, 5 A (100 W) │ ├── USB Power Delivery (USB PD) │ ├── Features │ │ ├── Bi-directional Power Flow │ │ ├── Role Swapping (Power Source ↔ Sink) │ │ └── Voltage Flexibility (5 V, 9 V, 15 V, 20 V) │ └── Benefits │ ├── Charges Larger Devices (Laptops, Monitors) │ ├── Dynamic Power Negotiation │ └── Integrates with USB Type-C Connectors │ └── Battery Charging Specification (BC 1.2) ├── Current Support: Up to 1.5 A ├── Enables Faster Charging └── Used By: Smartphones, Tablets, Portable Electronics
Power conservation is essential, especially for battery-powered devices. USB standards define mechanisms for devices to enter low-power states when not actively communicating.
To conserve power, USB 2.0 devices enter suspend mode after 3 ms of bus inactivity, reducing current draw to 2.5 mA. Devices resume normal operation when bus activity is detected.
USB 3.x introduces more sophisticated power-saving states, known as U-states:
These additional U-states offer flexible power management options, allowing for greater energy efficiency without compromising performance.
Suspend Modes and Power Conservation │ ├── USB 2.0 Suspend Mode │ ├── Trigger: 3 ms of bus inactivity │ ├── Current Draw: 2.5 mA │ └── Resume: On bus activity detection │ └── USB 3.x Suspend Modes ├── U1 │ ├── Power State: Low-power │ ├── Resume Time: Microseconds │ └── Use Case: Quick resume for active devices ├── U2 │ ├── Power State: Deeper low-power │ ├── Resume Time: Tens of microseconds │ └── Use Case: Improved energy savings └── U3 (Suspend) ├── Power State: Deep suspend ├── Current Draw: Minimal ├── Resume Time: Milliseconds └── Use Case: Long-term power conservation
Efficiently managing transitions to and from low-power states is critical for maintaining device responsiveness while conserving power.
A USB 2.0 device enters suspend mode after detecting 3 ms of bus inactivity, reducing power consumption. It resumes normal operation upon detecting bus activity.
USB 3.x enables more adaptive power management by negotiating transitions to U1, U2, and U3 states between the host and device. The Link Power Management (LPM) protocol coordinates these transitions, ensuring efficient power management without significant impact on data transfer performance.
Data signaling methods define how information is transmitted over the USB interface, impacting speed, reliability, and efficiency.
USB 2.0 employs NRZI encoding with bit stuffing to ensure synchronization. Data transmission occurs in packets, with half-duplex communication requiring one-way data flow at a time. Error detection is handled using cyclic redundancy checks (CRC).
USB 3.x significantly upgrades data signaling:
These advancements enable USB 3.x to support higher data rates of up to 20 Gbps while maintaining robust and reliable communication.
Benefits of Enhanced Signaling │ ├── Higher Data Rates │ └── Supports Up to 20 Gbps │ ├── Improved Reliability │ └── Enhanced Error Detection and Recovery │ └── Enhanced Efficiency └── Optimized Throughput with Reduced Overhead Endpoints and Pipes Relationship │ ├── Endpoints │ ├── Logical Data Sources or Sinks │ ├── Identified by Unique Endpoint Numbers │ ├── Directional (IN or OUT) │ └── Types: Control, Bulk, Interrupt, Isochronous │ └── Pipes ├── Logical Connections to Endpoints ├── Categories: │ ├── Message Pipes (Control Endpoints) │ └── Stream Pipes (Bulk, Interrupt, Isochronous Endpoints) └── Attributes: ├── Transfer Type │ ├── Control │ ├── Bulk │ ├── Interrupt │ └── Isochronous ├── Data Flow Direction │ ├── IN │ └── OUT └── Maximum Packet Size
Developers often need to interface with USB devices at the driver level. Below is an example of how to interact with USB devices in the Linux kernel, focusing on USB 3.x devices.
Integration with Modern Computing Architectures │ ├── xHCI (eXtensible Host Controller Interface) │ ├── Unified Interface for USB 3.x and USB 2.0 │ ├── Simplifies Driver Development │ └── Enhances System Efficiency │ ├── Direct Memory Access (DMA) │ ├── Reduces CPU Overhead │ └── Enables Direct Data Transfer to/from Memory │ ├── Advanced Power Management │ ├── Supports Low-Power States (U1, U2, U3) │ └── Implements Link Power Management (LPM) │ └── Linux Kernel Support ├── xHCI Driver ├── USB Core APIs ├── UASP Support ├── Power Management Features └── Sample Driver Structure
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
static struct usb_device_id usb_ids_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{ } // Terminating entry
};
MODULE_DEVICE_TABLE(usb, usb_ids_table);
static int usb_driver_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device *udev = interface_to_usbdev(interface);
struct usb_host_interface *iface_desc = interface->cur_altsetting;
pr_info("USB 3.x Device (Vendor: %04X, Product: %04X) connected.\n", id->idVendor, id->idProduct);
pr_info("Device Speed: %s\n",
(udev->speed == USB_SPEED_SUPER) ? "SuperSpeed (USB 3.0)" :
(udev->speed == USB_SPEED_SUPER_PLUS) ? "SuperSpeed+ (USB 3.1/3.2)" :
"Lower Speed");
// Example: Enumerate endpoints
int i;
for (i = 0; i < iface_desc->desc.bNumEndpoints; i++) {
struct usb_endpoint_descriptor *endpoint = &iface_desc->endpoint[i].desc;
pr_info("Endpoint %d: Address=0x%02X, Attributes=0x%02X, Max Packet Size=%d\n",
i, endpoint->bEndpointAddress, endpoint->bmAttributes, endpoint->wMaxPacketSize);
}
// Initialization code here
return 0;
}
static void usb_driver_disconnect(struct usb_interface *interface) {
pr_info("USB 3.x Device disconnected.\n");
// Cleanup code here
}
static struct usb_driver usb_driver = {
.name = "usb3x_driver",
.id_table = usb_ids_table,
.probe = usb_driver_probe,
.disconnect = usb_driver_disconnect,
};
static int __init usb_driver_init(void) {
int result;
result = usb_register(&usb_driver);
if (result < 0) {
pr_err("usb_register failed with error %d\n", result);
return result;
}
pr_info("USB 3.x Driver Registered.\n");
return 0;
}
static void __exit usb_driver_exit(void) {
usb_deregister(&usb_driver);
pr_info("USB 3.x Driver Deregistered.\n");
}
module_init(usb_driver_init);
module_exit(usb_driver_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Your Name");
MODULE_DESCRIPTION("A comprehensive USB 3.x driver example.");
0x1234
and 0x5678
with the actual IDs of the target device.usb_driver
structure is registered with the kernel, enabling the driver to manage the specified USB devices.This sample code demonstrates how to identify the USB device's speed (e.g., USB 3.0 SuperSpeed, USB 3.1 SuperSpeed+) and set up a basic USB driver in the Linux kernel that can be extended to perform specific functions with the USB device.
The evolution from USB 2.0 to USB 3.x represents significant advancements in data transfer rates, power delivery, and overall functionality. The introduction of new connector types, especially USB Type-C, has modernized the interface, making it more versatile and user-friendly. Electrical enhancements and improved data signaling methods have enabled higher speeds and better power efficiency, meeting the demands of contemporary computing devices.
Understanding these changes is crucial for developers, engineers, and users to fully leverage the capabilities of USB technology, ensuring compatibility and optimizing performance across various applications.
| USB Version | Year Introduced | Data Rate | Encoding Scheme | Max Power Output | Connector Types | |-------------|------------------|------------------|---------------------|--------------------------|----------------------------------------------| | USB 2.0 | 2000 | 480 Mbps | 8b/10b | 5 V, 500 mA | Type-A, Type-B, Mini, Micro-B | | USB 3.0 | 2008 | 5 Gbps | 8b/10b | 5 V, 900 mA | Type-A (Blue), Type-B, Micro-B SuperSpeed | | USB 3.1 | 2013 | 10 Gbps | 128b/132b | 5 V, 900 mA | Type-A, Type-C | | USB 3.2 | 2017 | Up to 20 Gbps | 128b/132b | 5 V, 900 mA | Type-C | | USB4 | 2019 | Up to 40 Gbps | PCIe/TBT-based | Up to 100 W (with USB PD)| Type-C (Integrates Thunderbolt 3 Technology) |
The USB protocol establishes the communication rules and mechanisms between host systems and USB devices, ensuring structured data flow, power management, and efficient bandwidth utilization. USB 2.0 introduced a robust framework based on a tiered star topology and a host-centric control model, where the host schedules all transactions and devices respond accordingly. This polling-based system allows the host to manage bandwidth and ensures consistent data flow.
Building on this foundation, USB 3.x introduces significant protocol-level enhancements aimed at improving data throughput, reducing latency, and optimizing power management. Features such as asynchronous notifications, full-duplex data flow, and better bus utilization position USB 3.x as a superior protocol for high-performance and power-sensitive applications while maintaining backward compatibility with earlier versions.
USB packets are composed of multiple fields, each serving a specific purpose in facilitating communication between hosts and devices.
USB Protocols │ ├── USB 2.0 Protocol │ ├── Tiered Star Topology │ ├── Host-Centric Control Model │ │ └── Host Schedules All Transactions │ ├── Polling-Based System │ │ └── Host Manages Bandwidth │ └── Structured Data Flow │ └── USB 3.x Protocol ├── Builds on USB 2.0 Foundation ├── Protocol-Level Enhancements │ ├── Improved Data Throughput │ ├── Reduced Latency │ └── Optimized Power Management ├── Asynchronous Notifications ├── Full-Duplex Data Flow ├── Better Bus Utilization └── Maintains Backward Compatibility
USB 2.0 packets consist of several essential fields:
These fields form the basis for reliable communication on the USB 2.0 bus.
USB 3.x introduces new packet structures and fields to handle higher data rates and full-duplex communication:
These enhancements provide greater reliability and efficiency, especially at higher speeds.
Common USB Packet Fields │ ├── USB 2.0 Packet Fields │ ├── Sync Field │ ├── Packet Identifier (PID) │ ├── Address Field │ ├── Endpoint Field │ ├── Frame Number │ ├── Data Payload │ └── Cyclic Redundancy Check (CRC) │ └── USB 3.x Packet Fields Enhancements ├── Link Management Packet (LMP) Header ├── Transaction Packet (TP) Header ├── Data Payload (Larger Sizes) ├── Header and Data CRCs (Separate) ├── Sequence Number (Seq_Num) └── Packet Framing Fields
Field | USB 2.0 | USB 3.x |
---|---|---|
Sync Field | Yes | Yes |
Packet Identifier (PID) | Yes | Expanded for new types |
Address Field | Yes | Yes |
Endpoint Field | Yes | Yes |
Frame Number | Yes (SOF packets) | Enhanced with Isochronous Timestamp Packets (ITPs) |
Data Payload | Up to 1024 bytes | Larger payloads supported |
Cyclic Redundancy Check (CRC) | Single CRC for data | Separate Header and Data CRCs |
Sequence Number | No | Yes |
Link Management Fields | No | Yes (LMPs and LTSSM) |
USB packet types define the structure of communication between hosts and devices by managing the flow of data.
USB 2.0 defines several packet types, each serving a unique function:
These packet types ensure structured and efficient communication across the USB 2.0 bus.
USB 3.x introduces new packet types to support its advanced features:
These additional packet types enhance the protocol’s capacity to handle high-speed data transfers and reduce latency, especially for multimedia applications.
USB Packet Types │ ├── USB 2.0 Packet Types │ ├── Token Packets │ │ ├── IN │ │ ├── OUT │ │ └── SETUP │ ├── Data Packets │ │ ├── DATA0 │ │ └── DATA1 │ ├── Handshake Packets │ │ ├── ACK (Acknowledge) │ │ ├── NAK (Negative Acknowledge) │ │ ├── STALL │ │ └── NYET (No Response Yet) │ └── Start-of-Frame (SOF) Packets │ └── Synchronize Timing for Isochronous Transfers │ └── USB 3.x Additional Packet Types ├── Link Management Packets (LMPs) │ ├── Manage Logical Links │ ├── Control Link Training │ ├── Flow Control │ └── Power Management ├── Transaction Packets (TPs) │ ├── Header Packets (HPs) │ └── Data Packets (DPs) ├── Isochronous Timestamp Packets (ITPs) │ └── Provide Precise Timing for Isochronous Transfers └── Acknowledgment Packets └── Used for Flow Control and Error Handling
A "Function" in USB terminology refers to the specific capabilities provided by a USB device, such as data storage, input, or networking.
USB 2.0 devices present one or more functions to the host, each potentially consisting of multiple interfaces. Functions communicate with the host using endpoints assigned during the enumeration process, where the host identifies the device and allocates resources. Functions are categorized by class codes, which help the host select the correct driver.
Common USB 2.0 device classes include:
USB 3.x retains the concept of functions but introduces enhancements:
These improvements enable USB 3.x devices to handle more complex operations and power-hungry applications while ensuring energy efficiency.
USB Functions │ ├── USB 2.0 Functions │ ├── Presentation to Host │ │ ├── One or More Functions per Device │ │ └── Each Function May Have Multiple Interfaces │ ├── Communication via Endpoints │ ├── Enumeration Process │ │ ├── Host Identifies Device │ │ └── Allocates Resources │ ├── Class Codes for Functions │ │ ├── HID (Human Interface Device) │ │ ├── Mass Storage │ │ ├── Audio │ │ └── Video │ └── Common Device Classes │ ├── Keyboards │ ├── Mice │ ├── Game Controllers │ ├── USB Flash Drives │ ├── External Hard Drives │ ├── Microphones │ ├── Speakers │ └── Webcams │ └── USB 3.x Function Enhancements ├── Increased Bandwidth │ └── Supports High-Definition Video Streaming, High-Speed Storage ├── More Endpoints │ └── Up to 16 IN and 16 OUT Endpoints ├── Advanced Power Management │ └── Utilizes Low-Power States (U1, U2) ├── USB Attached SCSI Protocol (UASP) │ ├── Replaces Bulk-Only Transport (BOT) │ ├── Allows Multiple Concurrent Commands │ └── Reduces Latency └── Enhanced Device Functionality ├── Supports Complex Operations └── Energy Efficiency for Power-Hungry Applications
Endpoints serve as logical data sources or sinks within a USB device, identified by a unique endpoint number. Each endpoint manages data flow in one direction (either IN or OUT) and is used for communication between the host and the device.
Endpoint Zero: Reserved for control transfers during device enumeration and configuration.
Endpoint Types:
USB 3.x expands on USB 2.0 endpoint functionality with:
Endpoints │ ├── Definition │ └── Logical Data Sources or Sinks within a USB Device │ ├── Direction │ ├── IN (Device to Host) │ └── OUT (Host to Device) │ ├── Identification │ └── Unique Endpoint Number │ ├── USB 2.0 Endpoint Characteristics │ ├── Endpoint Zero │ │ └── Reserved for Control Transfers │ ├── Endpoint Types │ │ ├── Control Endpoints │ │ ├── Bulk Endpoints │ │ ├── Interrupt Endpoints │ │ └── Isochronous Endpoints │ └── Max Endpoints │ └── Up to 16 (including Endpoint 0) │ └── USB 3.x Endpoint Enhancements ├── Increased Endpoint Count │ └── Up to 32 (16 IN, 16 OUT) ├── Stream Protocol │ └── Multiple Data Streams within Bulk Endpoints ├── Enhanced Scheduling │ └── Improved Granularity for Isochronous and Interrupt Endpoints └── Error Handling Improvements ├── Limited Retries for Isochronous Transfers └── Enhanced Reliability without Compromising Timing
Feature | USB 2.0 | USB 3.x |
---|---|---|
Maximum Endpoints | 16 (including Endpoint 0) | 32 (16 IN, 16 OUT) |
Stream Support | No | Yes (Bulk Endpoints) |
Endpoint Types | Control, Bulk, Interrupt, Isochronous | Same, with enhancements |
Error Handling in Isochronous Transfers | No retries | Limited retries allowed |
A Pipe is a logical connection between the host controller and a device endpoint, facilitating data transfer operations. Pipes are categorized as either message pipes or stream pipes, depending on their function.
Message Pipes: Associated with control endpoints, supporting bidirectional communication and structured data exchange.
Stream Pipes: Linked to bulk, interrupt, or isochronous endpoints, handling unidirectional, unstructured data flow.
Each pipe has attributes such as transfer type (control, bulk, interrupt, or isochronous), data flow direction (IN or OUT), and maximum packet size.
USB 3.x introduces several refinements to the pipe model:
Pipes │ ├── Definition │ └── Logical Connection between Host Controller and Device Endpoint │ ├── Categories │ ├── Message Pipes │ │ └── Associated with Control Endpoints │ └── Stream Pipes │ └── Linked to Bulk, Interrupt, or Isochronous Endpoints │ ├── Attributes │ ├── Transfer Type │ │ ├── Control │ │ ├── Bulk │ │ ├── Interrupt │ │ └── Isochronous │ ├── Data Flow Direction │ │ ├── IN │ │ └── OUT │ └── Maximum Packet Size │ ├── USB 2.0 Pipes │ ├── Message Pipes │ │ ├── Bidirectional Communication │ │ └── Structured Data Exchange │ └── Stream Pipes │ ├── Unidirectional Data Flow │ └── Unstructured Data Handling │ └── USB 3.x Pipe Enhancements ├── Streams within Bulk Pipes │ └── Multiple Data Streams using Unique Stream IDs ├── Enhanced Error Handling │ ├── Separate CRCs for Headers and Data │ └── Improved Error Detection and Recovery ├── Optimized Bandwidth Management │ └── Dynamic Bandwidth Allocation Prioritizing Critical Transfers └── Burst Transactions └── Multiple Packets Sent Succession Without Awaiting ACKs
Interfacing with USB devices at the driver level is crucial for developers working on Linux systems. Below is an example of a Linux kernel driver handling a USB 3.x device, illustrating how to work with endpoints and streams.
Linux Kernel USB 3.x Driver │ ├── usb_device_id Table │ ├── Specifies Vendor ID │ ├── Specifies Product ID │ └── Example Entries │ ├── Probe Function │ ├── Triggered on Device Connection │ ├── Retrieves Device Information │ │ ├── Vendor ID │ │ ├── Product ID │ │ └── Device Speed │ ├── Enumerates Endpoints │ └── Performs Initialization Tasks │ ├── Disconnect Function │ ├── Triggered on Device Disconnection │ ├── Handles Cleanup Tasks │ └── Releases Resources │ ├── usb_driver Structure │ ├── Name: "usb3x_driver" │ ├── id_table: usb_ids_table │ ├── probe: usb_driver_probe │ └── disconnect: usb_driver_disconnect │ ├── Module Initialization and Exit │ ├── __init usb_driver_init() │ │ ├── Registers usb_driver │ │ └── Logs Registration Success or Failure │ ├── __exit usb_driver_exit() │ │ ├── Deregisters usb_driver │ │ └── Logs Deregistration │ ├── module_init(usb_driver_init) │ └── module_exit(usb_driver_exit) │ └── Module Metadata ├── MODULE_LICENSE("GPL") ├── MODULE_AUTHOR("Your Name") └── MODULE_DESCRIPTION("A comprehensive USB 3.x driver example.")
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
struct usb_device_data {
struct usb_device *udev;
struct usb_interface *interface;
unsigned char bulk_in_endpointAddr;
unsigned char bulk_out_endpointAddr;
struct usb_endpoint_descriptor *bulk_in_ep;
struct usb_endpoint_descriptor *bulk_out_ep;
// Additional fields for streams can be added here
};
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device_data *dev_data;
struct usb_host_interface *iface_desc;
struct usb_endpoint_descriptor *endpoint;
int i;
dev_data = kzalloc(sizeof(struct usb_device_data), GFP_KERNEL);
if (!dev_data) {
printk(KERN_ERR "Cannot allocate memory for device data\n");
return -ENOMEM;
}
dev_data->udev = usb_get_dev(interface_to_usbdev(interface));
dev_data->interface = interface;
iface_desc = interface->cur_altsetting;
printk(KERN_INFO "USB interface %d now probed\n", iface_desc->desc.bInterfaceNumber);
for (i = 0; i < iface_desc->desc.bNumEndpoints; i++) {
endpoint = &iface_desc->endpoint[i].desc;
if (usb_endpoint_is_bulk_in(endpoint)) {
dev_data->bulk_in_endpointAddr = endpoint->bEndpointAddress;
dev_data->bulk_in_ep = endpoint;
printk(KERN_INFO "Bulk IN endpoint found at 0x%02x\n", endpoint->bEndpointAddress);
} else if (usb_endpoint_is_bulk_out(endpoint)) {
dev_data->bulk_out_endpointAddr = endpoint->bEndpointAddress;
dev_data->bulk_out_ep = endpoint;
printk(KERN_INFO "Bulk OUT endpoint found at 0x%02x\n", endpoint->bEndpointAddress);
}
}
usb_set_intfdata(interface, dev_data);
printk(KERN_INFO "USB 3.x device attached\n");
return 0;
}
static void usb_disconnect(struct usb_interface *interface) {
struct usb_device_data *dev_data;
dev_data = usb_get_intfdata(interface);
usb_set_intfdata(interface, NULL);
usb_put_dev(dev_data->udev);
kfree(dev_data);
printk(KERN_INFO "USB 3.x device disconnected\n");
}
static struct usb_driver usb_driver = {
.name = "usb3x_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB 3.x Device Driver Example");
USB_DEVICE
macro to specify the Vendor ID and Product ID of the target USB device. Replace 0x1234
and 0x5678
with the actual IDs of the device being targeted.usb_device_id
table is connected.
usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).This sample code provides a foundation for developing a USB 3.x driver that can handle multiple endpoints and streams, leveraging the advanced capabilities of the USB 3.x protocol. Developers can extend this driver by implementing data transfer operations, handling streams, and integrating additional functionalities as required by the specific USB device.
Aspect | USB 2.0 | USB 3.x |
---|---|---|
Topology | Tiered star topology | Same, with improved bus utilization |
Communication Model | Host-centric, polling-based | Host-centric with enhancements for asynchronous communication |
Packet Fields | Basic fields including Sync, PID, Address, Endpoint, CRC | Enhanced fields including LMP Header, TP Header, Seq_Num |
Packet Types | Token, Data, Handshake, SOF | Link Management, Transaction, ITP, Enhanced Acknowledgment |
Functions | Limited endpoints and bandwidth | Increased endpoints, UASP, enhanced power management |
Endpoints | Up to 16 endpoints, no stream support | Up to 32 endpoints, stream support within bulk endpoints |
Pipes | Message and Stream pipes without streams | Enhanced pipes with stream support, burst transactions |
Data Flow | Half-duplex | Full-duplex |
Encoding Schemes | NRZI with bit stuffing, 8b/10b in USB 3.0 | 128b/132b in USB 3.1/3.2, separate CRCs |
Power Management | Basic suspend mode | Multiple U-states (U1, U2, U3), Link Power Management |
Summary of USB 3.x Protocol Enhancements │ ├── Packet Structures │ ├── Enhanced Packet Fields │ ├── New Packet Types │ └── Advanced Encoding Schemes │ ├── Communication Improvements │ ├── Full-Duplex Data Flow │ ├── Asynchronous Notifications │ └── Reduced Latency │ ├── Endpoint and Pipe Enhancements │ ├── Increased Endpoint Count │ ├── Stream Support within Bulk Endpoints │ └── Enhanced Pipe Management (Streams, Burst Transactions) │ ├── Power Management Advancements │ ├── Multiple U-States (U1, U2, U3) │ ├── Link Power Management (LPM) │ └── USB Power Delivery (USB PD) │ ├── Functional Enhancements │ ├── Increased Bandwidth and Data Rates │ ├── USB Attached SCSI Protocol (UASP) │ └── Advanced Device Functionality │ ├── Integration with Modern Systems │ ├── xHCI Interface │ ├── Direct Memory Access (DMA) │ └── Linux Kernel Support │ └── Backward Compatibility └── Maintains Compatibility with USB 2.0 Devices via Adapters and Protocol Support USB4 Integration │ ├── Thunderbolt 3 Integration │ └── Provides up to 40 Gbps data transfer rates │ ├── Alternate Modes │ ├── DisplayPort │ ├── Thunderbolt │ └── PCI Express │ ├── Reversible Connector │ └── USB Type-C is the standard connector │ ├── Power Delivery │ └── Supports up to 100 W with USB PD │ └── Backward Compatibility └── Maintains compatibility with USB 3.x and USB 2.0 devices via adapters and cables
USB 3.x introduces significant advancements over USB 2.0, with improvements in packet structures, enhanced packet types, expanded endpoints, and more efficient pipe management. These developments result in faster data transfers, reduced latency, improved power management, and enhanced device functionality, all while maintaining backward compatibility. With these features, USB 3.x continues to evolve as a robust and versatile standard, meeting the needs of modern high-performance devices and applications.
Understanding these protocol-level changes is crucial for developers, engineers, and users to fully leverage the capabilities of USB technology, ensuring compatibility and optimizing performance across various applications.
USB devices utilize endpoints as dedicated communication channels between the host and device. These endpoints are unidirectional and categorized by both their type and direction (IN or OUT). Each endpoint is tailored to handle specific data transfer types based on the device's requirements, allowing for efficient and structured communication.
USB 2.0 defines four primary endpoint types, each optimized for a particular data transfer mode:
Each endpoint type is essential for managing different data transfer needs, ensuring that USB devices operate efficiently across various applications.
While USB 3.x retains the core endpoint types from USB 2.0, it introduces several enhancements to improve performance and scalability:
These enhancements ensure that USB 3.x can meet the demands of modern high-performance devices while maintaining backward compatibility with USB 2.0.
Endpoint Types │ ├── Definition │ └── Logical Communication Channels within USB Devices │ ├── Unidirectional (IN or OUT) │ └── Categorized by Type and Direction │ ├── USB 2.0 Endpoint Types │ ├── Control Endpoints │ │ ├── Function: Handle device configuration, status operations, and command transfers │ │ └── Usage: Essential for device enumeration and managing device states │ │ │ ├── Interrupt Endpoints │ │ ├── Function: Facilitate small, infrequent, but time-sensitive data transfers │ │ └── Usage: Commonly used by input devices such as keyboards and mice │ │ │ ├── Isochronous Endpoints │ │ ├── Function: Provide real-time data transfers where timely delivery is prioritized over error correction │ │ └── Usage: Ideal for audio and video data streams │ │ │ └── Bulk Endpoints │ ├── Function: Manage large, non-time-critical data transfers │ └── Usage: Suitable for devices like printers and mass storage devices │ └── USB 3.x Endpoint Enhancements ├── Increased Number of Endpoints │ ├── Capability: Supports up to 16 IN and 16 OUT endpoints per device (excluding Endpoint 0) │ └── Benefit: Allows more complex devices with multiple data streams to operate simultaneously │ ├── Bulk Endpoint Streams │ ├── Capability: Enables multiple data streams over a single bulk endpoint, each identified by a unique Stream ID │ └── Benefit: Improves transfer efficiency by allowing concurrent data flows │ ├── Improved Service Intervals │ ├── Capability: Enhanced scheduling granularity for interrupt and isochronous transfers │ └── Benefit: Reduces latency and improves responsiveness for time-sensitive applications │ └── Advanced Power Management ├── Capability: Introduces more advanced power states (U1, U2, U3) └── Benefit: Enables devices to reduce energy consumption during idle periods
Feature | USB 2.0 | USB 3.x |
---|---|---|
Maximum Endpoints | 16 (including Endpoint 0) | 32 (16 IN, 16 OUT, excluding Endpoint 0) |
Bulk Streams Support | No | Yes (up to 65,536 streams) |
Service Interval Granularity | 1 ms | 125 μs (microframes) |
Power Management States | Suspend | U0, U1, U2, U3 (more states) |
Endpoint Types | Control, Bulk, Interrupt, Isochronous | Control, Bulk, Interrupt, Isochronous, Enhanced with SuperSpeed features |
Bulk Packet Size | Up to 512 bytes | Up to 1,024 bytes |
Isochronous Transfer Features | No retries | Limited retries allowed |
Error Handling | Basic | Enhanced with separate CRCs for headers and data |
Control transfers are essential for device configuration, enumeration, and management. Every USB device must implement a control endpoint (Endpoint 0) for these operations.
Control Transfers │ ├── Definition │ └── Essential for device configuration, enumeration, and management │ ├── USB 2.0 Control Transfers │ ├── Function │ │ └── Handle device enumeration, configuration, and command/status operations │ ├── Structure │ │ ├── Setup Stage │ │ ├── Optional Data Stage │ │ └── Status Stage │ ├── Bidirectional Communication │ │ └── Supports data flow between host and device │ └── Usage │ └── Device enumeration and configuration, setting operational modes │ ├── USB 3.x Control Transfers Enhancements │ ├── Faster Bus Speed │ │ └── Higher speeds reduce latency, enabling quicker device initialization and configuration │ ├── Extended Data Payloads │ │ └── Support for larger payloads improves efficiency during complex control transfers │ ├── Improved Error Handling │ │ └── Better error detection and recovery mechanisms ensure reliable communication │ └── Power Management │ └── Devices can enter low-power states without disrupting control transfers │ └── Control Transfers: The Bigger Picture ├── Enumeration Process │ ├── Host detects a new device │ ├── Assigns a unique address │ └── Uses control transfers to request device descriptors ├── Descriptors │ └── Provide essential information about the device's capabilities (configurations, interfaces, endpoints) ├── Device Configuration │ ├── Control transfers allow the host to configure the device after enumeration │ └── Setting parameters such as operational modes and handling device-specific commands └── USB 3.x Enhancements ├── Faster Initialization ├── Extended Control Transfers └── Improved Reliability
Understanding and handling Setup Packets is essential for developing USB device drivers. The Linux kernel provides mechanisms to process control requests sent to the device.
Below is a simplified example of a Linux kernel module handling control requests for a USB device:
#include <linux/module.h>
#include <linux/usb/composite.h>
/* Function to handle setup requests */
static int my_usb_function_setup(struct usb_function *f, const struct usb_ctrlrequest *ctrl) {
struct usb_composite_dev *cdev = f->config->cdev;
u16 wValue = le16_to_cpu(ctrl->wValue);
u16 wIndex = le16_to_cpu(ctrl->wIndex);
u16 wLength = le16_to_cpu(ctrl->wLength);
int ret = -EOPNOTSUPP;
switch (ctrl->bRequest) {
case USB_REQ_GET_DESCRIPTOR:
if ((ctrl->bmRequestType & USB_DIR_IN) && (wValue >> 8) == USB_DT_DEVICE) {
/* Handle GET_DESCRIPTOR request */
ret = usb_ep0_queue(cdev->gadget, cdev->req, GFP_ATOMIC);
}
break;
case USB_REQ_SET_CONFIGURATION:
if (!(ctrl->bmRequestType & USB_DIR_IN)) {
/* Handle SET_CONFIGURATION request */
ret = 0;
}
break;
default: /* Stall for unsupported requests */
ret = -EOPNOTSUPP;
}
return ret;
}
/* Define the USB function structure */
static struct usb_function my_usb_function = {
.name = "my_usb_function",
.setup = my_usb_function_setup,
/* Other function callbacks can be added here */
};
/* Initialize the USB gadget */
static int __init my_usb_init(void) {
/* USB gadget initialization code goes here */
return 0;
}
/* Cleanup the USB gadget */
static void __exit my_usb_exit(void) {
/* Cleanup code goes here */
}
module_init(my_usb_init);
module_exit(my_usb_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Setup Packet Handling Example");
usb_ctrlrequest
structure, interprets the request, and takes appropriate actions based on the request type.
-EOPNOTSUPP
) for unsupported requests, causing the device to stall.my_usb_function_setup
function.This driver provides a basic framework for reading and interpreting USB device descriptors, serving as a foundation for more complex driver development tasks.
Within the my_usb_function_setup
function, the fields of the Setup Packet can be accessed using the usb_ctrlrequest
structure:
bmRequestType
field.bRequest
field.wValue
from little-endian to CPU byte order.wIndex
from little-endian to CPU byte order.wLength
from little-endian to CPU byte order.This allows the driver to interpret and respond to various control requests effectively.
Interrupt transfers are designed for small, infrequent data transfers that require prompt servicing by the host. They are often used by input devices such as keyboards and mice to ensure timely responses.
Interrupt Transfers │ ├── Definition │ └── Designed for small, infrequent data transfers that require prompt servicing by the host │ ├── USB 2.0 Interrupt Transfers │ ├── Polling Mechanism │ │ └── Host regularly polls the device to check for data │ ├── Guaranteed Service Interval │ │ └── Ensures timely responses for devices requiring consistent polling │ └── Usage │ └── Commonly used by input devices such as keyboards and mice │ ├── USB 3.x Interrupt Transfers Enhancements │ ├── Faster Polling │ │ └── Higher bus speeds reduce polling latency, allowing for quicker data retrieval │ ├── More Interrupt Endpoints │ │ └── Supports additional interrupt endpoints per device │ └── Asynchronous Notifications │ └── Devices can send notifications asynchronously, reducing the need for constant host polling │ └── Linux Kernel Driver Example for Interrupt Transfers ├── Sample Code Overview │ └── Handle interrupt transfers in a Linux kernel module ├── Sample Code Structure │ ├── Includes │ ├── Data Structures │ ├── Callback Function for Interrupt URB │ ├── Probe Function │ ├── Disconnect Function │ ├── USB Device ID Table │ ├── USB Driver Structure │ └── Module Registration └── Explanation of Sample Code Components ├── irq_callback Function │ ├── Handles data received from the interrupt endpoint │ ├── Processes the data if the transfer is successful │ └── Resubmits the URB to continue listening for future interrupt data ├── usb_probe Function │ ├── Invoked when a device matching the usb_table is connected │ ├── Finds and stores interrupt IN endpoint address │ ├── Allocates and initializes the URB for interrupt transfers │ └── Submits the URB to start receiving interrupt data ├── usb_disconnect Function │ ├── Called when the device is disconnected │ ├── Cleans up resources by killing and freeing the URB │ └── Releases allocated memory ├── Driver Registration │ └── Defines the usb_driver structure and associates it with probe and disconnect functions └── Module Metadata ├── MODULE_LICENSE("GPL") ├── MODULE_AUTHOR("Author Name") └── MODULE_DESCRIPTION("USB Interrupt Transfer Driver Example")
An example of handling interrupt transfers in a Linux kernel module:
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234
#define USB_PRODUCT_ID 0x5678
struct usb_device_data {
struct usb_device *udev;
struct urb *irq_urb;
unsigned char *irq_buffer;
size_t irq_buffer_len;
unsigned char irq_endpointAddr;
};
/* Callback function for interrupt URB */
static void irq_callback(struct urb *urb) {
struct usb_device_data *dev_data = urb->context;
int retval;
if (urb->status == 0) {
/* Process the received data */
printk(KERN_INFO "Interrupt data received\n");
} else {
printk(KERN_ERR "Interrupt transfer failed: %d\n", urb->status);
}
/* Resubmit the URB for continuous listening */
retval = usb_submit_urb(dev_data->irq_urb, GFP_ATOMIC);
if (retval)
printk(KERN_ERR "Resubmitting interrupt URB failed: %d\n", retval);
}
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device_data *dev_data;
struct usb_endpoint_descriptor *endpoint;
int retval;
/* Allocate memory for device-specific data */
dev_data = kzalloc(sizeof(struct usb_device_data), GFP_KERNEL);
if (!dev_data)
return -ENOMEM;
/* Get the USB device associated with this interface */
dev_data->udev = usb_get_dev(interface_to_usbdev(interface));
/* Find the first interrupt IN endpoint */
endpoint = usb_find_int_in_endpoint(interface->cur_altsetting);
if (!endpoint) {
printk(KERN_ERR "No interrupt IN endpoint found\n");
retval = -ENODEV;
goto error;
}
dev_data->irq_endpointAddr = endpoint->bEndpointAddress;
dev_data->irq_buffer_len = usb_endpoint_maxp(endpoint);
dev_data->irq_buffer = kmalloc(dev_data->irq_buffer_len, GFP_KERNEL);
if (!dev_data->irq_buffer) {
retval = -ENOMEM;
goto error_buffer;
}
/* Allocate and initialize the URB */
dev_data->irq_urb = usb_alloc_urb(0, GFP_KERNEL);
if (!dev_data->irq_urb) {
retval = -ENOMEM;
goto error_buffer;
}
usb_fill_int_urb(dev_data->irq_urb, dev_data->udev,
usb_rcvintpipe(dev_data->udev, dev_data->irq_endpointAddr),
dev_data->irq_buffer, dev_data->irq_buffer_len,
irq_callback, dev_data, endpoint->bInterval);
/* Submit the URB */rr
retval = usb_submit_urb(dev_data->irq_urb, GFP_KERNEL);
if (retval) {
printk(KERN_ERR "Submitting interrupt URB failed: %d\n", retval);
goto error_urb;
}
/* Store the device-specific data in the interface's data pointer */
usb_set_intfdata(interface, dev_data);
printk(KERN_INFO "USB interrupt device connected\n");
return 0;
error_urb:
usb_free_urb(dev_data->irq_urb);
error_buffer:
kfree(dev_data->irq_buffer);
error:
kfree(dev_data);
return retval;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
struct usb_device_data *dev_data = usb_get_intfdata(interface);
/* Kill and free the URB */
usb_kill_urb(dev_data->irq_urb);
usb_free_urb(dev_data->irq_urb);
/* Free the allocated buffer and device data */
kfree(dev_data->irq_buffer);
usb_put_dev(dev_data->udev);
kfree(dev_data);
printk(KERN_INFO "USB interrupt device disconnected\n");
}
/* Define the USB device ID table */
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb_irq_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Interrupt Transfer Driver Example");
usb_table
is connected.usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).module_usb_driver
, which handles module initialization and cleanup.This driver framework facilitates the handling of interrupt transfers, ensuring that input devices can communicate efficiently and responsively with the host system.
Isochronous transfers prioritize timely data delivery over error correction, making them ideal for real-time data streams such as audio and video.
Isochronous Transfers │ ├── Definition │ └── Prioritize timely data delivery over error correction, ideal for real-time data streams │ ├── USB 2.0 Isochronous Transfers │ ├── Guaranteed Bandwidth │ │ └── Ensures consistent data delivery rate for real-time applications │ ├── No Error Retransmission │ │ └── Accepts occasional data loss to maintain timing │ └── Usage │ └── Ideal for audio and video data streams │ └── USB 3.x Isochronous Transfers Enhancements └── Higher Bandwidth │ └── Supports high-definition audio and video streams with increased data rates ├── Larger Payloads │ └── Allows for larger data payloads, reducing overhead and increasing efficiency ├── Isochronous Timestamp Packets (ITPs) │ ├── Provide precise timing information to synchronize data streams │ └── Ensures accurate timing for real-time applications └── Limited Error Handling ├── Introduces limited retries for isochronous transfers └── Enhances reliability without significantly impacting latency
An example of handling isochronous transfers in a Linux kernel module:
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234
#define USB_PRODUCT_ID 0x5678
#define ISO_PACKET_COUNT 8
struct usb_device_data {
struct usb_device *udev;
struct urb *iso_urb;
unsigned char *iso_buffer;
unsigned char iso_endpointAddr;
};
/* Callback function for isochronous URB */
static void iso_callback(struct urb *urb) {
int i;
for (i = 0; i < urb->number_of_packets; i++) {
if (urb->iso_frame_desc[i].status == 0) {
/* Process the received data */
printk(KERN_INFO "Isochronous data received in frame %d\n", i);
} else {
printk(KERN_ERR "Isochronous transfer error in frame %d: %d\n", i, urb->iso_frame_desc[i].status);
}
}
/* Resubmit the URB for continuous streaming */
if (usb_submit_urb(urb, GFP_ATOMIC))
printk(KERN_ERR "Resubmitting isochronous URB failed\n");
}
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device_data *dev_data;
struct usb_endpoint_descriptor *endpoint;
int retval, i;
/* Allocate memory for device-specific data */
dev_data = kzalloc(sizeof(struct usb_device_data), GFP_KERNEL);
if (!dev_data)
return -ENOMEM;
/* Get the USB device associated with this interface */
dev_data->udev = usb_get_dev(interface_to_usbdev(interface));
endpoint = &interface->cur_altsetting->endpoint[0].desc;
/* Find the first isochronous IN endpoint */
if (!usb_endpoint_is_isoc_in(endpoint)) {
printk(KERN_ERR "No isochronous IN endpoint found\n");
retval = -ENODEV;
goto error;
}
dev_data->iso_endpointAddr = endpoint->bEndpointAddress;
dev_data->iso_buffer = kmalloc(ISO_PACKET_COUNT * usb_endpoint_maxp(endpoint), GFP_KERNEL);
if (!dev_data->iso_buffer) {
retval = -ENOMEM;
goto error_buffer;
}
/* Allocate and initialize the URB */
dev_data->iso_urb = usb_alloc_urb(ISO_PACKET_COUNT, GFP_KERNEL);
if (!dev_data->iso_urb) {
retval = -ENOMEM;
goto error_buffer;
}
usb_fill_iso_urb(dev_data->iso_urb, dev_data->udev,
usb_rcvisocpipe(dev_data->udev, dev_data->iso_endpointAddr),
dev_data->iso_buffer,
ISO_PACKET_COUNT * usb_endpoint_maxp(endpoint),
iso_callback, dev_data, 0);
dev_data->iso_urb->transfer_flags = URB_ISO_ASAP;
dev_data->iso_urb->number_of_packets = ISO_PACKET_COUNT;
/* Initialize isochronous frame descriptors */
for (i = 0; i < ISO_PACKET_COUNT; i++) {
dev_data->iso_urb->iso_frame_desc[i].offset = i * usb_endpoint_maxp(endpoint);
dev_data->iso_urb->iso_frame_desc[i].length = usb_endpoint_maxp(endpoint);
}
/* Submit the URB */
retval = usb_submit_urb(dev_data->iso_urb, GFP_KERNEL);
if (retval) {
printk(KERN_ERR "Submitting isochronous URB failed: %d\n", retval);
goto error_urb;
}
/* Store the device-specific data in the interface's data pointer */
usb_set_intfdata(interface, dev_data);
printk(KERN_INFO "USB isochronous device connected\n");
return 0;
error_urb:
usb_free_urb(dev_data->iso_urb);
error_buffer:
kfree(dev_data->iso_buffer);
error:
kfree(dev_data);
return retval;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
struct usb_device_data *dev_data = usb_get_intfdata(interface);
/* Kill and free the URB */
usb_kill_urb(dev_data->iso_urb);
usb_free_urb(dev_data->iso_urb);
/* Free the allocated buffer and device data */
kfree(dev_data->iso_buffer);
usb_put_dev(dev_data->udev);
kfree(dev_data);
printk(KERN_INFO "USB isochronous device disconnected\n");
}
/* Define the USB device ID table */
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb_iso_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Isochronous Transfer Driver Example");
usb_table
is connected.usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).module_usb_driver
, which handles module initialization and cleanup.This driver framework facilitates the handling of isochronous transfers, ensuring that real-time data streams such as audio and video can be transmitted efficiently and reliably between the USB device and the host system.
Bulk transfers are optimized for large, non-time-sensitive data transfers, such as those used by mass storage devices or printers.
Bulk streams are a significant enhancement introduced in USB 3.x, allowing a single bulk endpoint to manage multiple data streams concurrently.
Bulk Transfers │ ├── Definition │ └── Optimized for large, non-time-sensitive data transfers │ ├── Suitable for mass storage devices, printers │ └── Ensures high data throughput without strict timing constraints │ ├── USB 2.0 Bulk Transfers │ ├── Flexible Bandwidth Usage │ │ └── Utilize leftover bus capacity after servicing time-critical transfers │ ├── Error Detection and Retransmission │ │ └── Ensure data integrity by retransmitting data in case of errors │ └── Usage │ └── Ideal for devices requiring high data throughput without strict timing │ ├── USB 3.x Bulk Transfers Enhancements │ ├── Bulk Streams │ │ ├── Capability: Multiple data streams handled over a single bulk endpoint │ │ └── Benefit: Optimizes throughput by allowing concurrent data flows │ │ │ ├── Larger Packet Sizes │ │ ├── Capability: Support for larger packets (up to 1,024 bytes) │ │ └── Benefit: Reduces overhead and increases transfer efficiency │ │ │ ├── Higher Throughput │ │ ├── Capability: Increased bandwidth enables faster data transfers │ │ └── Benefit: Improves performance for data-intensive applications │ │ │ └── Enhanced Command Queuing │ ├── Capability: Allows multiple commands to be queued and processed in parallel │ └── Benefit: Reduces latency and increases throughput for storage devices │ └── Bulk Streams in USB 3.x ├── Stream IDs │ ├── Function: Identify each data stream │ └── Benefit: Differentiates and manages multiple concurrent data flows │ └── Enhanced Command Queuing ├── Function: Queue and process multiple data transfer requests simultaneously └── Benefit: Reduces latency and increases throughput
An example of handling bulk transfers with streams in a Linux kernel module:
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234
#define USB_PRODUCT_ID 0x5678
#define BULK_STREAM_ID 1
struct usb_device_data {
struct usb_device *udev;
unsigned char bulk_out_endpointAddr;
unsigned char bulk_in_endpointAddr;
};
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device_data *dev_data;
struct usb_host_endpoint *endpoint;
int retval;
/* Allocate memory for device-specific data */
dev_data = kzalloc(sizeof(struct usb_device_data), GFP_KERNEL);
if (!dev_data)
return -ENOMEM;
/* Get the USB device associated with this interface */
dev_data->udev = usb_get_dev(interface_to_usbdev(interface));
/* Locate bulk OUT endpoint */
endpoint = usb_find_bulk_out_endpoint(interface->cur_altsetting);
if (!endpoint) {
printk(KERN_ERR "No bulk OUT endpoint found\n");
retval = -ENODEV;
goto error;
}
dev_data->bulk_out_endpointAddr = endpoint->desc.bEndpointAddress;
/* Locate bulk IN endpoint */
endpoint = usb_find_bulk_in_endpoint(interface->cur_altsetting);
if (!endpoint) {
printk(KERN_ERR "No bulk IN endpoint found\n");
retval = -ENODEV;
goto error;
}
dev_data->bulk_in_endpointAddr = endpoint->desc.bEndpointAddress;
/* Allocate bulk streams (up to 65,536 streams) */
retval = usb_alloc_streams(interface, &endpoint, 1, 1);
if (retval) {
printk(KERN_ERR "Failed to allocate streams: %d\n", retval);
goto error;
}
/* Store the device-specific data in the interface's data pointer */
usb_set_intfdata(interface, dev_data);
printk(KERN_INFO "USB bulk device with streams connected\n");
return 0;
error:
kfree(dev_data);
return retval;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
struct usb_device_data *dev_data = usb_get_intfdata(interface);
/* Free allocated streams */
usb_free_streams(interface, &interface->cur_altsetting->endpoint[0], 1);
/* Release the USB device and free allocated memory */
usb_put_dev(dev_data->udev);
kfree(dev_data);
printk(KERN_INFO "USB bulk device disconnected\n");
}
/* Define the USB device ID table */
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb_bulk_stream_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Bulk Transfer with Streams Driver Example");
usb_table
is connected.usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).module_usb_driver
, which handles module initialization and cleanup.This driver framework facilitates the handling of bulk transfers with streams, ensuring that high-speed storage devices and other data-intensive peripherals can operate efficiently by managing multiple data streams concurrently.
Effective bandwidth management ensures that all devices connected to the USB bus can operate efficiently without interference.
USB 3.x provides significant enhancements to endpoint functionality and data transfer mechanisms compared to USB 2.0:
These advancements make USB 3.x a high-performance, scalable standard that can meet the growing demands of modern peripherals while maintaining backward compatibility with previous USB generations.
Summary of USB Protocol Enhancements from 2.0 to 3.x │ ├── Packet Structures │ ├── Enhanced Packet Fields │ ├── New Packet Types │ └── Advanced Encoding Schemes │ ├── Communication Improvements │ ├── Full-Duplex Data Flow │ ├── Asynchronous Notifications │ └── Reduced Latency │ ├── Endpoint and Pipe Enhancements │ ├── Increased Endpoint Count │ ├── Stream Support within Bulk Endpoints │ └── Enhanced Pipe Management (Streams, Burst Transactions) │ ├── Power Management Advancements │ ├── Multiple U-States (U1, U2, U3) │ ├── Link Power Management (LPM) │ └── USB Power Delivery (USB PD) │ ├── Functional Enhancements │ ├── Increased Bandwidth and Data Rates │ ├── USB Attached SCSI Protocol (UASP) │ └── Advanced Device Functionality │ ├── Integration with Modern Systems │ ├── xHCI Interface │ ├── Direct Memory Access (DMA) │ └── Linux Kernel Support │ └── Backward Compatibility └── Maintains Compatibility with USB 2.0 Devices via Adapters and Protocol Support
USB descriptors are fundamental data structures utilized by USB devices to communicate their capabilities, configurations, and power requirements to the host during the enumeration process. These descriptors provide the host with essential information, enabling it to load appropriate drivers and establish effective communication with the device. Descriptors encompass details ranging from device type and supported configurations to power needs, ensuring seamless interaction between the device and the host system.
USB descriptors are organized hierarchically, mirroring the internal architecture of the device. This hierarchical structure facilitates the host's ability to sequentially gather comprehensive information about the device, starting from its overarching characteristics and progressively delving into specific configurations, interfaces, and endpoints.
This structured organization ensures that the host can efficiently interpret and utilize the device's capabilities, facilitating optimal performance and compatibility.
USB Descriptors │ ├── Definition │ └── Fundamental data structures used by USB devices to communicate capabilities, configurations, and power requirements to the host during enumeration. │ ├── Purpose │ ├── Enable the host to load appropriate drivers. │ └── Establish effective communication between the device and the host system. │ └── Hierarchical Structure ├── Device Descriptor ├── Configuration Descriptors ├── Interface Descriptors ├── Endpoint Descriptors ├── String Descriptors └── Additional Descriptors (USB 3.x) ├── Binary Device Object Store (BOS) Descriptor └── SuperSpeed Endpoint Companion Descriptors
The device descriptor serves as the cornerstone of USB communication, offering an overview of the device's essential attributes. It includes information such as supported USB versions, vendor and product IDs, and the number of possible configurations.
The USB 2.0 device descriptor comprises the following fields:
These fields collectively provide the host with the necessary information to identify and interact with the device appropriately.
USB 3.x builds upon the USB 2.0 device descriptor by introducing additional fields and modifications to support SuperSpeed functionality:
These enhancements enable the host to recognize and leverage advanced USB 3.x features, including higher data transfer rates and improved power management.
Field | USB 2.0 | USB 3.x |
---|---|---|
bcdUSB | 0x0200 | 0x0300, 0x0310, 0x0320 |
bMaxPacketSize0 | 8, 16, 32, 64 bytes | 9 (indicating 512 bytes) |
BOS Descriptor | Not present | Included |
Additional Features | N/A | SuperSpeed capabilities, LPM, etc. |
Configuration descriptors provide detailed information about the device's power requirements and the interfaces available within each configuration. A single USB device can support multiple configurations, each tailored for different operational modes or functionalities.
The USB 2.0 configuration descriptor includes the following fields:
USB 3.x introduces several enhancements to the configuration descriptor to accommodate increased power and performance requirements:
These enhancements ensure that the host can configure the device based on its USB 3.x power and performance characteristics.
Interface descriptors define individual interfaces within a configuration. Each interface represents a functional aspect of the device, such as audio input, mass storage, or network connectivity.
The USB 2.0 interface descriptor includes the following fields:
USB 3.x builds upon the interface descriptor with the following enhancements:
These enhancements facilitate the integration of advanced functionalities, leveraging USB 3.x's expanded capabilities.
Endpoint descriptors provide detailed information about each endpoint used by an interface, including direction, type, and packet size. Endpoints are logical entities within a USB device that facilitate data transfer between the host and the device.
The USB 2.0 endpoint descriptor includes the following fields:
USB 3.x introduces key enhancements to endpoint descriptors to support SuperSpeed functionalities:
These enhancements enable USB 3.x to handle higher data rates and more complex data transfer scenarios effectively.
Feature | USB 2.0 | USB 3.x |
---|---|---|
Maximum Endpoints | 16 (including Endpoint 0) | 32 (16 IN, 16 OUT) |
Stream Support | No | Yes (Bulk Endpoints) |
Endpoint Types | Control, Bulk, Interrupt, Isochronous | Control, Bulk, Interrupt, Isochronous, Enhanced with SuperSpeed features |
wMaxPacketSize | Up to 512 bytes | Up to 1,024 bytes |
SuperSpeed Endpoint Companion Descriptor | Not present | Present (provides additional SuperSpeed info) |
Error Handling in Isochronous Transfers | No retries | Limited retries allowed |
A Pipe is a logical connection between the host controller and a device endpoint, facilitating data transfer operations. Pipes are categorized as either message pipes or stream pipes, depending on their function and the nature of the data being transmitted.
Message Pipes: Associated with control endpoints, supporting bidirectional communication and structured data exchange.
Stream Pipes: Linked to bulk, interrupt, or isochronous endpoints, handling unidirectional, unstructured data flow.
Each pipe has attributes such as transfer type (control, bulk, interrupt, or isochronous), data flow direction (IN or OUT), and maximum packet size. Pipes are fundamental for organizing and managing data transfers between the host and the device.
USB 3.x introduces several refinements to the pipe model to accommodate higher data rates and more complex data transfer requirements:
These enhancements enable USB 3.x to handle more demanding applications while maintaining robust and reliable data transfers.
Interfacing with USB devices at the driver level is essential for developers working on Linux systems. Below is an example of a comprehensive Linux kernel driver handling a USB 3.x device, illustrating how to work with descriptors, endpoints, and streams.
#include <linux/module.h>
#include <linux/usb.h>
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
struct usb_device_data {
struct usb_device *udev;
struct usb_interface *interface;
unsigned char bulk_in_endpointAddr;
unsigned char bulk_out_endpointAddr;
struct usb_endpoint_descriptor *bulk_in_ep;
struct usb_endpoint_descriptor *bulk_out_ep;
// Additional fields for streams can be added here
};
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device_data *dev_data;
struct usb_host_interface *iface_desc;
struct usb_endpoint_descriptor *endpoint;
int i;
/* Allocate memory for device-specific data */
dev_data = kzalloc(sizeof(struct usb_device_data), GFP_KERNEL);
if (!dev_data) {
printk(KERN_ERR "Cannot allocate memory for device data\n");
return -ENOMEM;
}
/* Get the USB device associated with this interface */
dev_data->udev = usb_get_dev(interface_to_usbdev(interface));
dev_data->interface = interface;
/* Get the current alternate setting for the interface */
iface_desc = interface->cur_altsetting;
printk(KERN_INFO "USB interface %d now probed\n", iface_desc->desc.bInterfaceNumber);
/* Iterate over each endpoint in the interface to find bulk IN and OUT endpoints */
for (i = 0; i < iface_desc->desc.bNumEndpoints; i++) {
endpoint = &iface_desc->endpoint[i].desc;
if (usb_endpoint_is_bulk_in(endpoint)) {
dev_data->bulk_in_endpointAddr = endpoint->bEndpointAddress;
dev_data->bulk_in_ep = endpoint;
printk(KERN_INFO "Bulk IN endpoint found at 0x%02x\n", endpoint->bEndpointAddress);
} else if (usb_endpoint_is_bulk_out(endpoint)) {
dev_data->bulk_out_endpointAddr = endpoint->bEndpointAddress;
dev_data->bulk_out_ep = endpoint;
printk(KERN_INFO "Bulk OUT endpoint found at 0x%02x\n", endpoint->bEndpointAddress);
}
}
/* Store the device-specific data in the interface's data pointer */
usb_set_intfdata(interface, dev_data);
printk(KERN_INFO "USB 3.x device attached\n");
return 0;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
struct usb_device_data *dev_data;
/* Retrieve the device-specific data */
dev_data = usb_get_intfdata(interface);
usb_set_intfdata(interface, NULL);
/* Release the USB device and free allocated memory */
usb_put_dev(dev_data->udev);
kfree(dev_data);
printk(KERN_INFO "USB 3.x device disconnected\n");
}
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb3x_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Your Name");
MODULE_DESCRIPTION("Comprehensive USB 3.x Device Driver Example");
USB_DEVICE
macro to specify the Vendor ID and Product ID of the target USB device. Replace 0x1234
and 0x5678
with the actual IDs of the device being targeted.usb_table
is connected.
usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).This sample code provides a foundation for developing a USB 3.x driver that can handle multiple endpoints and streams, leveraging the advanced capabilities of the USB 3.x protocol. Developers can extend this driver by implementing data transfer operations, handling streams, and integrating additional functionalities as required by the specific USB device.
Introduced in USB 3.x, the Binary Device Object Store (BOS) descriptor is a root descriptor that allows a device to inform the host of additional device capabilities beyond the standard descriptors. The BOS descriptor acts as a container for one or more device capability descriptors, providing the host with comprehensive information about the device's advanced features.
The BOS descriptor comprises the following fields:
Descriptor Type | bDescriptorType | bDevCapabilityType | Description |
---|---|---|---|
BOS Descriptor | 0x0F | N/A | Root descriptor containing device capabilities |
USB 2.0 Extension Descriptor | 0x10 | 0x02 | Indicates support for Link Power Management (LPM) |
SuperSpeed USB Device Capability Descriptor | 0x10 | 0x03 | Describes SuperSpeed capabilities |
Container ID Descriptor | 0x10 | 0x04 | Provides a unique identifier for device grouping |
Platform Capability Descriptor | 0x10 | 0x05 | Reports platform-specific capabilities |
Understanding USB descriptors is crucial when developing USB device drivers. In the Linux kernel, the usb_device
and usb_interface
structures represent the device and its interfaces, respectively. The kernel provides functions to access descriptor information, enabling drivers to interpret and utilize device capabilities effectively.
Below is an example of a Linux kernel module that reads and prints the device descriptor information upon device connection:
#include <linux/module.h>
#include <linux/usb.h>
/* Define Vendor ID and Product ID */
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device *dev = interface_to_usbdev(interface);
struct usb_device_descriptor *desc = &dev->descriptor;
printk(KERN_INFO "USB Device Descriptor:\n");
printk(KERN_INFO " bLength: %u\n", desc->bLength);
printk(KERN_INFO " bDescriptorType: %u\n", desc->bDescriptorType);
printk(KERN_INFO " bcdUSB: %04x\n", le16_to_cpu(desc->bcdUSB));
printk(KERN_INFO " bDeviceClass: %u\n", desc->bDeviceClass);
printk(KERN_INFO " bDeviceSubClass: %u\n", desc->bDeviceSubClass);
printk(KERN_INFO " bDeviceProtocol: %u\n", desc->bDeviceProtocol);
printk(KERN_INFO " bMaxPacketSize0: %u\n", desc->bMaxPacketSize0);
printk(KERN_INFO " idVendor: %04x\n", le16_to_cpu(desc->idVendor));
printk(KERN_INFO " idProduct: %04x\n", le16_to_cpu(desc->idProduct));
printk(KERN_INFO " bcdDevice: %04x\n", le16_to_cpu(desc->bcdDevice));
printk(KERN_INFO " iManufacturer: %u\n", desc->iManufacturer);
printk(KERN_INFO " iProduct: %u\n", desc->iProduct);
printk(KERN_INFO " iSerialNumber: %u\n", desc->iSerialNumber);
printk(KERN_INFO " bNumConfigurations: %u\n", desc->bNumConfigurations);
return 0;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
printk(KERN_INFO "USB device disconnected\n");
}
/* Define the USB device ID table */
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb_descriptor_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Descriptor Reader Driver");
USB_DEVICE
macro to specify the Vendor ID and Product ID of the target USB device. Replace 0x1234
and 0x5678
with the actual IDs of the device being targeted.usb_table
is connected.
printk
for logging purposes.usb_driver
structure, associating the driver name, device ID table, and callback functions (probe and disconnect).This driver provides a basic framework for reading and interpreting USB device descriptors, serving as a foundation for more complex driver development tasks.
To access the BOS descriptor, the driver can utilize the usb_get_bos_descriptor
function. Below is an example of how to retrieve and print BOS descriptor information:
#include <linux/module.h>
#include <linux/usb.h>
/* Define Vendor ID and Product ID */
#define USB_VENDOR_ID 0x1234 // Replace with actual Vendor ID
#define USB_PRODUCT_ID 0x5678 // Replace with actual Product ID
/* Probe function called when a matching device is connected */
static int usb_probe(struct usb_interface *interface, const struct usb_device_id *id) {
struct usb_device *dev = interface_to_usbdev(interface);
struct usb_bos_descriptor *bos;
int retval;
if (dev->bos) {
bos = dev->bos;
printk(KERN_INFO "BOS Descriptor:\n");
printk(KERN_INFO " wTotalLength: %u\n", le16_to_cpu(bos->wTotalLength));
printk(KERN_INFO " bNumDeviceCaps: %u\n", bos->bNumDeviceCaps);
} else {
retval = usb_get_bos_descriptor(dev);
if (retval) {
printk(KERN_ERR "Failed to get BOS descriptor: %d\n", retval);
return retval;
}
bos = dev->bos;
printk(KERN_INFO "BOS Descriptor:\n");
printk(KERN_INFO " wTotalLength: %u\n", le16_to_cpu(bos->wTotalLength));
printk(KERN_INFO " bNumDeviceCaps: %u\n", bos->bNumDeviceCaps);
}
return 0;
}
/* Disconnect function called when the device is disconnected */
static void usb_disconnect(struct usb_interface *interface) {
printk(KERN_INFO "USB device disconnected\n");
}
/* Define the USB device ID table */
static struct usb_device_id usb_table[] = {
{ USB_DEVICE(USB_VENDOR_ID, USB_PRODUCT_ID) },
{} /* Terminating entry */
};
MODULE_DEVICE_TABLE(usb, usb_table);
/* Define the USB driver structure */
static struct usb_driver usb_driver = {
.name = "usb_bos_driver",
.id_table = usb_table,
.probe = usb_probe,
.disconnect = usb_disconnect,
};
/* Register the USB driver with the USB subsystem */
module_usb_driver(usb_driver);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB BOS Descriptor Reader Driver");
dev->bos
).wTotalLength
and bNumDeviceCaps
.usb_get_bos_descriptor
to retrieve the BOS descriptor.This example demonstrates how to access and interpret the BOS descriptor, enabling the driver to recognize and utilize advanced device capabilities introduced in USB 3.x.
Aspect | USB 2.0 | USB 3.x |
---|---|---|
Device Descriptor | Basic device information | Enhanced with USB 3.x version and BOS descriptor |
Configuration Descriptor | Limited to 500 mA power delivery | Increased power delivery (up to 2,000 mA) and additional attributes |
Interface Descriptor | Defines interfaces with limited classes | Supports new class codes and enhanced interface capabilities |
Endpoint Descriptor | Supports basic endpoint types and sizes | Enhanced with larger packet sizes and SuperSpeed-specific features |
String Descriptor | Provides human-readable information | Extended Unicode support and optional Microsoft OS descriptors |
BOS Descriptor | Not present | Introduced to describe additional device capabilities |
SuperSpeed Endpoint Companion Descriptor | Not present | Provides additional information for SuperSpeed endpoints |
USB descriptors are integral to the seamless operation of USB devices, facilitating effective communication between the device and the host by conveying essential information about the device's capabilities and requirements. USB 3.x builds upon the foundational descriptor framework established by USB 2.0, introducing new descriptors and enhancing existing ones to support higher data transfer rates, improved power management, and advanced functionalities such as bulk streams and burst transactions.
The introduction of the BOS descriptor and SuperSpeed Endpoint Companion descriptors in USB 3.x allows for a more detailed and comprehensive description of device capabilities, enabling the host to optimize interactions based on the device's enhanced features. Additionally, the expansion of endpoint descriptors and the refinement of configuration and interface descriptors ensure that USB 3.x devices can meet the demands of modern high-performance applications while maintaining backward compatibility with earlier USB versions.
For developers, engineers, and users, a thorough understanding of USB descriptors is essential for leveraging the full potential of USB technology, ensuring compatibility, optimizing performance, and facilitating the development of robust and efficient USB device drivers.
In the USB protocol, control transfers are pivotal for configuring devices, retrieving essential information, and managing device states. These transfers always commence with a Setup Packet, which serves as the foundation for communication between the host and the device. The Setup Packet is especially critical during the enumeration process, where the host identifies and configures the device by handling various standard requests necessary to obtain descriptors and manage device functionalities.
The Setup Packet is an 8-byte data structure that initiates control transfers. It encapsulates all the necessary information for the host to perform standardized operations such as configuring the device, requesting descriptors, and managing device features. Understanding the structure and purpose of the Setup Packet is essential for developers working on USB device drivers and ensuring seamless communication between the host and USB devices.
In USB 2.0, the Setup Packet is a fixed 8-byte structure sent by the host to the device’s default control endpoint (Endpoint 0). It comprises the following fields:
Offset | Field | Size (Bytes) | Description |
---|---|---|---|
0 | bmRequestType | 1 | Specifies the characteristics of the request, including direction, type, and recipient. |
1 | bRequest | 1 | Identifies the specific request being made (e.g., GET_DESCRIPTOR, SET_ADDRESS). |
2 | wValue | 2 | Provides additional information about the request, such as descriptor type and index. |
4 | wIndex | 2 | Typically used to specify an interface or endpoint number. |
6 | wLength | 2 | Specifies the number of bytes to transfer during the data stage of the control transfer. |
Figure 1: USB 2.0 Setup Packet Structure
| bmRequestType | bRequest | wValue | wIndex | wLength |
| 1 byte | 1 byte | 2 bytes| 2 bytes| 2 bytes|
This structure enables the host to issue commands to the device and request information necessary for configuration and operation. The bmRequestType
field is particularly important as it determines the direction of data flow, the type of request, and the intended recipient.
The bmRequestType
field is an 8-bit value divided into three sections:
This breakdown allows for a versatile range of requests, enabling the host to control and query the device effectively.
USB 3.x retains the same 8-byte Setup Packet structure as USB 2.0 to maintain backward compatibility with earlier devices and hosts. This consistency simplifies the process of interpreting and handling requests across different USB versions.
Although the Setup Packet structure remains unchanged, USB 3.x introduces additional capabilities that enable the handling of new class-specific or vendor-specific requests. These extensions support advanced features such as SuperSpeed data transfers, more efficient power management, and expanded device functionalities. Therefore, while the Setup Packet structure stays constant, its scope is broadened to encompass the enhanced capabilities of USB 3.x.
Aspect | USB 2.0 | USB 3.x |
---|---|---|
Setup Packet Size | 8 bytes | 8 bytes |
Structure | Unchanged | Unchanged |
bmRequestType Extensions | N/A | Supports new features |
Additional Capabilities | Standard requests only | Enhanced with USB 3.x features |
USB 2.0 Setup Packet Structure │ ├── Total Size │ └── 8 bytes │ ├── Fields │ ├── bmRequestType (1 byte) │ ├── bRequest (1 byte) │ ├── wValue (2 bytes) │ ├── wIndex (2 bytes) │ └── wLength (2 bytes) │ └── Visualization ├── | bmRequestType | bRequest | wValue | wIndex | wLength | └── | 1 byte | 1 byte | 2 bytes| 2 bytes| 2 bytes| bmRequestType Field Breakdown │ ├── Bit 7: Data Transfer Direction │ ├── 0: Host-to-device │ └── 1: Device-to-host │ ├── Bits 6-5: Type │ ├── 00: Standard │ ├── 01: Class │ ├── 10: Vendor │ └── 11: Reserved │ └── Bits 4-0: Recipient ├── 00000: Device ├── 00001: Interface ├── 00010: Endpoint ├── 00011: Other └── 00100-11111: Reserved USB 3.x Setup Packet Structure │ ├── Total Size │ └── 8 bytes (Same as USB 2.0) │ ├── Fields │ ├── bmRequestType (1 byte) │ ├── bRequest (1 byte) │ ├── wValue (2 bytes) │ ├── wIndex (2 bytes) │ └── wLength (2 bytes) │ ├── Consistency │ └── Structure remains unchanged from USB 2.0 for backward compatibility │ └── Enhancements ├── Supports new class-specific or vendor-specific requests ├── Enables handling of SuperSpeed data transfers ├── Facilitates more efficient power management └── Accommodates expanded device functionalities
Standard requests are predefined commands in the USB specification used by the host to control devices, especially during setup and regular operation. They are essential for device configuration, status retrieval, and managing features across all USB devices.
In USB 2.0, standard requests include:
USB 3.x continues to support all standard requests from USB 2.0, ensuring interoperability and backward compatibility. However, it introduces extensions to support its advanced features:
Standard Request | USB 2.0 Functionality | USB 3.x Enhancements |
---|---|---|
GET_STATUS | Retrieves basic status | Includes U1/U2 power state status |
GET_DESCRIPTOR | Standard descriptors | Adds BOS and Device Capability descriptors |
SET_FEATURE | Enables features like remote wakeup | Manages LPM, U1/U2 entry, and exit |
CLEAR_FEATURE | Disables features | Controls USB 3.x-specific features |
SET_ADDRESS | Assigns a unique device address during enumeration | Unchanged |
GET_CONFIGURATION | Retrieves current configuration | Unchanged |
SET_CONFIGURATION | Sets device configuration | Unchanged |
GET_INTERFACE | Retrieves current alternate setting | Enhanced with USB 3.x features |
SET_INTERFACE | Selects alternate setting | Enhanced with USB 3.x features |
SYNCH_FRAME | Synchronizes data transfers for isochronous endpoints | Enhanced error handling and synchronization mechanisms |
The following standard device requests are available in USB 2.0:
USB 3.x retains these requests but extends their functionality:
The standard interface requests in USB 2.0 include:
USB 3.x supports these interface requests and introduces additional capabilities:
The standard endpoint requests in USB 2.0 include:
USB 3.x enhances these requests by adding support for SuperSpeed features:
Understanding and handling Setup Packets is essential for developing USB device drivers. The Linux kernel provides mechanisms to process control requests sent to the device.
Below is an example of a Linux kernel module that handles control requests directed to a USB device:
#include <linux/module.h>
#include <linux/usb/composite.h>
/* Function to handle setup requests */
static int my_usb_function_setup(struct usb_function *f, const struct usb_ctrlrequest *ctrl) {
struct usb_composite_dev *cdev = f->config->cdev;
u16 wValue = le16_to_cpu(ctrl->wValue);
u16 wIndex = le16_to_cpu(ctrl->wIndex);
u16 wLength = le16_to_cpu(ctrl->wLength);
int ret = -EOPNOTSUPP;
switch (ctrl->bRequest) {
case USB_REQ_GET_DESCRIPTOR:
if ((ctrl->bmRequestType & USB_DIR_IN) && (wValue >> 8) == USB_DT_DEVICE) {
/* Handle GET_DESCRIPTOR request */
ret = usb_ep0_queue(cdev->gadget, cdev->req, GFP_ATOMIC);
}
break;
case USB_REQ_SET_CONFIGURATION:
if (!(ctrl->bmRequestType & USB_DIR_IN)) {
/* Handle SET_CONFIGURATION request */
ret = 0;
}
break;
default:
/* Stall for unsupported requests */
ret = -EOPNOTSUPP;
}
return ret;
}
/* Define the USB function structure */
static struct usb_function my_usb_function = {
.name = "my_usb_function",
.setup = my_usb_function_setup,
/* Other function callbacks can be added here */
};
/* Initialize the USB gadget */
static int __init my_usb_init(void){
/* USB gadget initialization code goes here */
return 0;
}
/* Cleanup the USB gadget */
static void __exit my_usb_exit(void) {
/* Cleanup code goes here */
}
module_init(my_usb_init);
module_exit(my_usb_exit);
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Author Name");
MODULE_DESCRIPTION("USB Setup Packet Handling Example");
usb_ctrlrequest
structure, interprets the request, and takes appropriate actions based on the request type.
-EOPNOTSUPP
) for unsupported requests, causing the device to stall.my_usb_function_setup
function.This driver provides a basic framework for reading and interpreting USB device descriptors, serving as a foundation for more complex driver development tasks.
Within the my_usb_function_setup
function, the fields of the Setup Packet can be accessed using the usb_ctrlrequest
structure:
bmRequestType
field.bRequest
field.wValue
from little-endian to CPU byte order.wIndex
from little-endian to CPU byte order.wLength
from little-endian to CPU byte order.This allows the driver to interpret and respond to various control requests effectively.
Request | bmRequestType | bRequest | wValue | wIndex | wLength | Data |
---|---|---|---|---|---|---|
GET_STATUS | 0x80 | 0x00 | Zero | Zero | 2 | Device-to-host |
CLEAR_FEATURE | 0x00 | 0x01 | Feature Selector | Zero | Zero | None |
SET_FEATURE | 0x00 | 0x03 | Feature Selector | Zero | Zero | None |
SET_ADDRESS | 0x00 | 0x05 | Device Address | Zero | Zero | None |
GET_DESCRIPTOR | 0x80 | 0x06 | Descriptor Type and Index | Zero or Language ID | Descriptor Length | Device-to-host |
SET_DESCRIPTOR | 0x00 | 0x07 | Descriptor Type and Index | Zero or Language ID | Descriptor Length | Host-to-device |
GET_CONFIGURATION | 0x80 | 0x08 | Zero | Zero | 1 | Device-to-host |
SET_CONFIGURATION | 0x00 | 0x09 | Configuration Value | Zero | Zero | None |
Note: The values for bmRequestType
indicate the direction (bit 7), type (bits 6-5), and recipient (bits 4-0).
The Setup Packet and standard requests are fundamental to the USB protocol, governing device enumeration, configuration, and control. USB 3.x builds upon the established framework of USB 2.0 by retaining the Setup Packet structure while extending the capabilities of standard requests to support advanced features such as SuperSpeed data transfers, improved power management, and bulk stream handling.
These enhancements enable USB 3.x devices to offer higher performance, greater flexibility, and more efficient power usage while ensuring backward compatibility with earlier USB versions. Understanding the Setup Packet and standard requests is essential for developers working with USB devices, as they form the basis for device communication and driver development.